и на сервер с сегодняшним eST RC8 TRUNK он теперь тоже хорошо ходит(Само собой EnableAlternateDetectOfSettiServerScanner = False).произошло чудо
на sttti наконец-то поправили бота и он начал нормально ходить по обновлённым серверам
eSTEAMATiON - Профессиональный серверный эмулятор Steam-а
Обсуждаем все, что относится к выделенным серверам *NIX (Unix, Linux) и Windows
Сообщение
Автор
#2476 Сообщение 03.11.2010, 13:09
Местный Дьявол
Проекты:
OpenPtch Library
eSTEAMATiON VUP/OpenUGSP UP 1.9.XX
UKAIP
SmartFTP Universal Keyfilemaker and Patch
BootIt NG Keymaker and Patch
Iceni Infix 4.X Universal Patch
Killing Floor Deadly Survival MOD
Проекты:
OpenPtch Library
eSTEAMATiON VUP/OpenUGSP UP 1.9.XX
UKAIP
SmartFTP Universal Keyfilemaker and Patch
BootIt NG Keymaker and Patch
Iceni Infix 4.X Universal Patch
Killing Floor Deadly Survival MOD
-
PomidorOFF
- Нович0к

- Сообщения: 23
- Зарегистрирован: 13.01.2006
- pinkpiton2
- Майор

- Сообщения: 724
- Зарегистрирован: 06.08.2008
- Откуда: Одесса
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#2478 Сообщение 03.11.2010, 14:15
ну ты спец издеватся над неокрепшими умами...vityan666 писал(а):и на сервер с сегодняшним eST RC8 TRUNK он теперь тоже хорошо ходит(Само собой EnableAlternateDetectOfSettiServerScanner = False).произошло чудо
на sttti наконец-то поправили бота и он начал нормально ходить по обновлённым серверам
ща набегут страдальцы с вопросами "а где можно скачать"...
:)
#2479 Сообщение 04.11.2010, 17:00
Народ, запрещаю вход на сервер с определённых эмулей, а они всё-равно просачиваются. Как победить этот недуг?
лог сервера
Как такое может быть: пишет REJECTED, а он всё равно заходит?
esteamation.conf
L 10/30/2010 - 18:59:47: L 10/30/2010 - 18:59:47: eSTEAMATiON STATS Info: <ID STEAM_0:1:1628229814><IP 109.161.25.194> <EMU LEGACY_STEAM_EMU> STATUS:REJECTED
L 10/30/2010 - 18:59:47: "DENbar!<3096><STEAM_0:1:1628229814><>" STEAM USERID validated
L 10/30/2010 - 18:59:50: "DENbar!<3096><STEAM_0:1:1628229814><>" entered the game
L 10/30/2010 - 18:59:53: "DENbar!<3096><STEAM_0:1:1628229814><Unassigned>" joined team "CT"
L 10/30/2010 - 18:59:47: "DENbar!<3096><STEAM_0:1:1628229814><>" STEAM USERID validated
L 10/30/2010 - 18:59:50: "DENbar!<3096><STEAM_0:1:1628229814><>" entered the game
L 10/30/2010 - 18:59:53: "DENbar!<3096><STEAM_0:1:1628229814><Unassigned>" joined team "CT"
ServerNeedsSTEAM2AuthenticationSubsystem = True
ServerNeedsExtendedSTEAM2AuthenticationSubsystem = False
ServerSteamUniverseUsed = Public
AcceptSteamEmuClients = True
AcceptLegacySteamEmuClients = False
AcceptHookEmuClients = True
AcceptAVSEMUClients = False
AcceptRevEmuClients = False
AcceptSteamClients = True
AcceptHL1WONClients = False
AccepteSTEAMATiONSemiSteamClients = True
ForceMinimumeSTEAMATiONSemiSteamVersionOnClient = True
MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce = 1.6
AccepteSTEAMATiONHL1WONClients = True;
AcceptSettiServerScanner = True
EnableAlternateDetectOfSettiServerScanner = False
AcceptRevEmu2NDGenerationClients = True
AcceptRevEmu3RDGenerationClients = True
AcceptRevEmu4THGenerationClients = True
AcceptRevCrewSteamClient2009Clients = True
AcceptRevCrewSteamClient2009ClientsWithNSItems = AcceptAndEnableExtendedItems
AcceptRevCrewSteamClient2009_2NDGenerationClients = True
AcceptRevCrewSteamClient2009_2NDGenerationClientsWithNSItems = AcceptAndEnableExtendedItems
AcceptRevCrewSteamUpClients = True
AcceptSteamUpAndAVSMPClients = True
AcceptSteamUpAndAVSMPClientsWithNSItems = AcceptAndEnableExtendedItems
AcceptLegitSteamClients = True
###
AcceptLegitSteamClientsWithNSItems = AcceptAndEnableExtendedItems
AcceptCrackedSteamClients = True
###
AcceptCrackedSteamClientsWithNSItems = AcceptAndEnableExtendedItems
AcceptStrydersL4D2Loader = False
AcceptUnknownClients = False
AcceptUnknownLegitSimulatingClients = False
AcceptUnknownNonSteamSimulatingClients = False
AcceptUnknownTokenLessClients = False
EnforceSteamEmuCompatIDMode = True
SteamEmuCompatIDModeBackward17EmuVersionCompatability = True
SteamEmuCompatIDModeEnable18EmuOver17AuthMechanismUpdates = True
ForceTimeDerivedIDsForIPIDOnlyClients = False
ForceIPDerivedIDsForLegitClients = False
ForceIPDerivedIDsForAllNonLegitClients = False
SpecialActionForFailedSteamClients = AuthIP
LogClientTypeOnConnect = True
LogRejectedClientTypeOnConnect = True
LogSTATSSpecial = True
LogSTATSRejectedSpecial = True
EFLogAddNSNETLogging = False
LogUsingMsgInAdditionToLogFn = True
EnableDebugLoggingExtension = False
InitSysEnableDebugLoggingExtension = False
ForceClientsRejectAfterInitialValidation = True
EnableCustomPolicyClientRejectMessages = True
CustomPolicyConfigMaxLineLength = 8192
CustomPolicyMinimalCallbackTextLength = 128
CustomPolicyMaximalCallbackTextLength = 8192
EnableLoadOutItemsSupportExtension = False
EnableNSNETServiceExtension = False
EnableCallbackControlExtension = True
EnableMinimalCertificatePatchExtension = False
InitSysEnableRuntimeSeparationExtension = True
ServerNeedsExtendedSTEAM2AuthenticationSubsystem = False
ServerSteamUniverseUsed = Public
AcceptSteamEmuClients = True
AcceptLegacySteamEmuClients = False
AcceptHookEmuClients = True
AcceptAVSEMUClients = False
AcceptRevEmuClients = False
AcceptSteamClients = True
AcceptHL1WONClients = False
AccepteSTEAMATiONSemiSteamClients = True
ForceMinimumeSTEAMATiONSemiSteamVersionOnClient = True
MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce = 1.6
AccepteSTEAMATiONHL1WONClients = True;
AcceptSettiServerScanner = True
EnableAlternateDetectOfSettiServerScanner = False
AcceptRevEmu2NDGenerationClients = True
AcceptRevEmu3RDGenerationClients = True
AcceptRevEmu4THGenerationClients = True
AcceptRevCrewSteamClient2009Clients = True
AcceptRevCrewSteamClient2009ClientsWithNSItems = AcceptAndEnableExtendedItems
AcceptRevCrewSteamClient2009_2NDGenerationClients = True
AcceptRevCrewSteamClient2009_2NDGenerationClientsWithNSItems = AcceptAndEnableExtendedItems
AcceptRevCrewSteamUpClients = True
AcceptSteamUpAndAVSMPClients = True
AcceptSteamUpAndAVSMPClientsWithNSItems = AcceptAndEnableExtendedItems
AcceptLegitSteamClients = True
###
AcceptLegitSteamClientsWithNSItems = AcceptAndEnableExtendedItems
AcceptCrackedSteamClients = True
###
AcceptCrackedSteamClientsWithNSItems = AcceptAndEnableExtendedItems
AcceptStrydersL4D2Loader = False
AcceptUnknownClients = False
AcceptUnknownLegitSimulatingClients = False
AcceptUnknownNonSteamSimulatingClients = False
AcceptUnknownTokenLessClients = False
EnforceSteamEmuCompatIDMode = True
SteamEmuCompatIDModeBackward17EmuVersionCompatability = True
SteamEmuCompatIDModeEnable18EmuOver17AuthMechanismUpdates = True
ForceTimeDerivedIDsForIPIDOnlyClients = False
ForceIPDerivedIDsForLegitClients = False
ForceIPDerivedIDsForAllNonLegitClients = False
SpecialActionForFailedSteamClients = AuthIP
LogClientTypeOnConnect = True
LogRejectedClientTypeOnConnect = True
LogSTATSSpecial = True
LogSTATSRejectedSpecial = True
EFLogAddNSNETLogging = False
LogUsingMsgInAdditionToLogFn = True
EnableDebugLoggingExtension = False
InitSysEnableDebugLoggingExtension = False
ForceClientsRejectAfterInitialValidation = True
EnableCustomPolicyClientRejectMessages = True
CustomPolicyConfigMaxLineLength = 8192
CustomPolicyMinimalCallbackTextLength = 128
CustomPolicyMaximalCallbackTextLength = 8192
EnableLoadOutItemsSupportExtension = False
EnableNSNETServiceExtension = False
EnableCallbackControlExtension = True
EnableMinimalCertificatePatchExtension = False
InitSysEnableRuntimeSeparationExtension = True
-
DarkGuardsman
- Нович0к

- Сообщения: 14
- Зарегистрирован: 30.12.2009
#2482 Сообщение 04.11.2010, 20:55
pasha233 - Может ваша проблема вовсе не в эмуляторе а в простых серверных настройках. Т.е. - проверьте свой server.cfg, может там вместо sv_lan "0" стоит sv_lan "1"
sv_lan "0" - вот что вам нужно.
