[Left 4 Dead 2] Dedicated Server

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DarkHaze
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#46 Сообщение 22.11.2009, 15:54

вот сами разберётесь куда пихать ^.^ а я пока ушел(

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VOODMAN
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#47 Сообщение 22.11.2009, 16:01

все заработало ! ошибку выявил и устранил. :D
Got mit uns !

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ROFL_MaN
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#48 Сообщение 22.11.2009, 16:11

А может кто содержимое server.cfg выложить сюда?)
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gordon5580
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#49 Сообщение 22.11.2009, 16:14

У меня вообще нету server.cfg нигде. :cry:
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ROFL_MaN
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#50 Сообщение 22.11.2009, 16:24

gordon5580 писал(а):У меня вообще нету server.cfg нигде. :cry:
ну так его самому создавать надо, у меня есть, но думаю он не полный, хочеться увидеть, каков он у других.
server.cfg
hostname "L4D2"

rcon_password "b3hg4343gfg22"

mapcyclefile "mapcycle.txt"

sv_alltalk "1"
sv_lan "0"
sv_cheats "0"
sv_maxplayers "8"
sv_visiblemaxplayers "24"
sv_minrate "13000"
sv_maxrate "30000"
sv_minupdaterate "30"
sv_maxupdaterate "67"
sv_mincmdrate "30"
sv_maxcmdrate "67"
sv_client_cmdrate_difference "30"
sv_client_interpolate "1"
sv_client_max_interp_ratio "1"
sv_client_min_interp_ratio "1"
sv_client_predict "1"
sv_contact "3353543534"
net_maxfilesize "250"
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#51 Сообщение 22.11.2009, 17:16

server.cfg

Код: Выделить всё

////////// *Server password and info* \\\\\\\\\\\
hostname "Left4Dead 2 no-Steam Server" // Servername
sv_lan "0" // Internet= 0 LAN= 1
sv_region "3" // 0=US East coast, 1=US West coast, 2= South America, 3=Europe, 4=Asia, 5=Australia, 6=Middle East, 7=Africa and 255=world.
rcon_password "" // Rcon password
motd_enabled "1" // Toggles whether or not to show the MOTD to clients when they connect.
sv_steamgroup ""
maxplayers "14"
 

sv_gametypes "coop,realism,survival,versus,teamversus,scavenge,teamscavenge" // Gamemodes that server running

sv_forcepreload "1" // 0 - Default. Force server side preloading.
sv_downloadurl ""

////////////// *Connection Options* \\\\\\\\\\\\\\
sv_maxrate "30000" // Max bandwidth rate allowed on server, 0 == unlimited
sv_minrate "10000" // 5000 - Default. Min bandwidth rate allowed on server, 0 == unlimited
sv_mincmdrate "33" // This sets the minimum value for cl_cmdrate. 0 == unlimited.
sv_maxcmdrate "100" // 40 - Default. (If sv_mincmdrate is > 0), this sets the maximum value for client

//////////////// *Game Settings* \\\\\\\\\\\\\\\\\
sv_allow_lobby_connect_only "0" // If set, players may only join this server from matchmaking lobby, may not connect directly
sv_allow_wait_command "1" // Allow or disallow the wait command on clients connected to this server.
sv_reservation_timeout "120" // Default - 45. Time in seconds before lobby reservation expires.
z_difficulty "normal" // This is the difficulty setting (easy, medium, hard or impossible)
mp_disable_autokick "1" // Prevents a userid from being auto-kicked

sv_cheats "0" // Cheats (Enable= 1 / Disable= 0)

sv_voiceenable "1" // Enable microphone (Enable= 1 Disable= 0)
sv_pausable "0" // Client ability to pause the server (Enable= 1 Disable=0)
sv_consistency "1" // Force clients to pass consistencycheck for critical files (Enable= 1 Disable= 0)
sv_alltalk "0" // Players can hear all other players' voice communication, no team restrictions

//////////// *Logging and Misc* \\\\\\\\\\\\
log on // Creates a logfile (Enable= on Disable= off)
sv_log_onefile "0" // Log server information to only one file.
sv_logbans "1" // Log server bans in the server logs.
sv_logecho "0" // Echo log information to the console.
sv_logfile "0" // Log server information in the log file.
sv_logflush "0" // Flush the log file to disk on each write (slow).
// sv_logsdir "logs" // Folder in the game directory where server logs will be stored.

///////////// *EXEC* \\\\\\\\\\\
exec banned_ip
exec banned_user
writeip
writeid

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0zon
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#52 Сообщение 22.11.2009, 17:48

Jonny писал(а):Забыл написать - очень интересует список всех переменных сервера, даже "скрытых".
Держи, правда сам не смотрел: l4d2 cvarlist

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#53 Сообщение 22.11.2009, 18:14

