Вопрос по выделенному серверу Garry's mod

Обсуждаем все, что относится к выделенным серверам *NIX (Unix, Linux) и Windows
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Morfin
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#1 Сообщение 06.03.2010, 00:14

В общем собрал я сервер, аддоны поставил и т.д, но... Возникла следующая проблема с revemu, gcf-ки не хотят маунтиться ни в какую. При этом путь указан верно и CacheEnabled = True - вот мой конфиг
rev.ini
[Emulator]

# CacheEnabled set to true to enable loading apps from GCF.
# If it is true, and a clientregistry.blob file is not supplied,
# then you must supply revApps.ini file with the correct cache requirements.
# See the example revApps.ini, however it is highly recommended that you use
# a clientregistry.blob file for maximum compatibility
#
# Default = False
#
CacheEnabled = True

# CachePath - set to the folder where your GCF files are located
#
# Default = (n/a)
#
CachePath = "G:Program Files (x86)Steamsteamapps"

# Language - rev emu will automagically load the correct language files.
# This can be English, French, Italian, German, Spanish, sChinese,
# Korean, Koreana, tChinese, Japanese, Russian, Thai, or Portugeuse
#
# revEmu will try to set the Language key in the following order:
# Use the Language key in the this rev.ini if it is present
# Use the Steam Language key in the registry if it is present
# Default the Language to English
#
Language = English

# Change Logging to True to enable/disable log file output for steam.dll
#
# Default = False
#
Logging=True

# Change SteamDll to point to your official Steam client DLL.
# This setting is required for Steam UserID Validation functions
# to support legit Steam IDs. Otherwise, all clients would get
# IDs generated from their IP addresses.
# Also make sure you uncomment the line below (remove "#")
# if you want to use this setting!
# Note that this setting only applies to games using SteamGameServer
# up to version 003. (e.g. CS: Source, Team Fortess 2, Garry's Mod)
#
# Default = (n/a)
#
SteamDll=steam.orig.dll

# Change SteamClient to True if you want to use the steamclient emulator.
# This setting is recommended to be true for both clients game servers
# and for all games, except games which use SteamClient006 interface
# (e.g. CS: Source, Half-Life 2: Deathmatch)
# To see if the game is using this old interface, enable SteamClient,
# enable Logging and you will notice a log line "Using SteamClientXXX".
# If 007, leave the option ON, otherwise, it is recommended not to use it.
#
# Default = False
#
SteamClient = False

# Change SteamUser to the steam username that you wish to use with revEmu
# Defaults to revCrew if not specified
#
SteamUser = Year2055

[Log]

# If Logging is set to True, choose which functions would you like to log.
#
# Default = False
#
FileSystem=False
Account=False
UserID=False

[steamclient]

################################### NOTE ####################################
# These settings may apply even if you don't choose to use steamclient.dll! #
#############################################################################
#
# Change the setting below to set your PlayerName (used in src2007 engine)
#
# Default = REVOLUTiON
#
PlayerName = SteamPlayer

# Change the setting below to enable/disable log file output for steamclient.dll
#
# Default = False
#
Logging=False

# Change ClientDLL to point to the original steamclient.dll
# This setting will enable VAC for your server and your server will be listed
# on Valve master server! Also, Steam clients will have their regular Steam IDs
# Please use the steamclient.dll from Steam folder!
#
# Default = (n/a)
#
ClientDLL="steamclient.orig.dll"

# DisableUnlockedItems enables you to choose whether to use the new weapons in
# Team Fortress 2. This setting applies to you only if you are a regular player,
# or to all your clients if you are a server hoster.
#
# Default = False
#
#DisableUnlockedItems = True

[GameServer]

# GameServer policy rules

# Allow revEmu v9.63 ~ 9.73 clients to join your server
# revEmu v9.62 and below will be rejected nevertheless
#
# Default = True
#
#AllowOldRev=False

# Allow unknown clients to join your server
#
# Default = True
#
#AllowUnknown=False

# Allow cracked Steam clients to join your server
#
# Default = True
#
#AllowCrackedSteam=False

# Allow legitimate Steam clients to join your server
#
# Default = True
#
#AllowLegitSteam=False
Запускаю следующим образом:
srcds.exe -game garrysmod -appid 4000 -steam -console +map gm_wireconstruct_rc +maxplayers 10

Добавлено спустя 8 часов 39 минут 48 секунд:
Пока единственное видимое решение - делать распак для контента GCFScape-ом или указывать GCF-ки в RevApps.ini вручную(не катит почему-то ClientRegistry.blob)
Изображение

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