Вот переехал на 4-х ядерную машину, соответственно захотел сделать все сервы 64-битными.
У меня контра 1.6 и Gentoo Linux 2008.
Установил HL 1.6 Prepared engine (А это нормально что номер сбоки для amd64 2738? На i386 была 3181...)
Переименовал libSteamValidateUserIDTickets, закинул новые библиотеки, закинул конфиг в /etc/esteamation.
Запускаю:

games@cs /usr/games/cs/cs_1 $ export LD_LIBRARY_PATH=$(pwd):$(pwd)/bin:${LD_LIBRARY_PATH}
games@cs /usr/games/cs/cs_1 $ ./hlds_amd64 -pidfile /usr/games/cs/cs_1/hlds.cs1.pid -console +sv_lan 0 -insecure -pingboost 3 -game cstrike -nomaster +maxplayers 20 +port 27015 +map de_nuke +ip мой_айпи
Console initialized.
scandir failed:/usr/games/cs/cs_1/./valve/SAVE
scandir failed:/usr/games/cs/cs_1/./platform/SAVE
eSTEAMATiON initialization and preconfiguring process has been started...
eSTEAMATiON legit helper library(vlvticket_amd64.so) has been loaded
eSTEAMATiON v1.8 FiNAL
Release Date:17 June 2008 09:55 PM
Author:ViTYAN
has been successfully loaded.
eSTEAMATiON configuration has been successfully determined(Systemwide config).
eSTEAMATiON configuration is as following:
[eSTEAMATiON SECURITY POLICY]
REJECT Clients after initial validation process compleation: ENABLED
SteamEmu Clients: ACCEPT
LEGACY SteamEmu Clients: DROP
eSTEAMATiON SemiSteam Native Clients: ACCEPT
Minimal Version Restriction for eSTEAMATiON SemiSteam Native Clients : DISABLED
RevEmu Clients: ACCEPT
HookEmu Clients: ACCEPT
Unknown Clients: DROP
Unknown Steam simulating Clients: DROP
Unknown NonSteam simulating Clients: DROP
Legit Valve and Cracked Steam Clients: ACCEPT
SETTI server scanner: ACCEPT
LEGACY HL1 WON(-nosteam) Clients: ACCEPT
[eSTEAMATiON GLOBAL ID-GENERATION MODE]
GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's
SteamEmu ID compatability mode: ENABLED
[eSTEAMATiON LOGGING]
GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: Unique ID's
Enable logging of Client type to console on connect: ENABLED
Enable logging of REJECTED Client type to console on connect: ENABLED
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 15:00:16 Jul 21 2004 (2827)
STEAM Auth Server
couldn't exec language.cfg
Server IP address мой_айпи:27015
scandir failed:/usr/games/cs/cs_1/./valve/SAVE
scandir failed:/usr/games/cs/cs_1/./platform/SAVE
Segmentation fault
И отхватываю сегфаульт.
UPD: Проверил для интереса чистый стим - та же уличная магия.
Никто не сталкивался?
UPD2: Установил gdb, включил debug
Консоль:
./hlds_run: line 342: 12810 Segmentation fault (core dumped) $HL_CMD
Cannot access memory at address 0x7fac3827fc28
Cannot access memory at address 0x7fff4027b428
/usr/games/cs/cs_1/debug.cmds:3: Error in sourced command file:
Cannot access memory at address 0x7fac3827fc28
email debug.log to
[email protected]
debug.log
Using host libthread_db library "/lib/libthread_db.so.1".
#0 0x00007fac3806c860 in ?? ()
No symbol table info available.
End of crash report