Благодарю, это как раз то что нужно.
список команд, если кому мс-офис ставить влом
a4d_always_force_bosses (262144)
a4d_automatic_placement (262144)
a4d_version (401728)
achievement_disable (24580)
adrenaline_duration (24580)
adrenaline_health_buffer (24580)
adrenaline_revive_speedup (16388)
adsp_duct_min (2)
adsp_opencourtyard_min (2)
adsp_openspace_min (2)
adsp_openstreet_min (2)
adsp_street_min (2)
adsp_tunnel_min (2)
adsp_wall_height (2)
ai_debug_ragdoll_magnets (6)
ai_debug_shoot_positions (24580)
ai_expression_frametime (6)
ai_expression_optimization (6)
ai_force_serverside_ragdoll (6)
ai_LOS_mode (8198)
ai_post_frame_navigation (6)
ai_sequence_debug (6)
ai_setupbones_debug (6)
ai_shot_bias_max (8198)
allow_weapon_fire_to_use (24580)
ammo_ammo_pack_max (8198)
ammo_chainsaw_max (8198)
ammo_firstaid_max (8198)
ammo_molotov_max (8198)
ammo_pistol_max (8198)
ammo_shotgun_max (8198)
ammo_smg_max (8198)
ammo_turret_infected_damage (8198)
ammo_turret_pz_damage (8198)
ammo_turret_survivor_damage (8198)
ammo_turret_tank_damage (8198)
ammo_vomitjar_max (8198)
anim_showstate (24582)
anim_showstatelog (24582)
async_allow_held_files (2)
autoaim_max_deflect (6)
autoaim_max_dist (6)
autoaim_viewing_client (6)
BlendBonesMode (8198)
boomer_exposed_time_tolerance (16388)
boomer_vomit_delay (16388)
bot_crouch (16388)
bot_mimic (24580)
breakable_disable_gib_limit (6)
budget_averages_window (128)
budget_background_alpha (128)
budget_bargraph_background_alpha (128)
budget_history_range_ms (128)
budget_panel_height (128)
budget_panel_y (128)
budget_peaks_window (128)
budget_show_averages (128)
budget_show_history (128)
bugreporter_snapshot_delay (2)
bugreporter_uploadasync (128)
building_cubemaps (2)
bullet_ff_through_walls (8198)
car_alarm_chirp_distance (6)
car_alarm_distance (6)
cc_showmissing (8198)
chainsaw_attack_distance (16388)
chainsaw_attack_force (16388)
chainsaw_damage (16388)
chainsaw_debug (24580)
changelevel_pause_interval (16388)
chet_debug_idle (16518)
cl_allowdownload (128)
cl_clock_correction_adjustment_max_amount (16384)
cl_clock_correction_adjustment_max_offset (16384)
cl_clock_showdebuginfo (16384)
cl_clockdrift_max_ms_threadmode (16384)
cl_cloud_settings (18)
cl_cmdrate (640)
cl_flushentitypacket (16384)
cl_forcepreload (128)
cl_ignorepackets (16384)
cl_interpolate (514)
cl_language (512)
cl_localnetworkbackdoor (2)
cl_logofile (128)
cl_playback_screenshots (2)
cl_retire_low_priority_lights (2)
cl_showdemooverlay (2)
cl_showevents (16384)
cl_showpluginmessages (128)
cl_simdbones (8198)
cl_skipslowpath (8404992)
cl_timeout (128)
cl_use_simd_bones (8198)
claw_force (24580)
claw_range (24580)
closecaption (16777856)
cola_bottles_use_duration (24580)
cola_bottles_use_range (24580)
collision_shake_freq (6)
collision_shake_time (6)
commentary_available (6)
con_enable (128)
con_notifytime (8388610)
con_nprint_bgborder (2)
con_timestamp (2)
con_trace (8388610)
datacachesize (2)
deathmatch (258)
debug_materialmodifycontrol (6)
debug_physimpact (6)
debug_visibility_monitor (16388)
decalfrequency (262)
defibrillator_return_to_life_time (16388)
defibrillator_use_duration (24580)
demo_avellimit (2)
demo_debug (2)
demo_fastforwardramptime (2)
demo_interplimit (2)
demo_interpolateview (2)
demo_legacy_rollback (2)
demo_quitafterplayback (2)
demo_recordcommands (16384)
director_afk_timeout (262)
director_ai_tanks (16388)
director_always_allow_wanderers (16388)
director_build_up_min_interval (16388)
director_convert_pills_critical_health (16388)
director_convert_pills_to_defib_health (16388)
director_debug (16388)
director_debug_revisit (16388)
director_debug_threat_placement (16388)
director_defibrillator_density (16388)
director_finale_panic_waves (16388)
director_finale_stage_delay (16388)
director_force_tank (16388)
director_force_witch (16388)
director_gauntlet_movement_bonus (16388)
director_ingress_range (16388)
director_intensity_relax_allow_wanderers_threshold (16388)
director_intensity_relax_allow_wanderers_threshold_expert (16388)
director_intensity_relax_allow_wanderers_threshold_hard (16388)
director_intensity_relax_threshold (16388)
director_intensity_threshold (24580)
director_item_cluster_range (16388)
director_item_placement_method (16388)
director_item_placement_spew (16388)
director_max_threat_areas (16388)
director_melee_weapon_density (16388)
director_min_start_players (6)
director_molotov_density (16388)
director_music_dynamic_mobstop_size (16388)
director_music_dynamic_scanmobstop_size (16388)
director_must_create_all_scavenge_items (16388)
director_no_bosses (16388)
director_no_specials (16388)
director_no_survivor_bots (16388)
director_num_reserved_wanderers (16388)
director_pain_pill_density (16388)
director_panic_forever (16388)
director_panic_wave_pause_max (16388)
director_per_map_weapon_upgrade_chance (16388)
director_pipe_bomb_density (16388)
director_pistol_density (16388)
director_propane_tank_density (16388)
director_ready_duration (16388)
director_relax_max_flow_travel (16388)
director_relax_max_interval (16388)
director_relax_min_interval (16388)
director_report_screen_delay (6)
director_scavenge_item_override (16388)
director_special_battlefield_respawn_interval (16388)
director_special_initial_spawn_delay_max (16388)
director_special_initial_spawn_delay_min (16388)
director_special_original_offer_length (16388)
director_special_respawn_interval (16388)
director_spectate_specials (16388)
director_super_weapon_density (16388)
director_survivor_movement_window (16388)
director_sustain_peak_max_time (16388)
director_tank_lottery_entry_time (16388)
director_tank_lottery_selection_time (16388)
director_tank_max_interval (16388)
director_tank_min_interval (16388)
director_tank_offer_debug (16388)
director_test_loop_rotate_maps (16388)
director_test_loop_time (16388)
director_threat_max_separation (16388)
director_transition_timeout (16388)
director_unfreeze_time (16388)
director_upgradepack_density (16388)
director_vomitjar_density (16388)