А "патчить" там ничего не нужно. Всё выставляется в конфиге эмулятора.
sv_lan "0" - вот что вам нужно.
А "патчить" там ничего не нужно. Всё выставляется в конфиге эмулятора.
Вы что думаете, я за вас буду свою работу делать?
#2485 Сообщение 05.11.2010, 00:10
Bruss
Если у тебя CSS не 34й версии, а новой то:
ServerNeedsSTEAM2AuthenticationSubsystem = True - единственный, косяк который можно сразу же заметить, но и то - вряд ли в этом дело)
ForceClientsRejectAfterInitialValidation = True
EnableCustomPolicyClientRejectMessages = True
Можно попробовать выставить в False, но проверить, к сожалению не могу.
Этакое гадание получилось, да xD
Если у тебя CSS не 34й версии, а новой то:
ServerNeedsSTEAM2AuthenticationSubsystem = True - единственный, косяк который можно сразу же заметить, но и то - вряд ли в этом дело)
ForceClientsRejectAfterInitialValidation = True
EnableCustomPolicyClientRejectMessages = True
Можно попробовать выставить в False, но проверить, к сожалению не могу.
Этакое гадание получилось, да xD
- net-master
- Капитан

- Сообщения: 446
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#2489 Сообщение 06.11.2010, 18:39
Народ, помогите :)
Пытаюсь запустить серваки старого Source, в частности, Adrenaline Gamer 2 и Battle Grounds 2.
Всё сделал по инструкции для Source Classic (включая патчинг последним вупом)
Подключаемся к серваку клиентом и во время отправки данных клиентом сервак останавливается с ошибкой
Srcds.exe - Ошибка приложения
Исключение unknown software exception (0x0000005) в приложении по адресу 0x70e7e1328.
Вот логи эстимэйшн:

Пытаюсь запустить серваки старого Source, в частности, Adrenaline Gamer 2 и Battle Grounds 2.
Всё сделал по инструкции для Source Classic (включая патчинг последним вупом)
Подключаемся к серваку клиентом и во время отправки данных клиентом сервак останавливается с ошибкой
Srcds.exe - Ошибка приложения
Исключение unknown software exception (0x0000005) в приложении по адресу 0x70e7e1328.
Вот логи эстимэйшн:
estscidynlog.log
SCI.log
estdynlog.log
estlogf.log
Код: Выделить всё
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI Library v2.0 Release Candidate 7 has been loaded
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI is going to serve [Mod: bg2][AppID: 218]
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI Library starting INITIALIZATION ...
eST_STDLog has been called
eST_STDLog DBG: Final text is SUCCESS
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI STEAM3 ParaEmulation System.
Version : 2.0
Type: Release Candidate 7
Release Date: 18 August 2010 11:23 AM
Author:ViTYAN
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI configuration has been successfully determined(Local config).
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI configuration is as following:
eST_STDLog has been called
eST_STDLog DBG: Final text is [eSTEAMATiON SCI STEAM2 EXTENSIONS]
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Certificate patch extension: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON SCI(STEAM2) LOGGING]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable DEBUG file logging: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON SCI STEAM SUBSYSTEM]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable eSTEAMATiON STEAM2 subsystem: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable eSTEAMATiON SCI Extended STEAM2 AUTH extension: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI Library v2.0 Release Candidate 7 has been loaded
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI is going to serve [Mod: ag2][AppID: 218]
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI Library starting INITIALIZATION ...
eST_STDLog has been called
eST_STDLog DBG: Final text is SUCCESS
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI STEAM3 ParaEmulation System.
Version : 2.0
Type: Release Candidate 7
Release Date: 18 August 2010 11:23 AM
Author:ViTYAN
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI configuration has been successfully determined(Local config).
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI configuration is as following:
eST_STDLog has been called
eST_STDLog DBG: Final text is [eSTEAMATiON SCI STEAM2 EXTENSIONS]
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Certificate patch extension: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON SCI(STEAM2) LOGGING]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable DEBUG file logging: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON SCI STEAM SUBSYSTEM]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable eSTEAMATiON STEAM2 subsystem: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable eSTEAMATiON SCI Extended STEAM2 AUTH extension: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI Library v2.0 Release Candidate 7 has been loaded
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI is going to serve [Mod: bg2][AppID: 218]
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI Library starting INITIALIZATION ...
eST_STDLog has been called
eST_STDLog DBG: Final text is SUCCESS
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI STEAM3 ParaEmulation System.
Version : 2.0
Type: Release Candidate 7
Release Date: 18 August 2010 11:23 AM
Author:ViTYAN
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI configuration has been successfully determined(Local config).
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI configuration is as following:
eST_STDLog has been called
eST_STDLog DBG: Final text is [eSTEAMATiON SCI STEAM2 EXTENSIONS]
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Certificate patch extension: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON SCI(STEAM2) LOGGING]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable DEBUG file logging: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON SCI STEAM SUBSYSTEM]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable eSTEAMATiON STEAM2 subsystem: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable eSTEAMATiON SCI Extended STEAM2 AUTH extension: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI Library v2.0 Release Candidate 7 has been loaded
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI is going to serve [Mod: ag2][AppID: 218]
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI Library starting INITIALIZATION ...
eST_STDLog has been called
eST_STDLog DBG: Final text is SUCCESS
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI STEAM3 ParaEmulation System.
Version : 2.0
Type: Release Candidate 7
Release Date: 18 August 2010 11:23 AM
Author:ViTYAN
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI configuration has been successfully determined(Local config).
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI configuration is as following:
eST_STDLog has been called
eST_STDLog DBG: Final text is [eSTEAMATiON SCI STEAM2 EXTENSIONS]
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Certificate patch extension: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON SCI(STEAM2) LOGGING]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable DEBUG file logging: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON SCI STEAM SUBSYSTEM]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable eSTEAMATiON STEAM2 subsystem: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable eSTEAMATiON SCI Extended STEAM2 AUTH extension: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI Library v2.0 Release Candidate 7 has been loaded
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI is going to serve [Mod: ag2][AppID: 218]
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI Library starting INITIALIZATION ...
eST_STDLog has been called
eST_STDLog DBG: Final text is SUCCESS
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI STEAM3 ParaEmulation System.
Version : 2.0
Type: Release Candidate 7
Release Date: 18 August 2010 11:23 AM
Author:ViTYAN
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI configuration has been successfully determined(Local config).
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI configuration is as following:
eST_STDLog has been called
eST_STDLog DBG: Final text is [eSTEAMATiON SCI STEAM2 EXTENSIONS]
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Certificate patch extension: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON SCI(STEAM2) LOGGING]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable DEBUG file logging: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON SCI STEAM SUBSYSTEM]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable eSTEAMATiON STEAM2 subsystem: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable eSTEAMATiON SCI Extended STEAM2 AUTH extension: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI Library v2.0 Release Candidate 7 has been loaded
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI is going to serve [Mod: ag2][AppID: 218]
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI Library starting INITIALIZATION ...
eST_STDLog has been called
eST_STDLog DBG: Final text is SUCCESS
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI STEAM3 ParaEmulation System.
Version : 2.0
Type: Release Candidate 7
Release Date: 18 August 2010 11:23 AM
Author:ViTYAN
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI configuration has been successfully determined(Local config).
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI configuration is as following:
eST_STDLog has been called
eST_STDLog DBG: Final text is [eSTEAMATiON SCI STEAM2 EXTENSIONS]
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Certificate patch extension: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON SCI(STEAM2) LOGGING]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable DEBUG file logging: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON SCI STEAM SUBSYSTEM]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable eSTEAMATiON STEAM2 subsystem: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable eSTEAMATiON SCI Extended STEAM2 AUTH extension: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI Library v2.0 Release Candidate 7 has been loaded
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI is going to serve [Mod: ag2][AppID: 218]
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI Library starting INITIALIZATION ...
eST_STDLog has been called
eST_STDLog DBG: Final text is SUCCESS
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI STEAM3 ParaEmulation System.
Version : 2.0
Type: Release Candidate 7
Release Date: 18 August 2010 11:23 AM
Author:ViTYAN
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON SCI configuration has been successfully determined(Local config).
