проблема hl2dm на CentOS

Обсуждаем все, что относится к выделенным серверам *NIX (Unix, Linux) и Windows
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x__miller_x
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#1 Сообщение 29.01.2010, 15:39

собсно проблема на центосе:
запускаю сервер ХЛ2ДМ - он стартует
из консоли

Код: Выделить всё

[root@vega hl2dm]# ./srcds_run -console -game hl2mp +map dm_lockdown +maxplayers 16 +port 27018  -insecure -norestart +exec server.cfg
Auto detecting CPU
Using SSE2 Optimised binary.

Console initialized.
Game.dll loaded for "Half-Life 2 Deathmatch"
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_e3_c17.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_e3_town.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_e3_bugbait.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_eli_lab.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_trainyard.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_k_lab.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_k_lab2.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_coast.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_streetwar.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_streetwar2.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_breencast.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_citadel.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_canals.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_ravenholm.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_ravenholm2.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_canals2.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_music.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_eli.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_alyx.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_dog.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_citizen.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_barney.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_soldier.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_strider.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_zombie.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_vortigaunt.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_turret.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_scanner.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_rollermine.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_poisonzombie.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_metropolice.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_combinecamera.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_manhack.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_ichthyosaur.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_blackheadcrab.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_fastheadcrab.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_headcrab.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_fastzombie.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_birds.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_gunship.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_dropship.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_barnacle.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_attackheli.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_antlionguard.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_antlion.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_env_headcrabcanister.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_combine_mine.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_sniper.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_stalker.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_gman.txt
maxplayers set to 2
maxplayers set to 16
Unknown command "port"
Server logging enabled.
Server logging data to file logs/L0129011.log
L 01/29/2010 - 15:37:30: Log file started (file "logs/L0129011.log") (game "/game/hl2dm/hl2mp") (version "3945")
L 01/29/2010 - 15:37:30: server_cvar: "mp_flashlight" "1"
L 01/29/2010 - 15:37:30: server_cvar: "mp_fraglimit" "100"
L 01/29/2010 - 15:37:30: server_cvar: "mp_timelimit" "45"
L 01/29/2010 - 15:37:30: server_cvar: "mp_falldamage" "10"
L 01/29/2010 - 15:37:30: server_cvar: "mp_teamplay" "0"
L 01/29/2010 - 15:37:30: server_cvar: "sv_alltalk" "1"
exec banned.cfg: file size larger than 20MB.
exec listip.cfg: file size larger than 20MB.
Server CFG loaded
L 01/29/2010 - 15:37:30: server_cvar: "mp_forcerespawn" "0"
Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27018 SV / 27005 CL
L 01/29/2010 - 15:37:30: Log file closed
Server logging data to file logs/L0129012.log
L 01/29/2010 - 15:37:30: Log file started (file "logs/L0129012.log") (game "/game/hl2dm/hl2mp") (version "3945")
L 01/29/2010 - 15:37:30: Loading map "dm_lockdown"
L 01/29/2010 - 15:37:30: server cvars start
L 01/29/2010 - 15:37:30: "sv_hl2mp_weapon_respawn_time" = "20"
L 01/29/2010 - 15:37:30: "sv_hl2mp_item_respawn_time" = "30"
L 01/29/2010 - 15:37:30: "sv_report_client_settings" = "0"
L 01/29/2010 - 15:37:30: "sv_alltalk" = "1"
L 01/29/2010 - 15:37:30: "mp_timelimit" = "45"
L 01/29/2010 - 15:37:30: "sv_gravity" = "600"
L 01/29/2010 - 15:37:30: "sv_stopspeed" = "100"
L 01/29/2010 - 15:37:30: "sv_noclipaccelerate" = "5"
L 01/29/2010 - 15:37:30: "sv_noclipspeed" = "5"
L 01/29/2010 - 15:37:30: "sv_specaccelerate" = "5"
L 01/29/2010 - 15:37:30: "sv_specspeed" = "3"
L 01/29/2010 - 15:37:30: "sv_specnoclip" = "1"