director_vs_convert_pills (6)
disable_dynamic_prop_loading (16388)
disable_static_prop_loading (16384)
dispcoll_drawplane (6)
displaysoundlist (6)
dsp_db_mixdrop (65538)
dsp_dist_max (81920)
dsp_dist_min (81920)
dsp_facingaway (65538)
dsp_mix_max (65538)
dsp_mix_min (65538)
dsp_off (16384)
dsp_slow_cpu (65664)
dsp_speaker (65538)
dsp_vol_4ch (65538)
dsp_volume (65664)
dsp_water (65538)
dt_ShowPartialChangeEnts (2)
dtwatchent (2)
dtwatchvar (2)
elevator_movedelay (6)
ent_messages_draw (16388)
ent_show_contexts (6)
ent_steadystate_batchsize (6)
ent_steadystate_delay (6)
ent_steadystate_enable (6)
er_graphwidthfrac (2)
er_maxname (2)
fade_immediately (16388)
fall_speed_safe (6)
fidget_min_interval (6)
filesystem_max_stdio_read (2)
filesystem_native (2)
filesystem_report_buffered_io (2)
fire_dmginterval (6)
fire_dmgscale (6)
fire_extabsorb (6)
fire_extscale (6)
fire_growthrate (6)
first_aid_kit_max_heal (24580)
first_aid_kit_use_duration (24580)
fix_versus_convars (16388)
flex_expression (6)
flex_talk (6)
fps_max (2)
fps_max_splitscreen (2)
fs_report_sync_opens (2)
fs_warning_mode (2)
func_break_reduction_factor (6)
func_breakdmg_bullet (6)
func_breakdmg_explosive (6)
g_cv_phys2_freeze_ragdolls (8198)
g_debug_constraint_sounds (16388)
g_debug_doors (6)
g_debug_transitions (6)
g_debug_vehiclesound (16388)
gascan_spit_time (24580)
gascan_use_range (24580)
gascan_use_tolerance (24580)
gpu_level (2)
gpu_mem_level (2)
grenadelauncher_ff_scale (16388)
grenadelauncher_ff_scale_self (16388)
grenadelauncher_radius_kill (16388)
grenadelauncher_radius_stumble (16388)
grenadelauncher_show_radius (16388)
grenadelauncher_startpos_forward (6)
grenadelauncher_vel_variance (6)
hack_elevator_z_offset (16388)
helping_hand_debug (8198)
host_framerate (2)
host_limitlocal (2)
host_map (524288)
host_profile (2)
host_showcachemiss (2)
host_ShowIPCCallCount (2)
host_sleep (16384)
host_speeds (2)
host_threaded_sound (2)
host_timescale (24576)
host_xbox_e3_restart (524288)
hostip (524288)
hostport (524288)
hunk_track_allocation_types (16384)
hunter_leap_away_give_up_range (16388)
hunter_pounce_air_speed (16388)
hunter_pounce_ready_range (16388)
hunter_pz_claw_dmg (24580)
in_forceuser (16384)
incendiary_ammo_burn_time (16388)
inferno_acid_spawn_angle (16388)
inferno_damage (16388)
inferno_flame_lifetime (16388)
inferno_flame_spacing (16388)
inferno_max_child_spawn_interval (16388)
inferno_max_flames (16388)
inferno_max_range (16388)
inferno_max_trace_per_tick (6)
inferno_per_flame_spawn_duration (16388)
inferno_scorch_decals (16388)
inferno_spawn_angle (16388)
inferno_surface_offset (16388)
inferno_velocity_factor (16388)
intensity_averaged_following_decay (16388)
intensity_decay_time (16388)
intensity_enemy_death_far_range (16388)
intensity_factor (16388)
intensity_lock (16388)
ip (524288)
jockey_pounce_max_loft_angle (16388)
joy_wingmanwarrior_centerhack (128)
jpeg_quality (2)
l4d_boomerbitchslap_announce (262464)
l4d_boomerbitchslap_cooldown (262464)
l4d_boomerbitchslap_version (393536)
l4d_custom_vote_access (262144)
l4d_ghostpounce_boomerallowed (262464)
l4d_incappedpillspop_delaytime (262464)
l4d_show_incapupdate (6)
l4d_stats_track (6)
l4d_survivoraipouncedfix_version (393536)
l4d_vote_kick_access (262144)
l4d_vote_kick_immunity (262144)
l4d_vote_level_access (262144)
l4d_vote_log (262144)
l4d_vote_no_timeout_access (262144)
l4d_vote_notify_access (262144)
l4d_vote_restart_access (262144)
l4d_vote_timeout (262144)
l4d_vote_veto_access (262144)
l4d_votemanager2 (8448)
ladder_console_controls (8198)
ladder_horizon (8198)
ledge_message (262144)
lightcache_maxmiss (16384)
mapcyclefile (6)
mat_360_aa_override (2)
mat_aaquality (2)
mat_antialias (2)
mat_bumpbasis (16384)
mat_colcorrection_disableentities (2)
mat_colorcorrection (2)
mat_compressedtextures (2)
mat_debugalttab (16384)
mat_debugdepth (2)
mat_debugdepthmode (8388610)
mat_disable_fancy_blending (8388610)
mat_disable_lightwarp (8388610)
mat_drawflat (16384)
mat_dynamiclightmaps (16384)
mat_envmaptgasize (2)
mat_excludetextures (2)
mat_fastnobump (16384)
mat_fastspecular (2)
mat_fillrate (16384)
mat_filtertextures (2)
mat_forcedynamic (16384)
mat_forcehardwaresync (2)
mat_forcemanagedtextureintohardware (16386)
mat_fullbright (8404992)
mat_grain_scale_override (25165952)
mat_hdr_level (2)
mat_hdr_tonemapscale (16388)
mat_lightmap_pfms (8388610)
mat_loadtextures (16384)
mat_local_contrast_scale_override (8388610)
mat_local_contrast_vignette_end_override (8388610)
mat_max_worldmesh_vertices (2)
mat_maxframelatency (2)
mat_measurefillrate (16384)
mat_mipmaptextures (2)
mat_monitorgamma_tv_range_min (2)
mat_motion_blur_enabled (2)
mat_norendering (16384)
mat_normalmaps (16384)
mat_parallaxmap (2)
mat_parallaxmapsamplesmax (8388610)
mat_parallaxmapsamplesmin (8388610)
mat_phong (8388610)
mat_proxy (16384)
mat_queue_mode (2)
mat_report_queue_status (8388610)
mat_reversedepth (16384)
mat_show_texture_memory_usage (20480)
mat_showmiplevels (16384)
mat_softwarelighting (2)
mat_softwareskin (16384)
mat_specular (2)
mat_surfaceid (16384)
mat_surfacemat (16384)
mat_tessellation_cornertangents (16384)
mat_tessellationmode (16384)
mat_texture_list_all (4098)
mat_texture_list_all_frames (2)
mat_use_compressed_hdr_textures (8388610)
mat_vsync (2)
melee_collateral_shove_count (16388)
melee_combo_reset_time (24580)
melee_force_scalar_combat_character (24580)
melee_show_swing (24580)
mem_dumpstats (2)
mem_force_flush_section (2)
mem_incremental_compact_rate (16384)
mem_level (2)
mem_max_heapsize_dedicated (2)
mem_min_heapsize (2)
mem_periodicdumps (2)
mem_test_each_frame (2)
miniprofiler_dump (2)
mix_dynamic_debug_CI (16388)
mix_dynamic_max_CI_emitters (16388)
mix_dynamic_num_attack_vox_CI (16388)
mm_basedir (64)
mm_datacenter_query_delay (2)
mm_datacenter_retry_interval (2)
mm_heartbeat_seconds (2)
mm_heartbeat_seconds_xlsp (2)
mm_heartbeat_timeout (2)
mm_heartbeat_timeout_legacy (2)
mm_matchmaking_dlcsquery (2)
mm_matchmaking_version (2)
mm_pluginsfile (64)