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SCI configuration is as following:
eST_STDLog has been called
eST_STDLog DBG: Final text is [eSTEAMATiON SCI STEAM2 EXTENSIONS]
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Certificate patch extension: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON SCI(STEAM2) LOGGING]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable DEBUG file logging: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON SCI STEAM SUBSYSTEM]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable eSTEAMATiON STEAM2 subsystem: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable eSTEAMATiON SCI Extended STEAM2 AUTH extension: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
Код: Выделить всё
eSTEAMATiON SCI Library v2.0 Release Candidate 7 has been loaded[Mod: bg2]
eSTEAMATiON SCI serves AppID 218 server
Performing load stage analysis...
SCI LogFunc: Looking up for tier0.dll
SCI LogFunc: tier0 library has been found.
SCI LogFunc: *ppLogFunc choosed to be eST_STDLog
eSTEAMATiON SCI Logging facility initialization ... READY
SCI iNFO: SC module(steamclient.dll) load address is: 0x14CF0000
SCI iNFO: SC module load address is: 0x14CF0000
SCI iNFO: Preparing to load steamclient library for heuristics
SCI iNFO: SteamClient full file is:C:\Games\OB\orangebox\bin\steamclient.dll
SCI pre-scan: SC library C:\Games\OB\orangebox\bin\steamclient.dll has been loaded for heuristics analyze
SCI pre-scan: SCI Binary Cache file: PRESENT BUT NOT CONSISTENT
SCI iNFO: SC TEXT section slide is: 0x400[0] and 0x1000[1]
SCI scan: Windows CGameServer->CBaseUser offset shift is 0x37C
SCI scan: CGameServer::SendUserConnectAndAuthenticate: 0x14D1B840
SCI scan: Coordinator Control extension is disabled
SCI scan: CUser::PostCallback: 0x14D8F0F0
SCI scan: Internal SC functions on current Windows build functions are using "thiscall" calling convention
SCI scan: Callback Control extension is enabled but NOT supported for STEAM2 subsystem
SCI scan: CGameServer::_GSGetSteam2GetEncryptionKeyToSendToNewClient: 0x14D18D20
SCI: Changing memory attributes of CGameServer::_GSGetSteam2GetEncryptionKeyToSendToNewClient ...Result:1
SCI: Storing new binary CACHE file: DONE
SCI: Looking up for Tier0 library... SUCCEEDED
SCI: Getting Plat_FloatTime Address: 0xFDC5490
Size of GSClientDeny_t is 140 while size of GSClientApprove_t is 8
SCI_CGameServer_GSGetSteam2GetEncryptionKeyToSendToNewClient has been called
SCI_CGameServer_GSGetSteam2GetEncryptionKeyToSendToNewClient : g_pClientUser is 0 and will now be changed. Slide value: 0x37C
g_hSteam2NSLibrary HANDLE is 1675100160
Awaiting SteamGetEncryptionKeyToSendToNewClient from eST-STEAM2 library ...
SteamGetEncryptionKeyToSendToNewClient from eST-STEAM2 is ready for use
SCI iNFO: SCI is freeing up STEAM2 module. RESULT: SUCCESS
SCI iNFO: SCI found that libeST_STEAM2 is still in process's address spaceeSTEAMATiON SCI Library v2.0 Release Candidate 7 has been loaded[Mod: ag2]
eSTEAMATiON SCI serves AppID 218 server
Performing load stage analysis...
SCI LogFunc: Looking up for tier0.dll
SCI LogFunc: tier0 library has been found.
SCI LogFunc: *ppLogFunc choosed to be eST_STDLog
eSTEAMATiON SCI Logging facility initialization ... READY
SCI iNFO: SC module(steamclient.dll) load address is: 0x17460000
SCI iNFO: SC module load address is: 0x17460000
SCI iNFO: Preparing to load steamclient library for heuristics
SCI iNFO: SteamClient full file is:C:\Games\OB\orangebox\bin\steamclient.dll
SCI pre-scan: SC library C:\Games\OB\orangebox\bin\steamclient.dll has been loaded for heuristics analyze
SCI pre-scan: SCI Binary Cache file: PRESENT AND CURRENT
SCI iNFO: SC TEXT section slide is: 0x400[0] and 0x1000[1]
SCI scan[CACHE]: CGameServer::SendUserConnectAndAuthenticate: 0x1748B840
SCI scan[CACHE]: Internal SC functions on current Windows build functions are using "thiscall" calling convention
SCI scan[CACHE]: Windows CGameServer->CBaseUser offset shift is 0x37C
SCI scan[CACHE]: Coordinator Control extension is disabled
SCI scan[CACHE]: CUser::PostCallback: 0x174FF0F0
SCI scan[CACHE]: Internal SC functions on current Windows build functions are using "thiscall" calling convention
SCI scan[CACHE]: Callback Control extension is enabled but NOT supported for STEAM2 subsystem
SCI scan[CACHE]: CGameServer::_GSGetSteam2GetEncryptionKeyToSendToNewClient: 0x17488D20
SCI: Changing memory attributes of CGameServer::_GSGetSteam2GetEncryptionKeyToSendToNewClient ...Result:1
SCI: Looking up for Tier0 library... SUCCEEDED
SCI: Getting Plat_FloatTime Address: 0x133A5490
Size of GSClientDeny_t is 140 while size of GSClientApprove_t is 8
SCI_CGameServer_GSGetSteam2GetEncryptionKeyToSendToNewClient has been called
SCI_CGameServer_GSGetSteam2GetEncryptionKeyToSendToNewClient : g_pClientUser is 0 and will now be changed. Slide value: 0x37C
g_hSteam2NSLibrary HANDLE is 1675100160
Awaiting SteamGetEncryptionKeyToSendToNewClient from eST-STEAM2 library ...
SteamGetEncryptionKeyToSendToNewClient from eST-STEAM2 is ready for use
eSTEAMATiON SCI Library v2.0 Release Candidate 7 has been loaded[Mod: bg2]
eSTEAMATiON SCI serves AppID 218 server
Performing load stage analysis...
SCI LogFunc: Looking up for tier0.dll
SCI LogFunc: tier0 library has been found.
SCI LogFunc: *ppLogFunc choosed to be eST_STDLog
eSTEAMATiON SCI Logging facility initialization ... READY
SCI iNFO: SC module(steamclient.dll) load address is: 0x14CF0000
SCI iNFO: SC module load address is: 0x14CF0000
SCI iNFO: Preparing to load steamclient library for heuristics
SCI iNFO: SteamClient full file is:C:\Games\OB\orangebox\bin\steamclient.dll
SCI pre-scan: SC library C:\Games\OB\orangebox\bin\steamclient.dll has been loaded for heuristics analyze
SCI pre-scan: SCI Binary Cache file: PRESENT AND CURRENT
SCI iNFO: SC TEXT section slide is: 0x400[0] and 0x1000[1]
SCI scan[CACHE]: CGameServer::SendUserConnectAndAuthenticate: 0x14D1B840
SCI scan[CACHE]: Internal SC functions on current Windows build functions are using "thiscall" calling convention
SCI scan[CACHE]: Windows CGameServer->CBaseUser offset shift is 0x37C
SCI scan[CACHE]: Coordinator Control extension is disabled
SCI scan[CACHE]: CUser::PostCallback: 0x14D8F0F0
SCI scan[CACHE]: Internal SC functions on current Windows build functions are using "thiscall" calling convention
SCI scan[CACHE]: Callback Control extension is enabled but NOT supported for STEAM2 subsystem
SCI scan[CACHE]: CGameServer::_GSGetSteam2GetEncryptionKeyToSendToNewClient: 0x14D18D20
SCI: Changing memory attributes of CGameServer::_GSGetSteam2GetEncryptionKeyToSendToNewClient ...Result:1
SCI: Looking up for Tier0 library... SUCCEEDED
SCI: Getting Plat_FloatTime Address: 0xFDC5490
Size of GSClientDeny_t is 140 while size of GSClientApprove_t is 8
eSTEAMATiON SCI Library v2.0 Release Candidate 7 has been loaded[Mod: ag2]
eSTEAMATiON SCI serves AppID 218 server
Performing load stage analysis...
SCI LogFunc: Looking up for tier0.dll
SCI LogFunc: tier0 library has been found.