L 01/29/2010 - 15:37:30: "sv_maxspeed" = "320"
L 01/29/2010 - 15:37:30: "sv_accelerate" = "10"
L 01/29/2010 - 15:37:30: "sv_airaccelerate" = "10"
L 01/29/2010 - 15:37:30: "sv_wateraccelerate" = "10"
L 01/29/2010 - 15:37:30: "sv_waterfriction" = "1"
L 01/29/2010 - 15:37:30: "sv_footsteps" = "1"
L 01/29/2010 - 15:37:30: "sv_rollspeed" = "200"
L 01/29/2010 - 15:37:30: "sv_rollangle" = "0"
L 01/29/2010 - 15:37:30: "sv_friction" = "4"
L 01/29/2010 - 15:37:30: "sv_bounce" = "0"
L 01/29/2010 - 15:37:30: "sv_stepsize" = "18"
L 01/29/2010 - 15:37:30: "r_VehicleViewDampen" = "1"
L 01/29/2010 - 15:37:30: "r_JeepViewDampenFreq" = "7.0"
L 01/29/2010 - 15:37:30: "r_JeepViewDampenDamp" = "1.0"
L 01/29/2010 - 15:37:30: "r_JeepViewZHeight" = "10.0"
L 01/29/2010 - 15:37:30: "r_AirboatViewDampenFreq" = "7.0"
L 01/29/2010 - 15:37:30: "r_AirboatViewDampenDamp" = "1.0"
L 01/29/2010 - 15:37:30: "r_AirboatViewZHeight" = "0.0"
L 01/29/2010 - 15:37:30: "mp_friendlyfire" = "0"
L 01/29/2010 - 15:37:30: "mp_teamplay" = "0"
L 01/29/2010 - 15:37:30: "mp_fraglimit" = "100"
L 01/29/2010 - 15:37:30: "mp_falldamage" = "10"
L 01/29/2010 - 15:37:30: "mp_weaponstay" = "0"
L 01/29/2010 - 15:37:30: "mp_forcerespawn" = "0"
L 01/29/2010 - 15:37:30: "mp_footsteps" = "1"
L 01/29/2010 - 15:37:30: "mp_flashlight" = "1"
L 01/29/2010 - 15:37:30: "mp_autocrosshair" = "1"
L 01/29/2010 - 15:37:30: "decalfrequency" = "10"
L 01/29/2010 - 15:37:30: "mp_teamlist" = "hgrunt;scientist"
L 01/29/2010 - 15:37:30: "mp_allowNPCs" = "1"
L 01/29/2010 - 15:37:30: "sv_cheats" = "0"
L 01/29/2010 - 15:37:30: "sv_pausable" = "0"
L 01/29/2010 - 15:37:30: "sv_contact" = ""
L 01/29/2010 - 15:37:30: "sv_voiceenable" = "1"
L 01/29/2010 - 15:37:30: "deathmatch" = "1"
L 01/29/2010 - 15:37:30: "coop" = "0"
L 01/29/2010 - 15:37:30: "tv_password" = ""
L 01/29/2010 - 15:37:30: "tv_relaypassword" = ""
L 01/29/2010 - 15:37:30: "sv_password" = ""
L 01/29/2010 - 15:37:30: server cvars end
Error: Material "models/props_combine/combine_light001a" : proxy "Sine" not found!
Error: Material "models/props_combine/combine_interface_disp" : proxy "Sine" not found!
Error: Material "models/props_combine/combine_interface_disp" : proxy "Sine" not found!
Error: Material "models/props_combine/combine_interface_disp" : proxy "Sine" not found!
Error: Material "models/props_combine/combine_interface_disp" : proxy "TextureScroll" not found!
L 01/29/2010 - 15:37:31: Started map "dm_lockdown" (CRC "-522400979")
Executing dedicated server config file
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Error: Material "models/effects/comball_tape" : proxy "TextureScroll" not found!
Error: Material "models/effects/comball_sphere" : proxy "TextureScroll" not found!
Error: Material "models/error/new light1" : proxy "Sine" not found!
Precache of sprites/redglow1 ambigious (no extension specified)
Error: Material "models/weapons/v_slam/new light2" : proxy "Sine" not found!
Error: Material "models/weapons/v_slam/new light1" : proxy "Sine" not found!
Error: Material "models/weapons/v_smg1/texture5" : proxy "TextureScroll" not found!
Error reading weapon data file for: weapon_annabelle
Error reading weapon data file for: weapon_bugbait
Error: Material "sprites/glow_test02" : proxy "lampbeam" not found!
Precache of sprites/redglow1 ambigious (no extension specified)
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
Logger initialized
*** [R] REVOLUTiON Emulator v2.7 RC1
*** [R] Accepting old revEmu clients.
*** [R] Accepting cracked Steam clients.
*** [R] Accepting legitimate Steam clients.
*** [R] Accepting unknown clients.
Server logging enabled.
L 01/29/2010 - 15:37:34: Log file closed
Server logging data to file logs/L0129013.log
L 01/29/2010 - 15:37:34: Log file started (file "logs/L0129013.log") (game "/game/hl2dm/hl2mp") (version "3945")
L 01/29/2010 - 15:37:34: server_cvar: "mp_flashlight" "1"
L 01/29/2010 - 15:37:34: server_cvar: "mp_fraglimit" "100"
L 01/29/2010 - 15:37:34: server_cvar: "mp_timelimit" "45"
L 01/29/2010 - 15:37:34: server_cvar: "mp_falldamage" "10"
L 01/29/2010 - 15:37:34: server_cvar: "mp_teamplay" "0"
L 01/29/2010 - 15:37:34: server_cvar: "sv_alltalk" "1"
exec banned.cfg: file size larger than 20MB.
exec listip.cfg: file size larger than 20MB.
Server CFG loaded
но после загрузки конфига все виснет к едреням... проблема наблюдается на Центосе, на убунту все работает замечательно...
запускаю с параметрами
пробовал патчить вупом - то же самое...

Mouzes
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#2 Сообщение 30.01.2010, 11:53

Он же тебе пишет "No such file scripts". Я сам то центОС то на АспЛинукс сижу, никаких проблем. Обновись -verify_all и докачается что не хватает.

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jamaicada
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#3 Сообщение 30.01.2010, 14:14

+ никогда не понимал зачем hl2dm ломать.
Лицензию hl2dm может получить каждый владелец ATI или NVIDIA видеокарт бесплатно.

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DarkHaze
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#4 Сообщение 30.01.2010, 14:25

jamaicada
может кто то хочет запустить его без стима?

x__miller_x
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#5 Сообщение 31.01.2010, 00:14

Mouzes
так а почему на убунте то работает ? =(
jamaicada
нужно поднять сервер в локалке... а у нас цены на интернет для игры в стиме весьма высоки

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