mm_server_search_inet_ping_interval (2)
mm_server_search_inet_ping_window (2)
mm_server_search_lan_ping_duration (2)
mm_server_search_lan_ping_interval (2)
mm_server_search_lan_ports (524416)
mm_server_search_update_interval (2)
mod_forcedata (2)
mod_forcetouchdata (2)
mod_load_anims_async (2)
mod_load_fakestall (2)
mod_load_showstall (2)
mod_load_vcollide_async (2)
mod_lock_meshes_on_load (2)
mod_test_mesh_not_available (2)
mod_touchalldata (2)
mod_trace_load (2)
morph_path (2)
motd_enabled (524292)
motdfile (524292)
mounted_gun_cooldown_time (24580)
mounted_gun_mount_cooldown_time (16388)
mounted_gun_overheat_penalty_time (16388)
mounted_gun_overheat_time (24580)
mounted_gun_rate_of_fire (16388)
mp_allowspectators (8198)
mp_autoteambalance (262)
mp_blockstyle (8198)
mp_buytime (8198)
mp_c4timer (8454)
mp_capdeteriorate_time (8198)
mp_clan_readyrestart (6)
mp_defaultteam (6)
mp_disable_respawn_times (8454)
mp_enableroundwaittime (8198)
mp_facefronttime (8198)
mp_falldamage (262)
mp_feetmaxyawrate (24580)
mp_feetyawrate_max (8198)
mp_forcecamera (8198)
mp_forcerespawn (262)
mp_fraglimit (262)
mp_freezetime (8454)
mp_friendlyfire (8454)
mp_ik (8198)
mp_limitteams (8454)
mp_logdetail (6)
mp_playerid_delay (8198)
mp_playerid_hold (8198)
mp_roundtime (8454)
mp_showcleanedupents (16390)
mp_showgestureslots (24582)
mp_showroundtransitions (16390)
mp_spawnprotectiontime (8198)
mp_stalemate_at_timelimit (262)
mp_stalemate_timelimit (8198)
mp_teamoverride (6)
mp_teamplay (262)
mp_waitingforplayers_cancel (6)
mp_waitingforplayers_restart (6)
mp_waitingforplayers_time (6)
mp_weapon_deagle_price (11270)
mp_weapon_elite_price (11270)
mp_weapon_g3sg1_price (11270)
mp_weapon_glock_price (11270)
mp_weapon_m3_price (11270)
mp_weapon_mac10_price (11270)
mp_weapon_p90_price (11270)
mp_weapon_sg550_price (11270)
mp_weapon_tmp_price (11270)
mp_weapon_xm1014_price (11270)
mp_weaponstay (262)
mp_winlimit (8454)
music_calm_min_interval (16388)
music_dynamic_action_decay (16388)
music_dynamic_ambient_in_max (16388)
music_dynamic_ambient_out_max (16388)
music_dynamic_ambient_out_min (16388)
music_dynamic_attack_CI_close_decay (16388)
music_dynamic_attack_CI_distmax (16388)
music_dynamic_attack_CI_near_decay (16388)
music_dynamic_attack_CI_num (16388)
music_dynamic_CI_sight_decay (16388)
music_dynamic_damage_decay (16388)
music_dynamic_damage_duck_damage_max (16388)
music_dynamic_damage_duck_damage_min (16388)
music_dynamic_damage_duck_max (16388)
music_dynamic_debug (16388)
music_dynamic_dodamage_decay (16388)
music_dynamic_dodamage_increment (16388)
music_dynamic_gunfire_increment (16388)
music_dynamic_mob_action_close_max (16388)
music_dynamic_mob_action_close_min (16388)
music_dynamic_mob_action_decay (16388)
music_dynamic_mob_damage_max (16388)
music_dynamic_mob_damage_min (16388)
music_dynamic_mob_increment (16388)
music_dynamic_mob_large (16388)
music_dynamic_mob_med (16388)
music_dynamic_mob_min (16388)
music_dynamic_mob_small (16388)
music_dynamic_on (16388)
music_dynamic_PZ_BPM (16388)
music_dynamic_PZ_interval_randmultmax (16388)
music_dynamic_scavenge_beat (16388)
music_dynamic_SI_close_distmax (16388)
music_dynamic_SI_far_distmin (16388)
music_dynamic_solosuccess_decay (16388)
music_dynamic_solosuccess_increment (16388)
music_dynamic_specials_interval_beats (16388)
music_dynamic_update_interval (16388)
music_dynamic_witch_alert_interval (16388)
music_dynamic_witch_near_max (16388)
music_intensity_override (24580)
music_large_area_reveal_repeat_threshold (16388)
music_large_area_reveal_threshold (16388)
music_manager (16388)
music_moment_of_silence_repeat_interval (16388)
music_moment_of_silence_start_delay (16388)
nav_area_bgcolor (16388)
nav_area_max_size (16388)
nav_blockers_can_affect_flow (16388)
nav_create_place_on_ground (16388)
nav_debug_blocked (16388)
nav_debug_finale_area (16388)
nav_displacement_test (16388)
nav_draw_limit (16388)
nav_edit (16388)
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nav_fog_edit (16388)
nav_generate_incremental_range (16388)
nav_lying_down_percent (16388)
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nav_quicksave (16388)
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nav_save_history (6)
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nav_show_connectionblockers (16388)
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nav_show_nodes (16388)
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nav_slope_limit (16388)
nav_slope_tolerance (16388)
nav_solid_props (16388)
nav_split_place_on_ground (16388)
nav_test_node_crouch (16388)
nav_trouble_test_area (16388)
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nav_trouble_walkable_backtrace (16388)
nav_update_visibility_on_edit (16388)
nb_allow_avoiding (16388)
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nb_debug_history (524292)
nb_direct_chase_nav_check (16388)
nb_friction_forward (16388)
nb_friction_sideways (16388)
nb_head_aim_settle_duration (16388)
nb_head_aim_steady_max_rate (16388)
nb_ladder_align_range (16388)
nb_lean_forward_accel (16388)
nb_lean_max_angle (16388)
nb_lean_rate (16388)
nb_path_segment_influence_radius (16388)
nb_player_move (16388)
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nb_saccade_speed (16388)
nb_speed_look_ahead_range (16388)
nb_stuck_dump_filter_entindex (16388)
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nb_stuck_dump_filter_min_duration (16388)
nb_stuck_dump_filter_time_end (16388)
nb_update_frequency (16388)
nb_vision_notice_hidden_range (16388)
nb_yaw_rate (16388)
net_allow_syslink (2)
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net_fakeloss (16384)
net_maxcleartime (2)
net_maxfilesize (2)
net_maxroutable (640)
net_queue_trace (33554434)
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net_showpeaks (2)
net_showreliablesounds (16384)
net_showsplits (524288)
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net_splitpacket_maxrate (524288)
net_steamcnx_allowrelay (524416)