SCI LogFunc: *ppLogFunc choosed to be eST_STDLog
eSTEAMATiON SCI Logging facility initialization ... READY
SCI iNFO: SC module(steamclient.dll) load address is: 0x17460000
SCI iNFO: SC module load address is: 0x17460000
SCI iNFO: Preparing to load steamclient library for heuristics
SCI iNFO: SteamClient full file is:C:\Games\OB\orangebox\bin\steamclient.dll
SCI pre-scan: SC library C:\Games\OB\orangebox\bin\steamclient.dll has been loaded for heuristics analyze
SCI pre-scan: SCI Binary Cache file: PRESENT AND CURRENT
SCI iNFO: SC TEXT section slide is: 0x400[0] and 0x1000[1]
SCI scan[CACHE]: CGameServer::SendUserConnectAndAuthenticate: 0x1748B840
SCI scan[CACHE]: Internal SC functions on current Windows build functions are using "thiscall" calling convention
SCI scan[CACHE]: Windows CGameServer->CBaseUser offset shift is 0x37C
SCI scan[CACHE]: Coordinator Control extension is disabled
SCI scan[CACHE]: CUser::PostCallback: 0x174FF0F0
SCI scan[CACHE]: Internal SC functions on current Windows build functions are using "thiscall" calling convention
SCI scan[CACHE]: Callback Control extension is enabled but NOT supported for STEAM2 subsystem
SCI scan[CACHE]: CGameServer::_GSGetSteam2GetEncryptionKeyToSendToNewClient: 0x17488D20
SCI: Changing memory attributes of CGameServer::_GSGetSteam2GetEncryptionKeyToSendToNewClient ...Result:1
SCI: Looking up for Tier0 library... SUCCEEDED
SCI: Getting Plat_FloatTime Address: 0x133A5490
Size of GSClientDeny_t is 140 while size of GSClientApprove_t is 8
SCI_CGameServer_GSGetSteam2GetEncryptionKeyToSendToNewClient has been called
SCI_CGameServer_GSGetSteam2GetEncryptionKeyToSendToNewClient : g_pClientUser is 0 and will now be changed. Slide value: 0x37C
g_hSteam2NSLibrary HANDLE is 1675100160
Awaiting SteamGetEncryptionKeyToSendToNewClient from eST-STEAM2 library ...
SteamGetEncryptionKeyToSendToNewClient from eST-STEAM2 is ready for use
eSTEAMATiON SCI Library v2.0 Release Candidate 7 has been loaded[Mod: ag2]
eSTEAMATiON SCI serves AppID 218 server
Performing load stage analysis...
SCI LogFunc: Looking up for tier0.dll
SCI LogFunc: tier0 library has been found.
SCI LogFunc: *ppLogFunc choosed to be eST_STDLog
eSTEAMATiON SCI Logging facility initialization ... READY
SCI iNFO: SC module(steamclient.dll) load address is: 0x17460000
SCI iNFO: SC module load address is: 0x17460000
SCI iNFO: Preparing to load steamclient library for heuristics
SCI iNFO: SteamClient full file is:C:\Games\OB\orangebox\bin\steamclient.dll
SCI pre-scan: SC library C:\Games\OB\orangebox\bin\steamclient.dll has been loaded for heuristics analyze
SCI pre-scan: SCI Binary Cache file: PRESENT AND CURRENT
SCI iNFO: SC TEXT section slide is: 0x400[0] and 0x1000[1]
SCI scan[CACHE]: CGameServer::SendUserConnectAndAuthenticate: 0x1748B840
SCI scan[CACHE]: Internal SC functions on current Windows build functions are using "thiscall" calling convention
SCI scan[CACHE]: Windows CGameServer->CBaseUser offset shift is 0x37C
SCI scan[CACHE]: Coordinator Control extension is disabled
SCI scan[CACHE]: CUser::PostCallback: 0x174FF0F0
SCI scan[CACHE]: Internal SC functions on current Windows build functions are using "thiscall" calling convention
SCI scan[CACHE]: Callback Control extension is enabled but NOT supported for STEAM2 subsystem
SCI scan[CACHE]: CGameServer::_GSGetSteam2GetEncryptionKeyToSendToNewClient: 0x17488D20
SCI: Changing memory attributes of CGameServer::_GSGetSteam2GetEncryptionKeyToSendToNewClient ...Result:1
SCI: Looking up for Tier0 library... SUCCEEDED
SCI: Getting Plat_FloatTime Address: 0x133A5490
Size of GSClientDeny_t is 140 while size of GSClientApprove_t is 8
SCI_CGameServer_GSGetSteam2GetEncryptionKeyToSendToNewClient has been called
SCI_CGameServer_GSGetSteam2GetEncryptionKeyToSendToNewClient : g_pClientUser is 0 and will now be changed. Slide value: 0x37C
g_hSteam2NSLibrary HANDLE is 1675100160
Awaiting SteamGetEncryptionKeyToSendToNewClient from eST-STEAM2 library ...
SteamGetEncryptionKeyToSendToNewClient from eST-STEAM2 is ready for use
eSTEAMATiON SCI Library v2.0 Release Candidate 7 has been loaded[Mod: ag2]
eSTEAMATiON SCI serves AppID 218 server
Performing load stage analysis...
SCI LogFunc: Looking up for tier0.dll
SCI LogFunc: tier0 library has been found.
SCI LogFunc: *ppLogFunc choosed to be eST_STDLog
eSTEAMATiON SCI Logging facility initialization ... READY
SCI iNFO: SC module(steamclient.dll) load address is: 0x17460000
SCI iNFO: SC module load address is: 0x17460000
SCI iNFO: Preparing to load steamclient library for heuristics
SCI iNFO: SteamClient full file is:C:\Games\OB\orangebox\bin\steamclient.dll
SCI pre-scan: SC library C:\Games\OB\orangebox\bin\steamclient.dll has been loaded for heuristics analyze
SCI pre-scan: SCI Binary Cache file: PRESENT AND CURRENT
SCI iNFO: SC TEXT section slide is: 0x400[0] and 0x1000[1]
SCI scan[CACHE]: CGameServer::SendUserConnectAndAuthenticate: 0x1748B840
SCI scan[CACHE]: Internal SC functions on current Windows build functions are using "thiscall" calling convention
SCI scan[CACHE]: Windows CGameServer->CBaseUser offset shift is 0x37C
SCI scan[CACHE]: Coordinator Control extension is disabled
SCI scan[CACHE]: CUser::PostCallback: 0x174FF0F0
SCI scan[CACHE]: Internal SC functions on current Windows build functions are using "thiscall" calling convention
SCI scan[CACHE]: Callback Control extension is enabled but NOT supported for STEAM2 subsystem
SCI scan[CACHE]: CGameServer::_GSGetSteam2GetEncryptionKeyToSendToNewClient: 0x17488D20
SCI: Changing memory attributes of CGameServer::_GSGetSteam2GetEncryptionKeyToSendToNewClient ...Result:1
SCI: Looking up for Tier0 library... SUCCEEDED
SCI: Getting Plat_FloatTime Address: 0x133A5490
Size of GSClientDeny_t is 140 while size of GSClientApprove_t is 8
SCI_CGameServer_GSGetSteam2GetEncryptionKeyToSendToNewClient has been called
SCI_CGameServer_GSGetSteam2GetEncryptionKeyToSendToNewClient : g_pClientUser is 0 and will now be changed. Slide value: 0x37C
g_hSteam2NSLibrary HANDLE is 1675100160
Awaiting SteamGetEncryptionKeyToSendToNewClient from eST-STEAM2 library ...
SteamGetEncryptionKeyToSendToNewClient from eST-STEAM2 is ready for use
eSTEAMATiON SCI Library v2.0 Release Candidate 7 has been loaded[Mod: ag2]
eSTEAMATiON SCI serves AppID 218 server
Performing load stage analysis...
SCI LogFunc: Looking up for tier0.dll
SCI LogFunc: tier0 library has been found.
SCI LogFunc: *ppLogFunc choosed to be eST_STDLog
eSTEAMATiON SCI Logging facility initialization ... READY
SCI iNFO: SC module(steamclient.dll) load address is: 0x17460000
SCI iNFO: SC module load address is: 0x17460000
SCI iNFO: Preparing to load steamclient library for heuristics
SCI iNFO: SteamClient full file is:C:\Games\OB\orangebox\bin\steamclient.dll
SCI pre-scan: SC library C:\Games\OB\orangebox\bin\steamclient.dll has been loaded for heuristics analyze
SCI pre-scan: SCI Binary Cache file: PRESENT AND CURRENT
SCI iNFO: SC TEXT section slide is: 0x400[0] and 0x1000[1]
SCI scan[CACHE]: CGameServer::SendUserConnectAndAuthenticate: 0x1748B840
SCI scan[CACHE]: Internal SC functions on current Windows build functions are using "thiscall" calling convention
SCI scan[CACHE]: Windows CGameServer->CBaseUser offset shift is 0x37C
SCI scan[CACHE]: Coordinator Control extension is disabled
SCI scan[CACHE]: CUser::PostCallback: 0x174FF0F0
SCI scan[CACHE]: Internal SC functions on current Windows build functions are using "thiscall" calling convention
SCI scan[CACHE]: Callback Control extension is enabled but NOT supported for STEAM2 subsystem
SCI scan[CACHE]: CGameServer::_GSGetSteam2GetEncryptionKeyToSendToNewClient: 0x17488D20
SCI: Changing memory attributes of CGameServer::_GSGetSteam2GetEncryptionKeyToSendToNewClient ...Result:1
SCI: Looking up for Tier0 library... SUCCEEDED
SCI: Getting Plat_FloatTime Address: 0x133A5490
Size of GSClientDeny_t is 140 while size of GSClientApprove_t is 8
Код: Выделить всё
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 System is starting-up.
Version : 2.0
Type: Release Candidate 7
Release Date: 18 August 2010 11:23 AM
Author:ViTYAN
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 initialization and preconfiguring process has been started...
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON prepares legit STEAM2 library(library size=3257592 bytes) ...
eST_STDLog has been called
eST_STDLog DBG: Final text is READY
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON legit STEAM2 library has been loaded
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 v2.0 Release Candidate 7
Release Date:18 August 2010 11:23 AM
Author:ViTYAN
has been successfully loaded.
