Добрый день.
Вчера обнаружилась в списке моих игр steam, демка игры Raycatcher. Сразу захотел зайти на оф. страницу игры в steam, НО игра в России НЕ ДОСТУПНА (в том числе и демка). Естественно, я её сразу удалил.
Но как тогда я демку поставил? Сам не помню каким образом я её ставил (cc-us вроде не пользовался), т.к было это давно. Неужели бан?
P.S Игру вроде не запускал.
Скачена ли она до конца - незнаю ("Загрузка приостановлена")
P.P.S Или лучше раскаяться и написать в суппорт?
P.P.P.S Кстати, в папке Steamapps нашёл папку с игрой, там только файлик с названием console.txt. Посмотрел дату изменения: 05.03 2010
В Самом файле:

console.txt
//-------------------------- 3/5/2010 -- 21:44:51 -----
Processor Init:
Intel (unknown, Pentium Pro/II/III family), ~2.67 Ghz
(timed at roughly 2.68 Ghz)
FPU detected
MMX detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing SSE extensions
Input Init:
DirectInput enabled.
Initializing chunk mappings...
o 'TEXT' maps to TextChunk
o 'SCHK' maps to UnknownChunk
o 'SCHK' maps to SimChunk
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/main.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/game/main.cs.
% - Initializing Common
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/preferences/defaultPrefs.cs.
Reading Display Device information...
Primary Display Device Found:
Vendor Id: VEN_0000
Device Id: DEV_0000
Using OpenGL rendering. Fullscreen: 0
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gameScripts/xml.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gameScripts/properties.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gameScripts/common.cs.
Could not create a description for binding:
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gameScripts/audio.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gameScripts/canvas.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gameScripts/cursor.cs.
Video Init:
Accelerated OpenGL display device detected.
Accelerated D3D device detected.
Voodoo 2 display device not detected.
Activating the OpenGL display device...
Activating the OpenGL display device...
Setting screen mode to 800x600x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
Vendor: NVIDIA Corporation
Renderer: GeForce 8800 GT/PCI/SSE2
Version: 3.0.0
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 4)
EXT_blend_color
EXT_blend_minmax
EXT_compiled_vertex_array
NV_vertex_array_range
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropic (Max anisotropy: 16)
WGL_EXT_swap_control
OpenGL Init: Disabled Extensions
EXT_paletted_texture
3DFX_texture_compression_FXT1
Max Texture Size reported as: 8192
Setting screen mode to 1024x768x32 (w)...
OpenAL Driver Init:
Vendor: Creative Labs Inc.
Version: OpenAL 1.0
Renderer: Software
Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/profiles.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/cursors.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/messageBoxOk.gui.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/messageBoxYesNo.gui.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/messageBoxYesNoCancel.gui.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/messageBoxOKCancel.gui.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/messageBoxOKCancelDetailsDlg.gui.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/messagePopup.gui.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/options.gui.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/remap.gui.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/console.gui.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/NetworkMenu.gui.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/startServer.gui.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/joinServer.gui.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/waitingForServer.gui.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/helpDlg.gui.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/messageBox.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/help.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gui/chatGui.gui.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gameScripts/screenshot.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gameScripts/metrics.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/Gui/FrameOverlayGui.gui.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gameScripts/scriptDoc.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gameScripts/keybindings.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gameScripts/options.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gameScripts/levelManagement.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gameScripts/projectManagement.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gameScripts/projectResources.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/common/gameScripts/align.cs.
Torque Game Builder (v1.7.4) initialized...
Loading compiled script e:/steam/steamapps/common/raycatcher demo/game/managed/datablocks.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/game/managed/persistent.cs.
Loading compiled script e:/steam/steamapps/common/raycatcher demo/game/managed/brushes.cs.
Compiling e:/steam/steamapps/common/raycatcher demo/game/gameScripts/datablocks.cs...
Loading compiled script e:/steam/steamapps/common/raycatcher demo/game/gameScripts/datablocks.cs.
ImageMap(blue3)SrcBitmap(game/data/images/ShapeFiles/shape_04_blue.png) Error: 'Invalid Bitmap File!' (2)
.........
Setting screen mode to 1024x768x32 (fs)...
Killing the texture manager...
Making the rendering context not current...
Deleting the rendering context...
Releasing the device context...
Destroying the window...
Changing the display settings to 1024x768x32...
Creating a new full-screen window...
Acquiring a new device context...
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
Resurrecting the texture manager...
Заранее спасибо за ответ.