VampEd 1.2

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M1ke
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#1 Сообщение 05.08.2009, 18:19

На первый взгляд кажется, что это заурядный просмотрщик vpk-архивов, но его главная фича - возможность просмотра моделей VTMB без распаковки.Отличная вещь для моддера и просто фаната.(тем более, помимо vpk-архивов, программа поддерживает ещё достаточно много форматов, см.офф.инфу)
[spoiler=""Офф.инфа""]VampEd Version 1.20
by Dave Gaunt


VampEd Version 1.20
Copyright (c) 2005 - 2006 Dave Gaunt.

Build Feb 20 2006 at 23:26:47 Source 15,275 Lines.


NO WARRANTY
===========

Because the program is licensed free of charge, there is no warranty for the program,
to the extent permitted by applicable law. Except when otherwise stated in writing
the copyright holders and/or other parties provide the program "as is"
without warranty of any kind, either expressed or implied, including, but not limited to,
the implied warranties of merchantability and fitness for a particular purpose.

The entire risk as to the quality and performance of the program is with you.
Should the program prove defective, you assume the cost of all necessary servicing,
repair or correction.

In no event unless required by applicable law or agreed to in writing will any copyright
holder, or any other party who may redistribute the program as permitted above, be liable
to you for damages, including any general, special, incidental or consequential damages
arising out of the use or inability to use the program (including but not limited to loss
of data or data being rendered inaccurate or losses sustained by you or third parties or
a failure of the program to operate with any other programs), even if such holder or
other party has been advised of the possibility of such damages.



README
======

Tested pack files:

.gcf Halflife 2
.nob Vampire Redemption
.pak Farcry
.pk3 Quake 3
.pk4 Doom 3
.pk4 Quake 4
.vpk Vampire Bloodlines
.zip Generic


Recognised file types:

.af Doom3 Articulated Figure
.ain Bloodlines AI Navigation
.bmp Windows Bitmap Image
.bsp Bloodlines Map
.cfg Configuration Text File
.cm Doom3 Collision Model
.conf Configuration Text File
.dds Direct Draw Texture
.def Doom3 Definition File
.dlg Bloodlines Dialog
.fx Doom3 Effects
.gui Doom3 User Interface
.jpg Image File
.lip Bloodlines Lip Sync
.lua Script File
.md5mesh Doom3 Model
.mdl Bloodlines Model
.mtr Doom3 Material
.nag Redemption Audio Group
.nai Redemption AI File
.nam Redemption Texture Info
.ncd Redemption Clan Definition
.nco Redemption Conversation File
.ndd Redemption Discipline Definition
.ndg Redemption Discipline Group
.nex Redemption Explosion File
.nls Redemption Localised Strings
.nmf Redemption Meta File
.nms Redemption Motion Set
.nod Redemption Model
.npc Redemption Player Character
.npd Redemption Particle Definition
.nqd Redemption Quest Definition
.nsc Redemption Chronicle File
.nss Redemption Scene Script
.nst Redemption Story Teller List
.ntt Redemption Treasure Types
.nvo Redemption Voice Over Text
.pda Doom3 PDA
.png Image File
.prt Doom3 Particle
.py Python Script File
.res Resource File
.script Script File
.skin Doom3 Skin
.tga Image File
.tth Bloodlines Texture
.ttz Bloodlines Texture
.txt Text File
.vcd Bloodlines Choreography
.vfp Doom3 Shader
.vmt Bloodlines Texture Info
.vp Doom3 Shader
.vtx Bloodlines Model
.x Direct X Model
.xml Extensible Markup Language


HISTORY
=======

1.20 Feb 17 2006
Bloodlines wireframe map viewer.
Some small fixes to the importer for 3dsMax 8.0
Added the extra MaterialInfo template to the .x files

1.11 Jan 30 2006
All model formats can now be saved as XFiles, not just Bloodlines.
Skeleton hierarchy is now written in the .x file
Quake 4 model viewer.

1.00 Jan 14 2006
Total rewrite, Multiple open packfiles etc. etc.
Added suport for many non vampire related pack file formats.

Dec 20 2005
Been busy so had a four month break from VampEd.

0.92 Aug 29 2005
It is now possible to move bloodlines model vertices.
1) Run VampEd and extract the desired model as a .x file.
2) Run 3dsMax, load and execute the MaxScript VampEd.ms
3) Click the Import X File button and load the model you exported in step 1
4) Move the verts as desired. Don't create or destroy verts,
the strips must match the original model!
5) Select the mesh and click the Export Verts button. The name must be the same
as the original .x file so it's best to save it in another directory.
6) Drag and drop this new partial .x file into the
appropriate directory in VampEd's tree view.
7) A progress bar will be displayed as the verts are modified,
Then a .mdl file will be saved in the correct directory to override the .vpk file.
Select the model to reload and view your changes in VampEd, or run the game.

0.80 May 17 2005
Wrote the MaxScript XFile importer.
Textured render of bloodlines models.

0.60 Apr 17 2005
Added support for redemption packfiles.

0.30 Mar 28 2005
Bloodlines wire frame model render.[/spoiler]
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