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 configuration has been successfully determined(Local config).
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON configuration is as following:
eST_STDLog has been called
eST_STDLog DBG: Final text is [eSTEAMATiON SECURITY POLICY]
eST_STDLog has been called
eST_STDLog DBG: Final text is SteamEmu Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY SteamEmu Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SemiSteam Native Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON HL1-WON Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Version Restriction for eSTEAMATiON SemiSteam Native Clients : ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Version required for eSTEAMATiON SemiSteam Native Client's is: 1.60
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY RevEmu 1-St Generation Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is RevEmu 4-Th Generation Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is RevCrew's SteamUp Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is SteamUp/AVSMP Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is HookEmu Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is AVSEMU Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Legit Valve and Cracked Steam Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is SETTI server scanner: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY HL1 WON(-nosteam) Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown Steam simulating Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown NonSteam simulating Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown TokenLess Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON REJECTION SETTINGS]
eST_STDLog has been called
eST_STDLog DBG: Final text is REJECT Clients after initial validation process compliation: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is USE CUSTOM messages for Client's rejection: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is CUSTOM rejection messages file line scan limit: 8192 bytes per line
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON GLOBAL ID-GENERATION MODE]
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's(Depends on Emulator)
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: VALVE's Unique ID's
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Steam clients which failed to authenticate: Classic DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is HookEmu and SteamEmu ID compatability mode: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is SteamEmu COMPAT LEVEL: NATIVE eSTEAMATiON 2.0
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON LOGGING]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable logging of Client type to console on connect: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable logging of REJECTED Client type to console on connect: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable DEBUG file logging: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 System is starting-up.
Version : 2.0
Type: Release Candidate 7
Release Date: 18 August 2010 11:23 AM
Author:ViTYAN
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 initialization and preconfiguring process has been started...
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON prepares legit STEAM2 library(library size=3257592 bytes) ...
eST_STDLog has been called
eST_STDLog DBG: Final text is READY
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON legit STEAM2 library has been loaded
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 v2.0 Release Candidate 7
Release Date:18 August 2010 11:23 AM
Author:ViTYAN
has been successfully loaded.
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 configuration has been successfully determined(Local config).
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON configuration is as following:
eST_STDLog has been called
eST_STDLog DBG: Final text is [eSTEAMATiON SECURITY POLICY]
eST_STDLog has been called
eST_STDLog DBG: Final text is SteamEmu Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY SteamEmu Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SemiSteam Native Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON HL1-WON Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Version Restriction for eSTEAMATiON SemiSteam Native Clients : ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Version required for eSTEAMATiON SemiSteam Native Client's is: 1.60
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY RevEmu 1-St Generation Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is RevEmu 4-Th Generation Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is RevCrew's SteamUp Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is SteamUp/AVSMP Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is HookEmu Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is AVSEMU Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Legit Valve and Cracked Steam Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is SETTI server scanner: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY HL1 WON(-nosteam) Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown Steam simulating Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown NonSteam simulating Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown TokenLess Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON REJECTION SETTINGS]
eST_STDLog has been called
eST_STDLog DBG: Final text is REJECT Clients after initial validation process compliation: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is USE CUSTOM messages for Client's rejection: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is CUSTOM rejection messages file line scan limit: 8192 bytes per line
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON GLOBAL ID-GENERATION MODE]
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's(Depends on Emulator)
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: VALVE's Unique ID's
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Steam clients which failed to authenticate: Classic DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is HookEmu and SteamEmu ID compatability mode: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is SteamEmu COMPAT LEVEL: NATIVE eSTEAMATiON 2.0
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON LOGGING]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable logging of Client type to console on connect: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable logging of REJECTED Client type to console on connect: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable DEBUG file logging: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 System is starting-up.
Version : 2.0
Type: Release Candidate 7
Release Date: 18 August 2010 11:23 AM
Author:ViTYAN
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 initialization and preconfiguring process has been started...
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON prepares legit STEAM2 library(library size=3257592 bytes) ...
eST_STDLog has been called
eST_STDLog DBG: Final text is READY
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON legit STEAM2 library has been loaded
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 v2.0 Release Candidate 7
Release Date:18 August 2010 11:23 AM
Author:ViTYAN
has been successfully loaded.
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 configuration has been successfully determined(Local config).
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON configuration is as following:
eST_STDLog has been called
eST_STDLog DBG: Final text is [eSTEAMATiON SECURITY POLICY]
eST_STDLog has been called
eST_STDLog DBG: Final text is SteamEmu Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY SteamEmu Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SemiSteam Native Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON HL1-WON Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Version Restriction for eSTEAMATiON SemiSteam Native Clients : ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Version required for eSTEAMATiON SemiSteam Native Client's is: 1.60
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY RevEmu 1-St Generation Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is RevEmu 4-Th Generation Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is RevCrew's SteamUp Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is SteamUp/AVSMP Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is HookEmu Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is AVSEMU Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Legit Valve and Cracked Steam Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is SETTI server scanner: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY HL1 WON(-nosteam) Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown Steam simulating Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown NonSteam simulating Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown TokenLess Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON REJECTION SETTINGS]
eST_STDLog has been called
eST_STDLog DBG: Final text is REJECT Clients after initial validation process compliation: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is USE CUSTOM messages for Client's rejection: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is CUSTOM rejection messages file line scan limit: 8192 bytes per line
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON GLOBAL ID-GENERATION MODE]
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's(Depends on Emulator)
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: VALVE's Unique ID's
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Steam clients which failed to authenticate: Classic DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is HookEmu and SteamEmu ID compatability mode: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is SteamEmu COMPAT LEVEL: NATIVE eSTEAMATiON 2.0
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON LOGGING]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable logging of Client type to console on connect: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable logging of REJECTED Client type to console on connect: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable DEBUG file logging: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 System is starting-up.
Version : 2.0
Type: Release Candidate 7
Release Date: 18 August 2010 11:23 AM
Author:ViTYAN
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 initialization and preconfiguring process has been started...
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON prepares legit STEAM2 library(library size=3257592 bytes) ...
eST_STDLog has been called
eST_STDLog DBG: Final text is READY
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON legit STEAM2 library has been loaded
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 v2.0 Release Candidate 7
Release Date:18 August 2010 11:23 AM
Author:ViTYAN
has been successfully loaded.
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 configuration has been successfully determined(Local config).
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON configuration is as following:
eST_STDLog has been called
eST_STDLog DBG: Final text is [eSTEAMATiON SECURITY POLICY]
eST_STDLog has been called
eST_STDLog DBG: Final text is SteamEmu Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY SteamEmu Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SemiSteam Native Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON HL1-WON Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Version Restriction for eSTEAMATiON SemiSteam Native Clients : ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Version required for eSTEAMATiON SemiSteam Native Client's is: 1.60
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY RevEmu 1-St Generation Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is RevEmu 4-Th Generation Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is RevCrew's SteamUp Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is SteamUp/AVSMP Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is HookEmu Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is AVSEMU Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Legit Valve and Cracked Steam Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is SETTI server scanner: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY HL1 WON(-nosteam) Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown Steam simulating Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown NonSteam simulating Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown TokenLess Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON REJECTION SETTINGS]
eST_STDLog has been called
eST_STDLog DBG: Final text is REJECT Clients after initial validation process compliation: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is USE CUSTOM messages for Client's rejection: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is CUSTOM rejection messages file line scan limit: 8192 bytes per line
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON GLOBAL ID-GENERATION MODE]
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's(Depends on Emulator)
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: VALVE's Unique ID's
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Steam clients which failed to authenticate: Classic DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is HookEmu and SteamEmu ID compatability mode: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is SteamEmu COMPAT LEVEL: NATIVE eSTEAMATiON 2.0
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON LOGGING]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable logging of Client type to console on connect: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable logging of REJECTED Client type to console on connect: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable DEBUG file logging: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 System is starting-up.
Version : 2.0
Type: Release Candidate 7
Release Date: 18 August 2010 11:23 AM
Author:ViTYAN
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 initialization and preconfiguring process has been started...
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON prepares legit STEAM2 library(library size=3257592 bytes) ...
eST_STDLog has been called
eST_STDLog DBG: Final text is READY
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON legit STEAM2 library has been loaded
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 v2.0 Release Candidate 7
Release Date:18 August 2010 11:23 AM
Author:ViTYAN
has been successfully loaded.
eST_STDLog has been called
eST_STDLog DBG: Final text is
eSTEAMATiON STEAM2 configuration has been successfully determined(Local config).
