4a6yrek писал(а):Print Screen тебе в помощ Punisher-VIP :crazy:
Unknown Steam simulating Clients: DROP
Unknown NonSteam simulating Clients: DROP
Unknown TokenLess Clients: DROP
[eSTEAMATiON SCI(STEAM3) REJECTION SETTINGS]
REJECT Clients after initial validation process compliation: ENABLED
USE CUSTOM messages for Client's rejection: DISABLED
CUSTOM rejection messages file line scan limit: 8192 bytes per line
[eSTEAMATiON SCI(STEAM3) GLOBAL ID-GENERATION MODE]
GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's
GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: Unique ID's
[eSTEAMATiON SCI(STEAM3) LOGGING]
Enable logging of Client type to console on connect: DISABLED
Enable logging of REJECTED Client type to console on connect: DISABLED
Enable NSNET client operations logging: DISABLED
Enable DEBUG file logging: DISABLED
[eSTEAMATiON SCI EXTENSIONS]
Callback Control extension: ENABLED(ACTIVE)
Minimal Certificate patch extension: DISABLED
Correction of Valve's Ticket timestamp verification: ACTIVE
[eSTEAMATiON SCI STEAM SUBSYSTEM]
Enable eSTEAMATiON STEAM2 subsystem: DISABLED(STEAM3 Mode)
Enable eSTEAMATiON SCI Extended STEAM2 AUTH extension: DISABLED
maxplayers set to 32
Unknown command "r_decal_cullsize"
maxplayers set to 32
Network: IP 10.10.10.10, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Failed to load $include VMT file (materials/DE_DUST/TILEFLOOR02.vmt)
Failed to load $include VMT file (materials/DE_DUST/TILEFLOOR02.vmt)
Failed to load $include VMT file (materials/DE_DUST/TILEFLOOR02.vmt)
Failed to load $include VMT file (materials/DE_DUST/TILEFLOOR02.vmt)
Failed to load $include VMT file (materials/DE_DUST/TILEFLOOR02.vmt)
Failed to load $include VMT file (materials/DE_DUST/TILEFLOOR02.vmt)
Failed to load $include VMT file (materials/DE_DUST/TILEFLOOR02.vmt)
Failed to load $include VMT file (materials/DE_DUST/TILEFLOOR02.vmt)
Failed to load $include VMT file (materials/DE_DUST/TILEFLOOR02.vmt)
Failed to load $include VMT file (materials/DE_DUST/TILEFLOOR02.vmt)
Failed to load $include VMT file (materials/DE_DUST/TILEFLOOR02.vmt)
Failed to load $include VMT file (materials/DE_DUST/TILEFLOOR02.vmt)
Failed to load $include VMT file (materials/DE_DUST/TILEFLOOR02.vmt)
Failed to load $include VMT file (materials/DE_DUST/TILEFLOOR02.vmt)
L 03/03/2011 - 23:23:08: -------- Mapchange to de_dust2 --------
L 03/03/2011 - 23:23:08: [GEOIP] GeoIP database info: GEO-106FREE 20091001 Build 1 Copyright (c) 2009 MaxMind Inc All Rights Reserved
[TS] Hooking round end events for game: cstrike
L 03/03/2011 - 23:23:08: [RoundEndSound.smx] General 12 sounds loaded
L 03/03/2011 - 23:23:08: [RoundEndSound.smx] 12 of them loaded for Terrorist team
L 03/03/2011 - 23:23:08: [RoundEndSound.smx] And 12 loaded for Counter-Terrorist team
L 03/03/2011 - 23:23:08: [RoundEndSound.smx] Note: This plugin supports updating via Plugin Autoupdater. Install it if you want to enable auto-update functionality.
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
L 03/03/2011 - 23:23:09: [cd_announcer.smx] File not found buttons/blip1.wav
[TS] Team Names: T CT - OnRoundEnd available: yes
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.