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next (16384)
nextlevel (262)
npc_height_adjust (132)
pain_pills_decay_rate (24580)
panel_test_title_safe (16384)
particle_test_attach_mode (16388)
particle_test_file (16388)
password (537002112)
perf_fire_bullet_firstpredictedonly (8198)
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phys_enable_experimental_optimizations (2)
phys_enable_PIX_counters (16386)
phys_enable_query_cache (2)
phys_explosion_force (16388)
phys_impactforcescale (6)
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phys_pushscale (8198)
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phys2_cmodels (2)
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phys2_debug_dump_entities (8198)
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phys2_enable (2)
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phys2_max_length_constraint_anchor (16384)
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phys2_mem_debug (24576)
phys2_merge_static_props (8194)
phys2_num_threads (2)
phys2_ragdoll_clamp_linear_velocity (8198)
phys2_ragdoll_convert_to_capsules (2)
phys2_ragdoll_create_constraints (8198)
phys2_ragdoll_drive_damping (2)
phys2_ragdoll_drive_spring (2)
phys2_ragdoll_drive_type (16384)
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phys2_ragdoll_projection_angle (2)
phys2_ragdoll_projection_mode (2)
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phys2_ragdoll_velocity (8198)
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phys2_scheduler_manual_pools (16386)
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phys2_shoot_speed (6)
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phys2_thread_stack (2)
phys2_vdb (16384)
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phys2_xbox_scheduler (2)
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physicsshadowupdate_render (6)
PhysPMC (2)
physx_debug_dll (16384)
physx_valve_dll (16384)
pipe_bomb_beep_min_interval (6)
pipe_bomb_shake_amplitude (6)
pipe_bomb_shake_radius (6)
pipe_bomb_timer_duration (6)
pipeline_static_props (2)
player_incap_use_radius (24580)
player_use_radius (24580)
prop_active_gib_max_fade_time (6)
prop_use (8198)
props_break_max_pieces_perframe (8198)
punch_angle_decay_rate (8198)
r_AirboatViewDampenDamp (24836)
r_AirboatViewDampenFreq (24836)
r_ambientboost (2)
r_ambientfactor (2)
r_ambientfraction (16384)
r_aspectratio (2)
r_avglight (16384)
r_avglightmap (8404992)
r_bloomtintb (8388610)
r_bloomtintexponent (8388610)
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r_colorstaticprops (16384)
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r_DispBuildable (16384)
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r_drawmodeldecals (2)
r_DrawModelLightOrigin (16384)
r_drawmodelstatsoverlay (16384)
r_drawmodelstatsoverlaydistance (16384)
r_drawmodelstatsoverlaymax (128)
r_drawskybox (16384)
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r_dscale_nearscale (16384)
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r_entity (16386)
r_eyemove (128)
r_eyes (2)
r_eyeshift_x (128)
r_eyeshift_z (128)
r_fastzreject (2)
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r_flashlightbrightness (8404992)
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r_flashlightscissor (8404992)
r_flashlightupdatedepth (2)
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r_glint_alwaysdraw (2)
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r_JeepFOV (24580)
r_JeepViewDampenDamp (24836)
r_JeepViewDampenFreq (24836)
r_JeepViewZHeight (24836)
r_lightaverage (2)
r_lightcache_numambientsamples (16384)
r_lightcachemodel (16384)
r_lightinterp (16384)
r_lightstyle (8404992)
r_lockpvs (16384)
r_lod (2)
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r_maxsampledist (2)
r_minlightmap (8388610)
r_nohw (16384)
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r_occludeemaxarea (2)
r_occluderminarea (2)
r_occludermincount (2)
r_occlusion (2)
r_occlusionspew (16384)
r_overlayfademax (2)
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r_overlaywireframe (2)
r_portalscloseall (2)
r_portalsopenall (16384)
r_proplightingpooling (16384)
r_queued_decals (2)
r_randomflex (16384)
r_renderoverlayfragment (2)
r_rootlod (8388610)
r_shadowlod (2)
r_shadowlodbias (2)
r_shadowrendertotexture (2)
r_shadows_gamecontrol (16384)
r_shadowwireframe (16384)
r_showenvcubemap (16384)
r_showz_power (8404992)
r_slowpathwireframe (16384)
r_snapportal (2)
r_spray_lifetime (2)
r_staticlight_streams (2)
r_staticprop_lod (2)
r_staticpropinfo (2)
r_teeth (2)
r_threaded_shadow_clip (2)
r_unloadlightmaps (2)
r_vehicleBrakeRate (16388)
r_visambient (2)
r_visualizelighttraces (16384)
r_visualizetraces (16384)
r_worldlightmin (2)
ragdoll_collide (8198)
ragdoll_force_to_sleep_time (8198)
ragdoll_self_collision (8198)
ragdoll_sleepaftertime (8198)
ragdoll_slowdown (8198)
rate (512)
rescue_distance (16388)
rescue_finale_ignore_distance (16388)
rescue_finale_spawn_range (16388)
rescue_spawn_flow (16388)
rescue_yell_delay (16388)
rr_debugresponseconcept (6)
rr_debugresponses (6)
rr_debugrule (6)
rr_dumpresponses (6)
rr_remarkable_maxdist (16388)
rr_remarkable_world_entities_replay_limit (16388)
save_async (2)
save_screenshot (2)
sb_always_hurry_vs (16388)
sb_battlestation_give_up_range_from_human (16388)
sb_battlestation_human_hold_time (16388)
sb_close_checkpoint_door_interval (16388)
sb_combat_saccade_speed (16388)
sb_crouch (16388)
sb_debug_apoproach_wait_time (16388)
sb_debug_buddy (16388)
sb_dont_bash (16388)
sb_dont_shoot (16388)
sb_escort (16388)
sb_far_hearing_range (16388)
sb_follow_stress_factor (16388)
sb_friend_immobilized_reaction_time_expert (16388)
sb_friend_immobilized_reaction_time_hard (16388)
sb_friend_immobilized_reaction_time_normal (16388)
sb_friend_immobilized_reaction_time_vs (16388)
sb_hindrance_range (16388)
sb_locomotion_wait_threshold (16388)
sb_max_team_melee_weapons (16388)
sb_min_attention_notice_time (16388)
sb_move (16388)