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON configuration is as following:
eST_STDLog has been called
eST_STDLog DBG: Final text is [eSTEAMATiON SECURITY POLICY]
eST_STDLog has been called
eST_STDLog DBG: Final text is SteamEmu Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY SteamEmu Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON SemiSteam Native Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is eSTEAMATiON HL1-WON Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Version Restriction for eSTEAMATiON SemiSteam Native Clients : ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Minimal Version required for eSTEAMATiON SemiSteam Native Client's is: 1.60
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY RevEmu 1-St Generation Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is RevEmu 4-Th Generation Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is RevCrew's SteamUp Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is SteamUp/AVSMP Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is HookEmu Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is AVSEMU Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Legit Valve and Cracked Steam Clients: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is SETTI server scanner: ACCEPT
eST_STDLog has been called
eST_STDLog DBG: Final text is LEGACY HL1 WON(-nosteam) Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown Steam simulating Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown NonSteam simulating Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is Unknown TokenLess Clients: DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON REJECTION SETTINGS]
eST_STDLog has been called
eST_STDLog DBG: Final text is REJECT Clients after initial validation process compliation: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is USE CUSTOM messages for Client's rejection: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is CUSTOM rejection messages file line scan limit: 8192 bytes per line
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON GLOBAL ID-GENERATION MODE]
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's(Depends on Emulator)
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: VALVE's Unique ID's
eST_STDLog has been called
eST_STDLog DBG: Final text is GLOBAL SteamID mode for Steam clients which failed to authenticate: Classic DROP
eST_STDLog has been called
eST_STDLog DBG: Final text is HookEmu and SteamEmu ID compatability mode: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is SteamEmu COMPAT LEVEL: NATIVE eSTEAMATiON 2.0
eST_STDLog has been called
eST_STDLog DBG: Final text is
[eSTEAMATiON LOGGING]
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable logging of Client type to console on connect: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable logging of REJECTED Client type to console on connect: DISABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is Enable DEBUG file logging: ENABLED
eST_STDLog has been called
eST_STDLog DBG: Final text is
Код: Выделить всё
eSTEAMATiON INFO: Starting eST's eST_S2_InitializeLibrary
eSTEAMATiON INFO: eST dynamic logging initialize finished
eSTEAMATiON INFO: eST dynamic logging function eDYNF_Log address is 0x63D960E8
eSTEAMATiON INFO: Starting eST's eST_S2_InitializeLibrary
eSTEAMATiON INFO: eST dynamic logging initialize finished
eSTEAMATiON INFO: eST dynamic logging function eDYNF_Log address is 0x63D960E8
eSTEAMATiON INFO: Starting eST's eST_S2_InitializeLibrary
eSTEAMATiON INFO: eST dynamic logging initialize finished
eSTEAMATiON INFO: eST dynamic logging function eDYNF_Log address is 0x63D960E8
eSTEAMATiON INFO: Starting eST's eST_S2_InitializeLibrary
eSTEAMATiON INFO: eST dynamic logging initialize finished
eSTEAMATiON INFO: eST dynamic logging function eDYNF_Log address is 0x63D960E8
eSTEAMATiON INFO: Starting eST's eST_S2_InitializeLibrary
eSTEAMATiON INFO: eST dynamic logging initialize finished
eSTEAMATiON INFO: eST dynamic logging function eDYNF_Log address is 0x63D960E8#2490 Сообщение 07.11.2010, 00:31
Vytyan666
I'm running now l4d2(full,clean,updated) with latest version eSTEAMATION_RC7 and compiled with UGSP , connects successfully ,but get this in console :
serverlog
I'm running now l4d2(full,clean,updated) with latest version eSTEAMATION_RC7 and compiled with UGSP , connects successfully ,but get this in console :
and disconnect and Server Crash. ( Server Linux ).BinkOpen( d:\games\left 4 dead 2\left4dead2\media\l4d2_background04.bik )
Server will auto-restart if there is a crash.
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2333.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
#Using breakpad minidump system
Using breakpad crash handler
#
#Console initialized.
#Game.dll loaded for "Left 4 Dead 2"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
Parent cvar in server.dll not allowed (spit_scaling_min_scale)
Game supporting (2) split screen players
maxplayers set to 18
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(0)/version(4358)
maxplayers set to 18
You must be a server admin to use mp_disable_autokick
Server logging enabled.
Server logging data to file logs/L000_000_000_000_0_201011062330_000.log
L 11/06/2010 - 23:30:04: Log file started (file "logs/L000_000_000_000_0_201011062330_000.log") (game "/usr/srcds_l4d2/left4dead2/left4dead2") (version "4358")
Unknown command "mat_bloom_scalefactor_scalar"
Network: IP 79.98.27.69, mode MP, dedicated Yes, ports 27015 SV / 0 CL
L 11/06/2010 - 23:30:04: Preventing spawning
---- Host_NewGame ----
L 11/06/2010 - 23:30:04: Log file closed
Server logging data to file logs/L079_098_027_069_27015_201011062330_000.log
L 11/06/2010 - 23:30:04: Log file started (file "logs/L079_098_027_069_27015_201011062330_000.log") (game "/usr/srcds_l4d2/left4dead2/left4dead2") (version "4358")
L 11/06/2010 - 23:30:04: Loading map "c7m1_docks"
L 11/06/2010 - 23:30:04: server cvars start
L 11/06/2010 - 23:30:04: "sv_maxspeed" = "320"
L 11/06/2010 - 23:30:04: "sv_rollangle" = "0"
L 11/06/2010 - 23:30:04: "tauntfrequency" = "1"
L 11/06/2010 - 23:30:04: "r_AirboatViewZHeight" = "0.0"
L 11/06/2010 - 23:30:04: "sv_cheats" = "0"
L 11/06/2010 - 23:30:04: "r_VehicleViewDampen" = "1"
L 11/06/2010 - 23:30:04: "mp_allowNPCs" = "1"
L 11/06/2010 - 23:30:04: "god" = "0"
L 11/06/2010 - 23:30:04: "mp_tournament" = "0"
L 11/06/2010 - 23:30:04: "buddha" = "0"
L 11/06/2010 - 23:30:04: "mp_flashlight" = "1"
L 11/06/2010 - 23:30:04: "mp_maxrounds" = "0"
L 11/06/2010 - 23:30:04: "sv_tags" = ""
L 11/06/2010 - 23:30:04: "sv_stepsize" = "18"
L 11/06/2010 - 23:30:04: "mp_teamlist" = "hgrunt;scientist"
L 11/06/2010 - 23:30:04: "sv_alltalk" = "1"
L 11/06/2010 - 23:30:04: "survivor_limit" = "4"
L 11/06/2010 - 23:30:04: "mp_footsteps" = "1"
L 11/06/2010 - 23:30:04: "sv_noclipaccelerate" = "5"
L 11/06/2010 - 23:30:04: "sv_wateraccelerate" = "10"
L 11/06/2010 - 23:30:04: "mp_autocrosshair" = "1"
L 11/06/2010 - 23:30:04: "mp_stalemate_enable" = "0"
L 11/06/2010 - 23:30:04: "sv_rollspeed" = "200"
L 11/06/2010 - 23:30:04: "sv_airaccelerate" = "10"
L 11/06/2010 - 23:30:04: "mp_teams_unbalance_limit" = "1"
L 11/06/2010 - 23:30:04: "mp_timelimit" = "0"
L 11/06/2010 - 23:30:04: "mp_fadetoblack" = "0"
L 11/06/2010 - 23:30:04: "sv_noclipfriction" = "4"
L 11/06/2010 - 23:30:04: "sv_waterfriction" = "1"
L 11/06/2010 - 23:30:04: "sv_steamgroup" = ""
L 11/06/2010 - 23:30:04: "coop" = "0"
L 11/06/2010 - 23:30:04: "nextlevel" = ""
L 11/06/2010 - 23:30:04: "sv_stopspeed" = "75"
L 11/06/2010 - 23:30:04: "sv_specaccelerate" = "5"
L 11/06/2010 - 23:30:04: "deathmatch" = "1"
L 11/06/2010 - 23:30:04: "tv_enable" = "0"
L 11/06/2010 - 23:30:04: "mp_falldamage" = "0"
L 11/06/2010 - 23:30:04: "mp_freezetime" = "6"
L 11/06/2010 - 23:30:04: "sv_voiceenable" = "1"
L 11/06/2010 - 23:30:04: "tf_arena_max_streak" = "5"
L 11/06/2010 - 23:30:04: "sv_bounce" = "0"
L 11/06/2010 - 23:30:04: "mp_disable_respawn_times" = "0"
L 11/06/2010 - 23:30:04: "r_AirboatViewDampenFreq" = "7.0"
L 11/06/2010 - 23:30:04: "mp_weaponstay" = "0"
L 11/06/2010 - 23:30:04: "mp_friendlyfire" = "1"
L 11/06/2010 - 23:30:04: "sv_noclipspeed" = "5"
L 11/06/2010 - 23:30:04: "r_JeepViewDampenDamp" = "1.0"
L 11/06/2010 - 23:30:04: "mp_c4timer" = "45"
L 11/06/2010 - 23:30:04: "r_AirboatViewDampenDamp" = "1.0"
L 11/06/2010 - 23:30:04: "mp_stalemate_at_timelimit" = "0"
L 11/06/2010 - 23:30:04: "sv_footsteps" = "1"
L 11/06/2010 - 23:30:04: "mp_limitteams" = "2"
L 11/06/2010 - 23:30:04: "tv_relaypassword" = ""
L 11/06/2010 - 23:30:04: "tf_arena_round_time" = "0"
L 11/06/2010 - 23:30:04: "mp_teamplay" = "0"
L 11/06/2010 - 23:30:04: "r_JeepViewDampenFreq" = "7.0"
L 11/06/2010 - 23:30:04: "sv_specnoclip" = "1"
L 11/06/2010 - 23:30:04: "sv_friction" = "4"
L 11/06/2010 - 23:30:04: "mp_autoteambalance" = "1"
L 11/06/2010 - 23:30:04: "sv_contact" = ""
L 11/06/2010 - 23:30:04: "director_afk_timeout" = "45"
L 11/06/2010 - 23:30:04: "mp_roundtime" = "5"
L 11/06/2010 - 23:30:04: "mp_fraglimit" = "0"
L 11/06/2010 - 23:30:04: "mp_forcerespawn" = "1"
L 11/06/2010 - 23:30:04: "decalfrequency" = "10"
L 11/06/2010 - 23:30:04: "mp_winlimit" = "0"
L 11/06/2010 - 23:30:04: "sv_accelerate" = "5"
L 11/06/2010 - 23:30:04: "sv_gravity" = "800"
L 11/06/2010 - 23:30:04: "sv_password" = ""
L 11/06/2010 - 23:30:04: "r_JeepViewZHeight" = "10.0"
L 11/06/2010 - 23:30:04: "tf_arena_preround_time" = "10"
L 11/06/2010 - 23:30:04: "tv_password" = ""
L 11/06/2010 - 23:30:04: "sv_specspeed" = "3"
L 11/06/2010 - 23:30:04: server cvars end
L 11/06/2010 - 23:30:05: Started map "c7m1_docks" (CRC "1830715537")
Host_NewGame on map c7m1_docks
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
L 11/06/2010 - 23:30:06: CDirector::RunScript, director_base, level: 0
Initializing Director's script
L 11/06/2010 - 23:30:06: CDirector::RunScript, coop, level: 3
Commentary: Loading commentary data from maps/c7m1_docks_commentary.txt.
