AlexALX
Спасибо за пояснения.
Wantuz
Теперь ещё раз, по-русски и поподробнее


Код: Выделить всё
local models = {
"models/player/engineer.mdl",
"models/player/demo.mdl",
"models/player/scout.mdl",
"models/player/heavy.mdl"
}
local bodygroupNumber = 1
function SetBodyGroup(ply, model, ent)
if table.HasValue( models, model ) then
ent:SetBodygroup( 1, bodygroupNumber )
end
end
hook.Add("PlayerSpawnedRagdoll", "PlayerEntitySpawnRagdoll", SetBodyGroup)




