Скачал крякнутый Стим, скачал Сурс СДК Бэйз 2007, обновил ГеймИнфо, но ошибка "SetupArrayProps_R: array prop '(null)' is at index zero" после ролика всё-равно выскакивает... =((
В чём может быть дело?..
notice hammer log
-Found a displacement edge abutting multiple other edges.
map dw_ep1_00
-add subtitles intro
notice hammer log
-Found a displacement edge abutting multiple other edges.
map dw_ep1_01
-translation of texts from Slovak to English
-new suit
-fix alpha mask
-add particles effect
-change sound combine soldier "find target"
-new models (tv, hev suit,...)
-add sprites
bug console
-Updating physics on object in hierarchy func_physbox!
notice hammer log
-Found a displacement edge abutting multiple other edges.
map dw_ep1_02
-fix leak
-add medkit
-add env_sun
bug console
-******* MAP CONTAINS DUPLICATE HAMMER NODE IDS! CHECK FOR PROBLEMS IN HAMMER TO CORRECT *******
-AI node 174 is associated with Hammer node -1, but -1 is already bound to node 173
-AI node 175 is associated with Hammer node -1, but -1 is already bound to node 173
-AI node 176 is associated with Hammer node -1, but -1 is already bound to node 173
-AI node 177 is associated with Hammer node -1, but -1 is already bound to node 173
-AI node 178 is associated with Hammer node -1, but -1 is already bound to node 173
notice hammer log
-Found a displacement edge abutting multiple other edges.
map dw_ep1_02a
-change effect fear
-add dynamic light
-add teleport button to secret room
-add sound
bug console
-NPC npc_antlionguard stuck in wall--level design error at (568.00 2484.00 111.95)
warning hammer log
WARNING: Too many light styles on a face at (...)
map dw_ep1_03
-add infodecal
-translation of texts from Slovak to English
-change relationship soldier vs. player
-add clock
-change in secret places
-change flicker light dynamic fast crash train
bug console
No such sound doors/door_metal_large_open1.wav
Dynamic Link Error: (door1_det_assaultdoor_door2_link) unable to form between nodes 3 and 2
Dynamic Link Error: (door1_det_assaultdoor_door2_link1) unable to form between nodes 0 and 1
warning hammer log
WARNING: Too many light styles on a face at (...)
map dw_ep1_03a
-delete infodecal
-add dynamic light elevator
-fix door in fear chapter (transition to change level)
-foods fix materials
-change Translucency Limit in func_areaportalwindow
map dw_ep1_04
-fix bug manhacks and ventilation shaft
-bug fix apc vehicle no run
-fix strider vs. citizen
-edit glass in manhack room
-add env_wind and env_sun
bug console
-Dynamic Link Error: (door_l_3_node_link) unable to form between nodes 375 and 374
-Dynamic Link Error: (door_p_3_node_link) unable to form between nodes 372 and 373
-Dynamic Link Error: (door_p_2_node_link) unable to form between nodes 371 and 370
-Dynamic Link Error: (door_l_1_node_link) unable to form between nodes 369 and 368
-Dynamic Link Error: (door_p_1_node_link) unable to form between nodes 366 and 367
notice hammer log
zero area child patch
map dw_ep1_05
-fix infodecal
-add env_sun
bug
-plot_zombie nepriestrelny
map dw_ep1_06
-add model
-edit kleiner sequence
map dw_ep1_07
-new jump vehicle jalopy
-change sequence button and dog
-fix Gordon and Alyx sequence
bug console
npc_dog:dog_exit:models/dog.mdl has no sequence for act:ACT_JUMP
map dw_ep1_08
-change citadel
-new trees
-subtitles visible
bug console
DataTable warning: env_sprite: Out-of-range value (256.000000) in SendPropFloat 'm_flGlowProxySize', clamping.
DataTable warning: env_lightglow: Out-of-range value (128.000000) in SendPropFloat 'm_flGlowProxySize', clamping.
A custom HDR cubemap "materials/environment maps/klab_01.hdr.hdr.vtf": cannot be found on disk.
This really should have a HDR version, trying a fall back to a non-HDR version.
A custom HDR cubemap "materials/environment maps/klab_01.hdr.hdr.vtf": cannot be found on disk.
This really should have a HDR version, trying a fall back to a non-HDR version.
npc_dog:dog_exit:models/dog.mdl has no sequence for act:ACT_JUMP
Binding uncached material "particle/particle_noisesphere_dirt", artificially incrementing refcount
map dw_bonus_killbox
bug
no sound on airboattank npc
Models
-new gravity gun
-new props_foliage
Textury
new hands
client.dll a server.dll
-add dynamic light spark
-effect weapon smoke and light
-new hud
-fix bug dynamic light and flashlight
-fix font
-add realistic movement player
-add entity env_light
-add html manual in game
bug console
Convar r_rootlod has conflicting FCVAR_CHEAT flags (child: FCVAR_CHEAT, parent: no FCVAR_CHEAT, parent wins)
Convar r_eyeglintlodpixels has conflicting FCVAR_CHEAT flags (child: FCVAR_CHEAT, parent: no FCVAR_CHEAT, parent wins)
Convar r_skin has conflicting FCVAR_CHEAT flags (child: no FCVAR_CHEAT, parent: FCVAR_CHEAT, parent wins)
Convar mat_softwareskin has conflicting FCVAR_CHEAT flags (child: no FCVAR_CHEAT, parent: FCVAR_CHEAT, parent wins)
Both ConVars must be marked FCVAR_REPLICATED for linkage to work (r_VehicleViewDampen)
Последний раз редактировалось Nils 31.07.2012, 22:38, всего редактировалось 1 раз.