L 11/06/2010 - 23:30:07: Preventing spawning
L 11/06/2010 - 23:30:07: CDirector::RunScript, director_base, level: 0
Initializing Director's script
L 11/06/2010 - 23:30:07: CDirector::RunScript, coop, level: 3
L 11/06/2010 - 23:30:07: server_cvar: "sv_maxspeed" "1000.000000"
L 11/06/2010 - 23:30:07: World triggered "Round_Start"
L 11/06/2010 - 23:30:07: Area 43096 is NAV_TANK_ONLY
L 11/06/2010 - 23:30:07: Area 43767 is NAV_TANK_ONLY
L 11/06/2010 - 23:30:07: Area 36122 is NAV_MOB_ONLY
L 11/06/2010 - 23:30:07: Area 36144 is NAV_MOB_ONLY
L 11/06/2010 - 23:30:07: Area 46760 is NAV_MOB_ONLY
L 11/06/2010 - 23:30:07: Area 46721 is NAV_MOB_ONLY
L 11/06/2010 - 23:30:07: Area 46763 is NAV_MOB_ONLY
L 11/06/2010 - 23:30:07: Area 52949 is NAV_MOB_ONLY
L 11/06/2010 - 23:30:07: Area 46716 is NAV_MOB_ONLY
L 11/06/2010 - 23:30:07: Area 52951 is NAV_MOB_ONLY
L 11/06/2010 - 23:30:07: Area 46717 is NAV_MOB_ONLY
Installing breakpad exception handler for appid(srcds_linux)/version(1.0)
baseuser.cpp (431) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
Assert( Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' ):/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp:431
Installing breakpad exception handler for appid(srcds_linux)/version(1.0)
Uploading dump (in-process) [proxy '']
/tmp/dumps/assert_20101106233007_1.dmp
success = yes
response: CrashID=bp-1c4a5e15-2b9c-476d-955e-0e4f92101106
Setting breakpad minidump AppID = 550
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(550)/version(4358)
eSTEAMATiON SCI Library v2.0 Release Candidate 8 has been loaded
eSTEAMATiON SCI is going to serve [Mod: left4dead2][AppID: 550]
eSTEAMATiON SCI Library starting INITIALIZATION ... SUCCESS
eSTEAMATiON SCI STEAM3 ParaEmulation System.
Version : 2.0
Type: Release Candidate 8
Release Date: 11 October 2010 07:25 AM
Author:ViTYAN
eSTEAMATiON SCI configuration has been successfully determined(Local config).
eSTEAMATiON SCI configuration is as following:
[eSTEAMATiON SCI(STEAM3) SECURITY POLICY]
LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
RevCrew's SteamClient 2009 Clients: ACCEPT
RevCrew's SteamClient 2009 2-Nd Gen Clients: ACCEPT
RevCrew's SteamUp Clients: ACCEPT
SteamUp/AVSMP Clients: ACCEPT
Legit Steam Clients: ACCEPT
Cracked Steam Clients: ACCEPT
Stryder's L4D2 Loaders: DROP
SETTI server scanner: ACCEPT
SETTI server scanner detection method: STANDARD
Unknown Clients: DROP
Unknown Steam simulating Clients: DROP
Unknown NonSteam simulating Clients: DROP
Unknown TokenLess Clients: DROP
[eSTEAMATiON SCI(STEAM3) REJECTION SETTINGS]
REJECT Clients after initial validation process compliation: ENABLED
USE CUSTOM messages for Client's rejection: DISABLED
CUSTOM rejection messages file line scan limit: 8192 bytes per line
[eSTEAMATiON SCI(STEAM3) GLOBAL ID-GENERATION MODE]
GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's
GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: Unique ID's
[eSTEAMATiON SCI(STEAM3) LOGGING]
Enable logging of Client type to console on connect: ENABLED(STAT)
Enable logging of REJECTED Client type to console on connect: ENABLED(STAT)
Enable NSNET client operations logging: DISABLED
Enable DEBUG file logging: DISABLED
[eSTEAMATiON SCI EXTENSIONS]
Callback Control extension: DISABLED
Minimal Certificate patch extension: DISABLED
[eSTEAMATiON SCI STEAM SUBSYSTEM]
Enable eSTEAMATiON STEAM2 subsystem: DISABLED(STEAM3 Mode)
Enable eSTEAMATiON SCI Extended STEAM2 AUTH extension: DISABLED
Installing breakpad exception handler for appid(srcds_linux)/version(1.0)
Connection to Steam servers successful.
VAC secure mode is activated.
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20101106233027_2.dmp
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2333.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
#Using breakpad minidump system
Using breakpad crash handler
#
#Console initialized.
#Game.dll loaded for "Left 4 Dead 2"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
Parent cvar in server.dll not allowed (spit_scaling_min_scale)
Game supporting (2) split screen players
maxplayers set to 18
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(0)/version(4358)
maxplayers set to 18
You must be a server admin to use mp_disable_autokick
Server logging enabled.
