Ошибка
System.ArgumentException: The character 'Н' (0x041d) is not available in this SpriteFont. If applicable, adjust the font's start and end CharacterRegions to include this character.
Имя параметра: character
в Microsoft.Xna.Framework.Graphics.SpriteFont.GetIndexForCharacter(Char character)
в Microsoft.Xna.Framework.Graphics.SpriteFont.InternalMeasure(StringProxy& text)
в Microsoft.Xna.Framework.Graphics.SpriteFont.MeasureString(String text)
в Terraria.Main.DrawMenu()
в Terraria.Main.Draw(GameTime gameTime)
в Microsoft.Xna.Framework.Game.DrawFrame()
в Microsoft.Xna.Framework.Game.Tick()
в Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
в Microsoft.Xna.Framework.GameHost.OnIdle()
в Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
в Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
в System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
в System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
в System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
в System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
в System.Windows.Forms.Application.Run(Form mainForm)
в Microsoft.Xna.Framework.WindowsGameHost.Run()
в Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
в Terraria.Program.Main(String[] args)
Имя параметра: character
в Microsoft.Xna.Framework.Graphics.SpriteFont.GetIndexForCharacter(Char character)
в Microsoft.Xna.Framework.Graphics.SpriteFont.InternalMeasure(StringProxy& text)
в Microsoft.Xna.Framework.Graphics.SpriteFont.MeasureString(String text)
в Terraria.Main.DrawMenu()
в Terraria.Main.Draw(GameTime gameTime)
в Microsoft.Xna.Framework.Game.DrawFrame()
в Microsoft.Xna.Framework.Game.Tick()
в Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
в Microsoft.Xna.Framework.GameHost.OnIdle()
в Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
в Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
в System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
в System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
в System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
в System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
в System.Windows.Forms.Application.Run(Form mainForm)
в Microsoft.Xna.Framework.WindowsGameHost.Run()
в Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
в Terraria.Program.Main(String[] args)