дистр Archlinux.
2 ядерный atom330, 2 гига памяти, 2 гига свопа, фс xfs
голый сервак без модов и server.cfg.
лог обновления:
Код: Выделить всё
[steam@atom330 newsteam]$ ./steam -command update -game tf -dir .
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Team Fortress 2 Content' version 163
Checking/Installing 'Team Fortress 2 Materials' version 67
Checking/Installing 'Base Source Shared Materials' version 8
Checking/Installing 'Base Source Shared Models' version 4
Checking/Installing 'Base Source Shared Sounds' version 4
Checking/Installing 'OB Linux Dedicated Server' version 55
HLDS installation up to date
CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 119 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
Код: Выделить всё
[steam@atom330 orangebox]$ ./srcds_run -game tf +map cp_well +ip 192.168.1.50 -port 27015 -nomaster
Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Using breakpad minidump system
Using breakpad crash handler
Console initialized.
Game.dll loaded for "Team Fortress"
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Particles: Missing 'particles/error.pcf'
maxplayers set to 24
Unknown command "r_decal_cullsize"
Unknown command "startupmenu"
Network: IP 192.168.1.50, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
baseuser.cpp (424) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp 424 Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
exec: couldn't exec server.cfg
exec: couldn't exec cp_well.cfg
Connection to Steam servers successful.
VAC secure mode is activated.
статус сервера:
Код: Выделить всё
status
hostname: Team Fortress
version : 1.1.0.0/15 4276 secure
udp/ip : 192.168.1.50:27015
map : ctf_well at: 0 x, 0 y, 0 z
players : 0 (24 max)
# userid name uniqueid connected ping loss state adr
лог смены карты:
Код: Выделить всё
map ctf_well
CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 0 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
при этом проц не жрет, памяти отел 156 мегов
затем:
Код: Выделить всё
pipes.cpp (706) : Assertion Failed: Stalled cross-thread pipe
/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp 706 Assertion Failed: Stalled cross-thread pipe
pipes.cpp (706) : Fatal assert failed: /home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp, line 706. Application exiting.
Tue Aug 10 19:07:18 MSD 2010: Server Quit
здесь у людей такая я же ошибка проявилась при старте сервера source после обновления
http://forums.steampowered.com/forums/s ... ?t=1389004
Добавлено спустя 34 минуты 40 секунд:
может ли кто-нибудь подтвердить ошибку на своих серверах?
Добавлено спустя 3 часа 1 минуту 46 секунд:
проверил под виндой, такой ошибки нету, значит облом только на линуксе ((