Server logging data to file logs/L000_000_000_000_0_201011062330_000.log
L 11/06/2010 - 23:30:04: Log file started (file "logs/L000_000_000_000_0_201011062330_000.log") (game "/usr/srcds_l4d2/left4dead2/left4dead2") (version "4358")
Unknown command "mat_bloom_scalefactor_scalar"
Network: IP 79.98.27.69, mode MP, dedicated Yes, ports 27015 SV / 0 CL
L 11/06/2010 - 23:30:04: Preventing spawning
---- Host_NewGame ----
L 11/06/2010 - 23:30:04: Log file closed
Server logging data to file logs/L079_098_027_069_27015_201011062330_000.log
L 11/06/2010 - 23:30:04: Log file started (file "logs/L079_098_027_069_27015_201011062330_000.log") (game "/usr/srcds_l4d2/left4dead2/left4dead2") (version "4358")
L 11/06/2010 - 23:30:04: Loading map "c7m1_docks"
L 11/06/2010 - 23:30:04: server cvars start
L 11/06/2010 - 23:30:04: "sv_maxspeed" = "320"
L 11/06/2010 - 23:30:04: "sv_rollangle" = "0"
L 11/06/2010 - 23:30:04: "tauntfrequency" = "1"
L 11/06/2010 - 23:30:04: "r_AirboatViewZHeight" = "0.0"
L 11/06/2010 - 23:30:04: "sv_cheats" = "0"
L 11/06/2010 - 23:30:04: "r_VehicleViewDampen" = "1"
L 11/06/2010 - 23:30:04: "mp_allowNPCs" = "1"
L 11/06/2010 - 23:30:04: "god" = "0"
L 11/06/2010 - 23:30:04: "mp_tournament" = "0"
L 11/06/2010 - 23:30:04: "buddha" = "0"
L 11/06/2010 - 23:30:04: "mp_flashlight" = "1"
L 11/06/2010 - 23:30:04: "mp_maxrounds" = "0"
L 11/06/2010 - 23:30:04: "sv_tags" = ""
L 11/06/2010 - 23:30:04: "sv_stepsize" = "18"
L 11/06/2010 - 23:30:04: "mp_teamlist" = "hgrunt;scientist"
L 11/06/2010 - 23:30:04: "sv_alltalk" = "1"
L 11/06/2010 - 23:30:04: "survivor_limit" = "4"
L 11/06/2010 - 23:30:04: "mp_footsteps" = "1"
L 11/06/2010 - 23:30:04: "sv_noclipaccelerate" = "5"
L 11/06/2010 - 23:30:04: "sv_wateraccelerate" = "10"
L 11/06/2010 - 23:30:04: "mp_autocrosshair" = "1"
L 11/06/2010 - 23:30:04: "mp_stalemate_enable" = "0"
L 11/06/2010 - 23:30:04: "sv_rollspeed" = "200"
L 11/06/2010 - 23:30:04: "sv_airaccelerate" = "10"
L 11/06/2010 - 23:30:04: "mp_teams_unbalance_limit" = "1"
L 11/06/2010 - 23:30:04: "mp_timelimit" = "0"
L 11/06/2010 - 23:30:04: "mp_fadetoblack" = "0"
L 11/06/2010 - 23:30:04: "sv_noclipfriction" = "4"
L 11/06/2010 - 23:30:04: "sv_waterfriction" = "1"
L 11/06/2010 - 23:30:04: "sv_steamgroup" = ""
L 11/06/2010 - 23:30:04: "coop" = "0"
L 11/06/2010 - 23:30:04: "nextlevel" = ""
L 11/06/2010 - 23:30:04: "sv_stopspeed" = "75"
L 11/06/2010 - 23:30:04: "sv_specaccelerate" = "5"
L 11/06/2010 - 23:30:04: "deathmatch" = "1"
L 11/06/2010 - 23:30:04: "tv_enable" = "0"
L 11/06/2010 - 23:30:04: "mp_falldamage" = "0"
L 11/06/2010 - 23:30:04: "mp_freezetime" = "6"
L 11/06/2010 - 23:30:04: "sv_voiceenable" = "1"
L 11/06/2010 - 23:30:04: "tf_arena_max_streak" = "5"
L 11/06/2010 - 23:30:04: "sv_bounce" = "0"
L 11/06/2010 - 23:30:04: "mp_disable_respawn_times" = "0"
L 11/06/2010 - 23:30:04: "r_AirboatViewDampenFreq" = "7.0"
L 11/06/2010 - 23:30:04: "mp_weaponstay" = "0"
L 11/06/2010 - 23:30:04: "mp_friendlyfire" = "1"
L 11/06/2010 - 23:30:04: "sv_noclipspeed" = "5"
L 11/06/2010 - 23:30:04: "r_JeepViewDampenDamp" = "1.0"
L 11/06/2010 - 23:30:04: "mp_c4timer" = "45"
L 11/06/2010 - 23:30:04: "r_AirboatViewDampenDamp" = "1.0"
L 11/06/2010 - 23:30:04: "mp_stalemate_at_timelimit" = "0"
L 11/06/2010 - 23:30:04: "sv_footsteps" = "1"
L 11/06/2010 - 23:30:04: "mp_limitteams" = "2"
L 11/06/2010 - 23:30:04: "tv_relaypassword" = ""
L 11/06/2010 - 23:30:04: "tf_arena_round_time" = "0"
L 11/06/2010 - 23:30:04: "mp_teamplay" = "0"
L 11/06/2010 - 23:30:04: "r_JeepViewDampenFreq" = "7.0"
L 11/06/2010 - 23:30:04: "sv_specnoclip" = "1"
L 11/06/2010 - 23:30:04: "sv_friction" = "4"
L 11/06/2010 - 23:30:04: "mp_autoteambalance" = "1"
L 11/06/2010 - 23:30:04: "sv_contact" = ""
L 11/06/2010 - 23:30:04: "director_afk_timeout" = "45"
L 11/06/2010 - 23:30:04: "mp_roundtime" = "5"
L 11/06/2010 - 23:30:04: "mp_fraglimit" = "0"
L 11/06/2010 - 23:30:04: "mp_forcerespawn" = "1"
L 11/06/2010 - 23:30:04: "decalfrequency" = "10"
L 11/06/2010 - 23:30:04: "mp_winlimit" = "0"
L 11/06/2010 - 23:30:04: "sv_accelerate" = "5"
L 11/06/2010 - 23:30:04: "sv_gravity" = "800"
L 11/06/2010 - 23:30:04: "sv_password" = ""
L 11/06/2010 - 23:30:04: "r_JeepViewZHeight" = "10.0"
L 11/06/2010 - 23:30:04: "tf_arena_preround_time" = "10"
L 11/06/2010 - 23:30:04: "tv_password" = ""
L 11/06/2010 - 23:30:04: "sv_specspeed" = "3"
L 11/06/2010 - 23:30:04: server cvars end
L 11/06/2010 - 23:30:05: Started map "c7m1_docks" (CRC "1830715537")
Host_NewGame on map c7m1_docks
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
L 11/06/2010 - 23:30:06: CDirector::RunScript, director_base, level: 0
Initializing Director's script
L 11/06/2010 - 23:30:06: CDirector::RunScript, coop, level: 3
Commentary: Loading commentary data from maps/c7m1_docks_commentary.txt.
L 11/06/2010 - 23:30:07: Preventing spawning
L 11/06/2010 - 23:30:07: CDirector::RunScript, director_base, level: 0
Initializing Director's script
L 11/06/2010 - 23:30:07: CDirector::RunScript, coop, level: 3
L 11/06/2010 - 23:30:07: server_cvar: "sv_maxspeed" "1000.000000"
L 11/06/2010 - 23:30:07: World triggered "Round_Start"
L 11/06/2010 - 23:30:07: Area 43096 is NAV_TANK_ONLY
L 11/06/2010 - 23:30:07: Area 43767 is NAV_TANK_ONLY
L 11/06/2010 - 23:30:07: Area 36122 is NAV_MOB_ONLY
L 11/06/2010 - 23:30:07: Area 36144 is NAV_MOB_ONLY
L 11/06/2010 - 23:30:07: Area 46760 is NAV_MOB_ONLY
L 11/06/2010 - 23:30:07: Area 46721 is NAV_MOB_ONLY
L 11/06/2010 - 23:30:07: Area 46763 is NAV_MOB_ONLY
L 11/06/2010 - 23:30:07: Area 52949 is NAV_MOB_ONLY
L 11/06/2010 - 23:30:07: Area 46716 is NAV_MOB_ONLY
L 11/06/2010 - 23:30:07: Area 52951 is NAV_MOB_ONLY
L 11/06/2010 - 23:30:07: Area 46717 is NAV_MOB_ONLY
Installing breakpad exception handler for appid(srcds_linux)/version(1.0)
baseuser.cpp (431) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
Assert( Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' ):/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp:431
Installing breakpad exception handler for appid(srcds_linux)/version(1.0)
Uploading dump (in-process) [proxy '']
/tmp/dumps/assert_20101106233007_1.dmp
success = yes
response: CrashID=bp-1c4a5e15-2b9c-476d-955e-0e4f92101106
Setting breakpad minidump AppID = 550
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(550)/version(4358)
eSTEAMATiON SCI Library v2.0 Release Candidate 8 has been loaded
eSTEAMATiON SCI is going to serve [Mod: left4dead2][AppID: 550]
eSTEAMATiON SCI Library starting INITIALIZATION ... SUCCESS
eSTEAMATiON SCI STEAM3 ParaEmulation System.
Version : 2.0
Type: Release Candidate 8
Release Date: 11 October 2010 07:25 AM
Author:ViTYAN
eSTEAMATiON SCI configuration has been successfully determined(Local config).
eSTEAMATiON SCI configuration is as following:
[eSTEAMATiON SCI(STEAM3) SECURITY POLICY]
LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
RevCrew's SteamClient 2009 Clients: ACCEPT
RevCrew's SteamClient 2009 2-Nd Gen Clients: ACCEPT
RevCrew's SteamUp Clients: ACCEPT
SteamUp/AVSMP Clients: ACCEPT
Legit Steam Clients: ACCEPT
Cracked Steam Clients: ACCEPT
Stryder's L4D2 Loaders: DROP
SETTI server scanner: ACCEPT
SETTI server scanner detection method: STANDARD
Unknown Clients: DROP
Unknown Steam simulating Clients: DROP
Unknown NonSteam simulating Clients: DROP
Unknown TokenLess Clients: DROP
[eSTEAMATiON SCI(STEAM3) REJECTION SETTINGS]
REJECT Clients after initial validation process compliation: ENABLED
USE CUSTOM messages for Client's rejection: DISABLED
CUSTOM rejection messages file line scan limit: 8192 bytes per line
[eSTEAMATiON SCI(STEAM3) GLOBAL ID-GENERATION MODE]
GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's
GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: Unique ID's
[eSTEAMATiON SCI(STEAM3) LOGGING]
Enable logging of Client type to console on connect: ENABLED(STAT)
Enable logging of REJECTED Client type to console on connect: ENABLED(STAT)
Enable NSNET client operations logging: DISABLED
Enable DEBUG file logging: DISABLED
[eSTEAMATiON SCI EXTENSIONS]
Callback Control extension: DISABLED
Minimal Certificate patch extension: DISABLED
[eSTEAMATiON SCI STEAM SUBSYSTEM]
Enable eSTEAMATiON STEAM2 subsystem: DISABLED(STEAM3 Mode)
Enable eSTEAMATiON SCI Extended STEAM2 AUTH extension: DISABLED
Installing breakpad exception handler for appid(srcds_linux)/version(1.0)
Connection to Steam servers successful.
VAC secure mode is activated.
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20101106233027_2.dmp

