Я новиЧок в мапперестве и делаю на данный момент koth карту.
Точку я запрограмировал сделал воду и горы(к детализации не приступал)
но при компиляции выдает ошибку Т_Т
вот лог
** Executing...
** Command: "d:program filessteamsteamappsdartmoul123sourcesdkinorangeboxinvbsp.exe"
** Parameters: -game "d:program filessteamsteamappsdartmoul123 eam fortress 2 f" "c:userssnowgarrydesktopkoth_hill"
Valve Software - vbsp.exe (May 19 2009)
2 threads
materialPath: d:program filessteamsteamappsdartmoul123 eam fortress 2 fmaterials
Loading c:userssnowgarrydesktopkoth_hill.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing c:userssnowgarrydesktopkoth_hill.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Bad surface extents point: -441.221893 -1518.320190 1613.559692
Bad surface extents point: -398.764893 -1137.610107 143.072189
Bad surface extents point: -441.534973 -680.850769 1624.410889
Bad surface extents point: -483.992065 -1061.559937 3094.901123
Bad surface extents - surface is too big to have a lightmap
material NATURE/GRASS_03 around point (-441.4 -1099.6 1619.0)
(dimension: 0, 130>126)
** Executing...
** Command: "d:program filessteamsteamappsdartmoul123sourcesdkinorangeboxinvvis.exe"
** Parameters: -game "d:program filessteamsteamappsdartmoul123 eam fortress 2 f" "c:userssnowgarrydesktopkoth_hill"
Valve Software - vvis.exe (May 19 2009)
2 threads
reading c:userssnowgarrydesktopkoth_hill.bsp
Error opening c:userssnowgarrydesktopkoth_hill.bsp
** Executing...
** Command: "d:program filessteamsteamappsdartmoul123sourcesdkinorangeboxinvrad.exe"
** Parameters: -game "d:program filessteamsteamappsdartmoul123 eam fortress 2 f" "c:userssnowgarrydesktopkoth_hill"
Valve Software - vrad.exe SSE (May 19 2009)
Valve Radiosity Simulator
2 threads
[Reading texlights from 'lights.rad']
[34 texlights parsed from 'lights.rad']
Loading c:userssnowgarrydesktopkoth_hill.bsp
Error opening c:userssnowgarrydesktopkoth_hill.bsp
** Executing...
** Command: Copy File
** Parameters: "c:userssnowgarrydesktopkoth_hill.bsp" "d:program filessteamsteamappsdartmoul123 eam fortress 2 fmapskoth_hill.bsp"
The command failed. Windows reported the error:
"Не удается найти указанный файл."
** Command: "d:program filessteamsteamappsdartmoul123sourcesdkinorangeboxinvbsp.exe"
** Parameters: -game "d:program filessteamsteamappsdartmoul123 eam fortress 2 f" "c:userssnowgarrydesktopkoth_hill"
Valve Software - vbsp.exe (May 19 2009)
2 threads
materialPath: d:program filessteamsteamappsdartmoul123 eam fortress 2 fmaterials
Loading c:userssnowgarrydesktopkoth_hill.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing c:userssnowgarrydesktopkoth_hill.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Bad surface extents point: -441.221893 -1518.320190 1613.559692
Bad surface extents point: -398.764893 -1137.610107 143.072189
Bad surface extents point: -441.534973 -680.850769 1624.410889
Bad surface extents point: -483.992065 -1061.559937 3094.901123
Bad surface extents - surface is too big to have a lightmap
material NATURE/GRASS_03 around point (-441.4 -1099.6 1619.0)
(dimension: 0, 130>126)
** Executing...
** Command: "d:program filessteamsteamappsdartmoul123sourcesdkinorangeboxinvvis.exe"
** Parameters: -game "d:program filessteamsteamappsdartmoul123 eam fortress 2 f" "c:userssnowgarrydesktopkoth_hill"
Valve Software - vvis.exe (May 19 2009)
2 threads
reading c:userssnowgarrydesktopkoth_hill.bsp
Error opening c:userssnowgarrydesktopkoth_hill.bsp
** Executing...
** Command: "d:program filessteamsteamappsdartmoul123sourcesdkinorangeboxinvrad.exe"
** Parameters: -game "d:program filessteamsteamappsdartmoul123 eam fortress 2 f" "c:userssnowgarrydesktopkoth_hill"
Valve Software - vrad.exe SSE (May 19 2009)
Valve Radiosity Simulator
2 threads
[Reading texlights from 'lights.rad']
[34 texlights parsed from 'lights.rad']
Loading c:userssnowgarrydesktopkoth_hill.bsp
Error opening c:userssnowgarrydesktopkoth_hill.bsp
** Executing...
** Command: Copy File
** Parameters: "c:userssnowgarrydesktopkoth_hill.bsp" "d:program filessteamsteamappsdartmoul123 eam fortress 2 fmapskoth_hill.bsp"
The command failed. Windows reported the error:
"Не удается найти указанный файл."
Помогите нубу решить проьлему Т_Т