sb_near_hearing_range (16388)
sb_neighbor_range (16388)
sb_path_lookahead_range (16388)
sb_perf_crawl_dist (16388)
sb_perf_dump_bots (24580)
sb_pushscale (24580)
sb_reachability_cache_lifetime (16388)
sb_replacement_interval (16388)
sb_rescue_vehicle_loading_range (16388)
sb_separation_danger_max_range (16388)
sb_separation_range (16388)
sb_show_threat_areas (16388)
sb_sidestep_for_horde (16388)
sb_skill (6)
sb_threat_close_range (16388)
sb_threat_exposure_walk (16388)
sb_threat_far_range (16388)
sb_threat_medium_range (16388)
sb_toughness_buffer (6)
sb_transition (6)
sb_use_button_range (16388)
sb_use_upgrades (16388)
sb_vomit_blind_time (16388)
scavenge_match_finished_delay (16390)
scavenge_round_bonus_time (16390)
scavenge_round_initial_time (16390)
scavenge_round_restart_delay_tied (16390)
scavenge_round_setup_time (16390)
scavenge_wanderer_respawn_chance (16388)
scene_async_prefetch_spew (6)
scene_clientflex (8198)
scene_forcecombined (6)
scene_maxcaptionradius (6)
scene_print (8198)
servercfgfile (6)
shout_going_to_die_interval (16388)
shout_max_warn_range (16388)
shout_min_use_range (16388)
shout_threat_range (16388)
shout_view_motion_threshold (16388)
shout_view_target_threahold (16388)
showbudget_texture_global_sum (2)
singlestep (16384)
sk_autoaim_mode (8324)
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sm_cannounce_version (139520)
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sm_did_version (256)
sm_discointerval (262144)
sm_fexec_version (270656)
sm_firebomb_mode (0)
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Smoker_escape_range (16388)
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smoothstairs (8198)
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snd_mixahead (128)
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snd_musicvolume (16777856)
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snd_profile (65538)
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snd_visualize (16384)
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soundpatch_captionlength (8198)
soundscape_debug (16388)
spec_filter_infected (6)
spec_freeze_time (24580)
spec_freeze_traveltime (24580)
spitter_pz_claw_dmg (24580)
ss_voice_hearpartner (2)
still_vel_limit (8198)
stringtable_alwaysrebuilddictionaries (2)
stringtable_usedictionaries (2)
stripper_version (8512)
suitvolume (132)
survival_charger_limit_increase (16390)
survival_generate_fake_times (24582)
survival_horde_stage_interval (16390)
survival_horde_stage_interval_decay (16390)
survival_jockey_limit_increase (16390)
survival_lull_time (16390)
survival_lull_time_increment (16390)
survival_lull_time_max (16390)
survival_special_spawn_interval (16390)
survival_special_spawn_interval_decay (16390)
survival_special_stage_interval (16390)
survival_tank_stage_interval (16390)
survivor_accuracy_upgrade_factor (24580)
survivor_allow_crawling (8198)
survivor_burn_factor_easy (16388)
survivor_burn_factor_expert (16388)
survivor_burn_factor_hard (16388)
survivor_burn_factor_normal (16388)
survivor_calm_damage_delay (16388)
survivor_calm_deploy_delay (16388)
survivor_calm_weapon_delay (16388)
survivor_commando_factor (16388)
survivor_crawl_speed (24580)
survivor_crouch_speed (24580)
survivor_damage_speed_factor (16388)
survivor_debug_in_combat (16388)
survivor_debug_visibility (16388)
survivor_drag_type (16388)
survivor_ff_avoidance_pitch (16388)
survivor_ff_avoidance_yaw (16388)
survivor_friendly_fire_factor_hard (16388)
survivor_fumes_walk_speed (24580)
survivor_hitsound_interval_timer (16388)
survivor_incap_decay_rate (6)
survivor_incap_health (8198)
survivor_incap_tongued_decay_rate (6)
survivor_incapacitated_dizzy_severity (24580)
survivor_incapacitated_eye_height (24580)
survivor_incapacitated_reload_multiplier (24580)
survivor_incapacitated_roll (24580)
survivor_intensity_decay_threat_range (16388)
survivor_ledge_grab_health (8198)
survivor_max_incapacitated_count (16388)
survivor_max_lunge_stagger_distance (16388)
survivor_max_lunge_stagger_speed (16388)
survivor_min_lunge_stagger_speed (16388)
survivor_model_selection (6)
survivor_no_pounce_or_hang (16388)
survivor_push (16388)
survivor_respawn_with_guns (6)
survivor_revive_after_drag (8198)
survivor_revive_duration (16388)
survivor_revive_health (16388)
survivor_speed (16388)
survivor_speed_boost_factor (24580)
survivor_sprint_multiplier (24580)
survivor_stun_immunity_duration (16388)
survivor_team_hit_pitch_max (16388)
survivor_team_hit_pitch_min (16388)
survivor_team_hit_yaw_max (16388)
survivor_team_hit_yaw_min (16388)
survivor_vision_range_obscured (16388)
sv__ragdoll_max_remove_per_frame (6)
sv_accelerate (8454)
sv_allow_lobby_connect_only (524288)
sv_allow_votes (6)
sv_allow_wait_command (532480)
sv_allowdownload (2)
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sv_autosave (2)
sv_banid_dev_enabled (2)
sv_banid_enabled (524288)
sv_benchmark_numticks (6)
sv_bonus_challenge (8198)
sv_bounce (8454)
sv_cacheencodedents (2)
sv_client_cmdrate_difference (8194)
sv_client_max_interp_ratio (8194)
sv_client_predict (8194)
sv_clockcorrection_msecs (6)
sv_contact (524544)
sv_creationtickcheck (16386)
sv_debug_entity (6)
sv_debug_player_use (8198)
sv_deltatime (2)
sv_demo_entity_record_rate (16452)
sv_disable_glow_faritems (8198)
sv_disable_glow_survivors (8198)
sv_downloadurl (532480)
sv_dumpstringtables (16384)
sv_footstepinterval (24580)
sv_footsteps (8454)
sv_force_time_of_day (16388)
sv_force_transmit_ents (16390)
sv_friction (8454)
sv_gametypes (524292)
sv_gravity (8454)
sv_hibernate_ms_vgui (2)
sv_hibernate_when_empty (2)
sv_hosting_lobby (8194)
sv_infected_ceda_vomitjar_probability (16388)
sv_infected_riot_control_tonfa_probability (16388)
sv_infected_scale_max (6)
sv_infected_scale_min (6)
sv_infinite_ammo (24580)
sv_lagflushbonecache (6)
sv_lagpushticks (6)
sv_lan (524288)
sv_log_onefile (128)
sv_logdownloadlist (2)
sv_logecho (128)
sv_master_legacy_mode (2)
sv_master_share_game_socket (2)
sv_max_queries_sec (2)
