Пытаюсь поставить сервер Css v72 (linux oc Centos)
Как запускаю sh запуск, вроде как консоль запускаеться. Но сервер все равно не включаеться.
log запуска:
Скрытое содержимое
************** WARNING ***************
Running the dedicated server as root
is highly discouraged. It is generally
unnecessary to use root privileges to
execute the dedicated server.
**************************************
The server will continue to launch in 10 seconds\rThe server will continue to launch in 9 seconds\rThe server will continue to launch in 8 seconds\rThe server will continue to launch in 7 seconds\rThe server will continue to launch in 6 seconds\rThe server will continue to launch in 5 seconds\rThe server will continue to launch in 4 seconds\rThe server will continue to launch in 3 seconds\rThe server will continue to launch in 2 seconds\rThe server will continue to launch in 1 seconds\rWARNING: No map specified! Server may not heartbeat.
Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2394.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
Using breakpad minidump system
Using breakpad crash handler
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
maxplayers set to 32
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
Cleaning files from temp dir, "/root/css/css/css/cstrike/replay/server/tmp/" ...no files removed.
Looking up breakpad interfaces from steamclient
Looking up breakpad interfaces from steamclient
Unknown command "r_decal_cullsize"
Network: IP unknown, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Running the dedicated server as root
is highly discouraged. It is generally
unnecessary to use root privileges to
execute the dedicated server.
**************************************
The server will continue to launch in 10 seconds\rThe server will continue to launch in 9 seconds\rThe server will continue to launch in 8 seconds\rThe server will continue to launch in 7 seconds\rThe server will continue to launch in 6 seconds\rThe server will continue to launch in 5 seconds\rThe server will continue to launch in 4 seconds\rThe server will continue to launch in 3 seconds\rThe server will continue to launch in 2 seconds\rThe server will continue to launch in 1 seconds\rWARNING: No map specified! Server may not heartbeat.
Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2394.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
Using breakpad minidump system
Using breakpad crash handler
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
maxplayers set to 32
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
Cleaning files from temp dir, "/root/css/css/css/cstrike/replay/server/tmp/" ...no files removed.
Looking up breakpad interfaces from steamclient
Looking up breakpad interfaces from steamclient
Unknown command "r_decal_cullsize"
Network: IP unknown, mode MP, dedicated Yes, ports 27015 SV / 27005 CL