Это происходит рандомно, т.е может включится, может повиснуть. Перепробовал все, не знаю от чего это
зависит. Если сервак загрузится, то при смене карты и дальнейшей игре не зависает, все нормально.
Пробовал на debian 7 x64 и на ubuntu 13.04 x64
Подскажите пожалуйста!
CSS_v34
запуск
Auto detecting CPU
Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
exec autoexec.cfg: file size larger than 20MB.
maxplayers set to 24
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Network: IP 192.168.0.50, mode MP, dedicated Yes, ports 27117 SV / 27107 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
=================================================
********** START EXECUTING SERVER.CFG **********
=================================================
couldn't exec banned_ip.cfg
couldn't exec banned_user.cfg
так стоит
Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
exec autoexec.cfg: file size larger than 20MB.
maxplayers set to 24
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Network: IP 192.168.0.50, mode MP, dedicated Yes, ports 27117 SV / 27107 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
=================================================
********** START EXECUTING SERVER.CFG **********
=================================================
couldn't exec banned_ip.cfg
couldn't exec banned_user.cfg
так стоит
убираю server.cfg, зачем? сам не знаю))
Auto detecting CPU
Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
maxplayers set to 24
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Network: IP 192.168.0.50, mode MP, dedicated Yes, ports 27117 SV / 27107 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
couldn't exec server.cfg
висит
Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
maxplayers set to 24
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Network: IP 192.168.0.50, mode MP, dedicated Yes, ports 27117 SV / 27107 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
couldn't exec server.cfg
висит
тыкаешь, тыкаешь
Auto detecting CPU
Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
maxplayers set to 24
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Network: IP 192.168.0.50, mode MP, dedicated Yes, ports 27117 SV / 27107 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
couldn't exec server.cfg
Adding master server 208.64.200.39:27011
Adding master server 208.64.200.65:27015
stats
CPU In Out Uptime Users FPS Players
1.33 0.00 0.00 0 0 916.59 0
Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
maxplayers set to 24
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Network: IP 192.168.0.50, mode MP, dedicated Yes, ports 27117 SV / 27107 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
couldn't exec server.cfg
Adding master server 208.64.200.39:27011
Adding master server 208.64.200.65:27015
stats
CPU In Out Uptime Users FPS Players
1.33 0.00 0.00 0 0 916.59 0
ZPS
запуск
Auto detecting CPU
Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Console initialized.
ConVarRef mat_dxlevel doesn't point to an existing ConVar
Game.dll loaded for "Zombie Panic: Source"
maxplayers set to 24
exec autoexec.cfg: file size larger than 1 MB!
maxplayers set to 24
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Network: IP 192.168.0.50, mode MP, dedicated Yes, ports 27119 SV / 27109 CL
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/zp_props/cinema//counter_paint.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/zp_props/cinema//counter_paint.vmt
VertexLitGeneric,
SOLID_VPHYSICS static prop with no vphysics model! (models/env/skybox/fx_clouds_b.mdl)
ConVarRef room_type doesn't point to an existing ConVar
exec: couldn't exec skill_manifest.cfg
Executing dedicated server config file
Found ZPS map, setting rules to ZPS
Found ZPS map, setting rules to ZPS
Error reading weapon data file for: weapon_slam
Error reading weapon data file for:
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/d.e.a.d//napkindisp.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/d.e.a.d//napkindisp.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/d.e.a.d//strawdisp.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/d.e.a.d//strawdisp.vmt
VertexLitGeneric,
и вот так висит
Сб. июля 6 10:20:31 MSK 2013: Server Quit
Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Console initialized.
ConVarRef mat_dxlevel doesn't point to an existing ConVar
Game.dll loaded for "Zombie Panic: Source"
maxplayers set to 24
exec autoexec.cfg: file size larger than 1 MB!
maxplayers set to 24
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Network: IP 192.168.0.50, mode MP, dedicated Yes, ports 27119 SV / 27109 CL
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/zp_props/cinema//counter_paint.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/zp_props/cinema//counter_paint.vmt
VertexLitGeneric,
SOLID_VPHYSICS static prop with no vphysics model! (models/env/skybox/fx_clouds_b.mdl)
ConVarRef room_type doesn't point to an existing ConVar
exec: couldn't exec skill_manifest.cfg
Executing dedicated server config file
Found ZPS map, setting rules to ZPS
Found ZPS map, setting rules to ZPS
Error reading weapon data file for: weapon_slam
Error reading weapon data file for:
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/d.e.a.d//napkindisp.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/d.e.a.d//napkindisp.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/d.e.a.d//strawdisp.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/d.e.a.d//strawdisp.vmt
VertexLitGeneric,
и вот так висит
Сб. июля 6 10:20:31 MSK 2013: Server Quit
ничего не меняя, просто перезапускаю несколько раз
Auto detecting CPU
Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Console initialized.
ConVarRef mat_dxlevel doesn't point to an existing ConVar
Game.dll loaded for "Zombie Panic: Source"
maxplayers set to 24
exec autoexec.cfg: file size larger than 1 MB!
maxplayers set to 24
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Network: IP 192.168.0.50, mode MP, dedicated Yes, ports 27119 SV / 27109 CL
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/zp_props/cinema//counter_paint.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/zp_props/cinema//counter_paint.vmt
VertexLitGeneric,
SOLID_VPHYSICS static prop with no vphysics model! (models/env/skybox/fx_clouds_b.mdl)
ConVarRef room_type doesn't point to an existing ConVar
exec: couldn't exec skill_manifest.cfg
Executing dedicated server config file
Found ZPS map, setting rules to ZPS
Found ZPS map, setting rules to ZPS
Error reading weapon data file for: weapon_slam
Error reading weapon data file for:
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/d.e.a.d//napkindisp.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/d.e.a.d//napkindisp.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/d.e.a.d//strawdisp.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/d.e.a.d//strawdisp.vmt
VertexLitGeneric,
=================================================
********** START EXECUTING SERVER.CFG **********
=================================================
SourceTV not active.
logaddress_delall: no addresses in the list
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
=================================================
********* FINISHED EXECUTING SERVER.CFG *********
=================================================
Adding master server 208.64.200.65:27015
Adding master server 208.64.200.39:27011
Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Console initialized.
ConVarRef mat_dxlevel doesn't point to an existing ConVar
Game.dll loaded for "Zombie Panic: Source"
maxplayers set to 24
exec autoexec.cfg: file size larger than 1 MB!
maxplayers set to 24
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Network: IP 192.168.0.50, mode MP, dedicated Yes, ports 27119 SV / 27109 CL
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/zp_props/cinema//counter_paint.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/zp_props/cinema//counter_paint.vmt
VertexLitGeneric,
SOLID_VPHYSICS static prop with no vphysics model! (models/env/skybox/fx_clouds_b.mdl)
ConVarRef room_type doesn't point to an existing ConVar
exec: couldn't exec skill_manifest.cfg
Executing dedicated server config file
Found ZPS map, setting rules to ZPS
Found ZPS map, setting rules to ZPS
Error reading weapon data file for: weapon_slam
Error reading weapon data file for:
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/d.e.a.d//napkindisp.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/d.e.a.d//napkindisp.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/d.e.a.d//strawdisp.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/d.e.a.d//strawdisp.vmt
VertexLitGeneric,
=================================================
********** START EXECUTING SERVER.CFG **********
=================================================
SourceTV not active.
logaddress_delall: no addresses in the list
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
=================================================
********* FINISHED EXECUTING SERVER.CFG *********
=================================================
Adding master server 208.64.200.65:27015
Adding master server 208.64.200.39:27011