sv_max_queries_window (2)
sv_maxclientframes (2)
sv_maxcmdrate (532480)
sv_maxplayers (0)
sv_maxrate (532480)
sv_maxreplay (2)
sv_maxunlag (6)
sv_maxupdaterate (8194)
sv_maxvelocity (8198)
sv_minrate (532480)
sv_minupdaterate (8194)
sv_multiplayer_maxtempentities (2)
sv_netvisdist (16390)
sv_new_delta_bits (2)
sv_noclipduringpause (24580)
sv_noclipspeed (8580)
sv_parallel_packentities (2)
sv_password (655648)
sv_pausable (524288)
sv_pausable_dev (2)
sv_pausable_dev_ds (2)
sv_prop_door_max_close_attempts (16388)
sv_pure_trace (524288)
sv_pushaway_clientside (8198)
sv_pushaway_force (8198)
sv_pushaway_max_player_force (24582)
sv_pushaway_min_force (8198)
sv_pushaway_player_force (24582)
sv_pvsskipanimation (132)
sv_pz_endgame_vote_period (6)
sv_ragdoll_maxcount (6)
sv_ragdoll_maxcount_boss (6)
sv_ragdoll_maxcount_gib (6)
sv_ragdoll_maxcount_survivor (6)
sv_ragdoll_version (6)
sv_rcon_log (2)
sv_rcon_maxfailures (2)
sv_rcon_minfailures (2)
sv_regeneration_force_on (16388)
sv_regeneration_wait_time (8198)
sv_removehumanlimit (0)
sv_rescue_disabled (6)
sv_reservation_timeout (524288)
sv_sendtables (2)
sv_showanimstate_activities (16390)
sv_showanimstate_log (16390)
sv_showdamage (8198)
sv_showfootsteps (24580)
sv_showhitboxes (16388)
sv_showlagcompensation (16388)
sv_showplayerhitboxes (8198)
sv_showprecachedsounds (2)
sv_skyname (8324)
sv_specaccelerate (8580)
sv_specnoclip (8580)
sv_specspeed (8580)
sv_steamgroup_exclusive (524288)
sv_stopspeed (8454)
sv_strict_notarget (6)
sv_suppress_viewpunch (24582)
sv_sync_anims_spawn (16388)
sv_sync_client_updates (2)
sv_teststepsimulation (6)
sv_thinktimecheck (6)
sv_threaded_init (6)
sv_timeout (2)
sv_turbophysics_shadow (16388)
sv_unlag (6)
sv_unlag_debug (6)
sv_unlag_fixstuck (6)
sv_unlock_sb_add (0)
sv_unlockedchapters (128)
sv_unlockgamemode (0)
sv_useexplicitdelete (2)
sv_vehicle_autoaim_scale (6)
sv_voiceenable (524672)
sv_vote_command_delay (6)
sv_vote_creation_timer (6)
sv_vote_failure_timer (6)
sv_vote_issue_change_difficulty_allowed (6)
sv_vote_issue_change_map_later_allowed (6)
sv_vote_issue_kick_allowed (6)
sv_vote_issue_restart_game_allowed (6)
sv_vote_kick_ban_duration (6)
sv_vote_timer_duration (6)
sv_waterdist (8198)
sv_zoo_spacing (6)
sv_zoo_tint_clr (6)
sv_zoo_tint_loop (6)
sv_zoo_wrap_skin (6)
sys_minidumpexpandedspew (2)
sys_minidumpspewlines (524288)
tank_attack_range (24580)
tank_auto_swing (24580)
tank_burn_duration_expert (16388)
tank_fist_radius (24580)
tank_raffle_debug (24580)
tank_rock_overhead_percent (6)
tank_stuck_failsafe (16388)
tank_stuck_visibility_tolerance_choose_new_target (16388)
tank_stuck_visibility_tolerance_suicide (16388)
tank_swing_arc (24580)
tank_swing_duration (24580)
tank_swing_fast_interval (24580)
tank_swing_interval (24580)
tank_swing_miss_interval (24580)
tank_swing_physics_prop_force (24580)
tank_swing_range (24580)
tank_throw_aim_error (16388)
tank_throw_allow_range (16388)
tank_throw_lead_time_factor (16388)
tank_throw_loft_rate (16388)
tank_throw_max_loft_angle (16388)
tank_throw_min_interval (16388)
tank_visibility_tolerance_suicide (16388)
tank_windup_time (24580)
target_scan_use_query_cache (6)
template_debug (6)
testscript_debug (2)
texture_budget_background_alpha (128)
texture_budget_panel_bottom_of_history_fraction (128)
texture_budget_panel_height (128)
texture_budget_panel_width (128)
texture_budget_panel_x (128)
texture_budget_panel_y (128)
tf_arena_max_streak (8454)
tf_arena_preround_time (8454)
tf_arena_round_time (24838)
think_limit (532484)
tongue_bend_point_deflection (16388)
tongue_bullet_radius (6)
tongue_choke_damage_amount (16388)
tongue_choke_damage_interval (16388)
tongue_cone_start_tolerance (16388)
tongue_debug (16388)
tongue_force_break (16388)
tongue_health (16388)
tongue_hit_delay (24580)
tongue_no_progress_break_interval (16388)
tongue_no_progress_choke_early_ambush_delay (16388)
tongue_no_progress_choke_time (16388)
tongue_player_dropping_to_ground_time (16388)
tongue_unbend (16388)
tongue_vertical_choke_height (16388)
tongue_victim_acceleration (24580)
tongue_victim_accuracy_penalty (24580)
tongue_victim_max_speed (24580)
tongue_vs_cone_start_tolerance (16388)
trace_report (6)
tutor (6)
tv_allow_camera_man (6)
tv_allow_static_shots (6)
tv_autorecord (2)
tv_autoretry (2)
tv_chatgroupsize (2)
tv_chattimelimit (2)
tv_deltacache (2)
tv_dispatchmode (2)
tv_enable (258)
tv_maxclients (2)
tv_maxrate (2)
tv_name (2)
tv_overridemaster (2)
tv_password (131362)
tv_port (524288)
tv_relaypassword (131362)
tv_relayvoice (2)
tv_snapshotrate (2)
tv_timeout (2)
tv_title (2)
tv_transmitall (8194)
upgrade_explosive_bullet_force (24580)
upgrade_laser_sight_spread_factor (24580)
upgrade_show_explosive_ammo_radius (24580)
upgradepack_max_drop_dist (16388)
vcr_verbose (2)
versus_boss_flow_max (16388)
versus_boss_flow_max_finale (16388)
versus_boss_flow_min (16388)
versus_boss_flow_min_finale (16388)
versus_boss_flow_min_intro (16388)
versus_boss_padding_max (16388)
versus_boss_padding_min (16388)
versus_force_start_time (6)
versus_marker_num (6)
versus_shove_hunter_fov (24580)
versus_shove_jockey_fov_leaping (24580)
versus_tank_chance_intro (16388)
versus_tank_flow_team_variation (16388)
versus_winning_team_goes_last (16388)
versus_witch_chance_finale (16388)
versus_witch_chance_intro (16388)
vgui_drawkeyfocus (2)
vgui_drawtree (16384)
vgui_drawtree_bounds (2)
vgui_drawtree_draw_selected (2)
vgui_drawtree_hidden (2)
vgui_drawtree_panelalpha (2)
vgui_drawtree_popupsonly (2)
vgui_drawtree_render_order (2)
vgui_drawtree_scheme (2)
view_offset (8198)
view_offset_down (24580)
view_offset_up (24580)
vismon_poll_frequency (16388)
vismon_trace_limit (16388)
voice_debugfeedbackfrom (2)
voice_enable (128)
voice_forcemicrecord (128)
voice_inputfromfile (524288)
voice_loopback (512)
voice_maxgain (2)
voice_minimum_gain (2)
voice_mixer_boost (128)
voice_overdrive (2)
voice_overdrivefadetime (2)
voice_profile (2)
voice_showchannels (2)
voice_steal (2)
voice_writevoices (2)
vomitjar_duration_infected_bot (24580)
vomitjar_duration_infected_pz (24580)
vomitjar_radius (24580)
vprof_counters (2)
vprof_counters_show_minmax (2)
vprof_dump_oninterval (2)
vprof_dump_spikes (2)
vprof_dump_spikes_budget_group (2)
vprof_dump_spikes_hiearchy (2)
vprof_dump_spikes_node (2)
vprof_dump_spikes_terse (2)
vprof_graph (2)
vprof_graphheight (128)
vprof_graphwidth (128)
vprof_scope (2)
vprof_scope_entity_thinks (6)
vprof_think_limit (6)
vprof_unaccounted_limit (128)
vprof_verbose (128)
vs_incap_bonus (24580)
vs_score_pp_healthbuffer (6)
vs_show_life_stats (6)
vs_tank_damage (16388)
vs_threat_initial_distance_first_map_min (16388)
vs_threat_initial_distance_max (16388)
vs_threat_initial_distance_min (16388)
vs_threat_radius (16388)
windows_speaker_config (524416)
xbox_autothrottle (132)
xbox_steering_deadzone (6)
xbox_throttlebias (132)
xbox_throttlespoof (132)
xc_crouch_debounce (6)
z_acquire_far_range (16388)
z_acquire_far_time (16388)
z_acquire_near_range (16388)
z_added_light_max (8198)
z_allow_ai_to_use_abilities (16388)
z_allow_female_boomer (16388)
z_attack_flow_range (16388)
z_attack_incapacitated_damage (16388)
z_attack_interval (8198)
z_attack_max_range (8198)
z_attack_on_the_run_range (8198)
z_avoid_min_range (16388)
z_avoid_power (16388)
z_avoidforce (24580)
z_avoidteammates (24580)
z_award_debug (24580)
z_background_limit (16388)
z_bbq_rate (6)
z_boomer_near_dist (16388)
z_boss_crouch (16388)
z_boundary_max_range (16388)
z_boundary_spread_speed (16388)
z_breakable_damage (16388)
z_burn_max (6)
z_burn_rate (6)
z_carry_max_mass (24580)
z_chance (16388)
z_charge_impact_angle (16388)
z_charge_interval (24580)
z_charge_max_damage (24580)
z_charge_max_speed (24580)
z_charge_start_speed (24580)
z_charge_tooshort (24580)
z_charge_warmup (24580)
z_charger_impact_epsilon (16388)
z_charger_limit (16388)
z_charger_max_prop_force (16388)
z_claw_hit_pitch_min (16388)
z_claw_hit_yaw_max (16388)
z_claw_hit_yaw_min (16388)
z_clear_area_range (16388)
z_clear_max_time (16388)
z_clear_min_time (16388)
z_clear_min_time_range (16388)
z_close_target_notice_distance (16388)
z_cooldown_spawn_safety_range (16388)
z_cough_cloud_expire (16388)
z_cough_cloud_radius (16388)
z_credits_interval (16388)
z_crouch_speed (24580)
z_damage_screen_fade_duration (6)
z_debug_climb (16388)
z_debug_falling_damage (16388)
z_debug_fog (16388)
z_debug_infected_server_anim (6)
z_debug_ledges (16388)
z_debug_shared_random (8198)
z_debug_spawnable_areas (16388)
z_debug_stuck (6)
z_debug_tank_spawn (16388)
z_discard_min_range (16388)
z_do_tracers (24580)
z_dont_clear (16388)
z_door_reopen_interval (16388)
z_door_retry_interval (16388)
z_exploding_force (6)
z_exploding_health (16388)
z_exploding_inner_radius (6)
z_exploding_shove_max (16388)
z_exploding_splat (16388)
z_expressions (16388)
z_falling_land_speed (16388)
z_fatal_blast_incineration_probability (6)
z_fatal_blast_min_ragdolls (6)
z_female_boomer_spawn_chance (16388)
z_finale_chance (16388)
z_finale_spawn_safety_range (16388)
z_force_attack_from_sound_range (16388)
z_forcezombiemodel (16388)
z_forcezombiemodelname (16388)
z_frustration (24580)
z_frustration_lifetime (16388)
z_frustration_spawn_delay (16388)
z_ghost_ahead_flow (8198)
z_ghost_checkpoint_spawn_interval (16388)
z_ghost_cooldown (6)
z_ghost_delay_max (8198)
z_ghost_delay_min (8198)
z_ghost_delay_minspawn (8198)
z_ghost_duration (6)
z_ghost_friction (8198)
z_ghost_line_of_scrimmage_far (6)
z_ghost_line_of_scrimmage_near (6)
z_ghost_los_expected_progress (6)
z_ghost_offer_acceptance_time (6)
z_ghost_offer_spawn_safety_time (6)
z_ghost_spawn_in_start (16388)
z_ghost_spawn_interval (16388)
z_ghost_speed (24580)
z_gib_explosion_force_factor (16388)
z_gib_force_factor (16388)
z_gun_debug_player_index (24580)
z_gun_debug_spread (24580)
z_gun_horiz_punch (24580)
z_gun_kick (24580)
z_gun_physics_force (16388)
z_gun_swing_duration (24580)
z_gun_swing_interval (24580)
z_gun_vertical_punch (24580)
z_head_damage_causes_wounds (6)
z_hear_runner_far_range (16388)
z_hear_runner_near_range (16388)
z_hit_from_behind_factor (16388)
z_hit_incap_factor_expert (16388)
z_hit_incap_factor_hard (16388)
z_hunter_ground_normal (24580)
z_hunter_health (16388)
z_hunter_lunge_stagger_time (16388)
z_hunter_max_pounce_bonus_damage (16390)
z_hunter_speed (24580)
z_infected_flashlight (16388)
z_infected_move (16388)
z_infected_tinting (8198)
z_jockey_area_current_factor (16388)
z_jockey_area_range_factor (16388)
z_jockey_area_visibility_factor (16388)
z_jockey_blend_rate (16388)
z_jockey_control_max (16388)
z_jockey_control_min (16388)
z_jockey_control_variance (16388)
z_jockey_health (16388)
z_jockey_leap_again_timer (16388)
z_jockey_leap_range (16388)
z_jockey_min_ledge_distance (16388)
z_jockey_min_mounted_speed (24580)
z_jockey_ride_damage (16388)
z_jockey_ride_damage_delay (16388)
z_jockey_ride_hazard_scan_distance (16388)
z_jockey_ride_scan_distance (16388)
z_jockey_ride_scan_interval (16388)
z_jockey_stagger_speed (16388)
z_lean_wall_align_speed (16388)
z_leap_cooldown (8198)
z_leap_far_attach_delay (16388)
z_leap_force_attach_distance (16388)
z_leap_interval (24580)
z_leap_interval_post_ride (24580)
z_leap_max_distance (24580)
z_leap_power (24580)
z_look_at_local_player (16388)
z_lunge_interval (24580)
z_lunge_power (24580)
z_lunge_reflect (8198)
z_max_player_zombies (8198)
z_max_stagger_duration (16388)
z_mega_mob_spawn_max_interval (16388)
z_min_ladder_mount_dot (24580)
z_minigun_damage_rate (16388)
z_minigun_debug (8198)
z_minigun_fire_anim_speed (8198)
z_minigun_firing_speed (8198)
z_minigun_rate_of_fire (16388)
z_minigun_spin_up_speed (8198)
z_minigun_stand_distance (8198)
z_minion_aim_tolerance (16388)
z_mob_music_size (16388)
z_mob_population_density (16388)
z_mob_recharge_rate (16388)
z_mob_spawn_finale_size (16388)
z_mob_spawn_max_interval_easy (16388)
z_mob_spawn_max_interval_expert (16388)
z_mob_spawn_max_interval_hard (16388)
z_mob_spawn_max_interval_normal (16388)
z_mob_spawn_max_size (16388)
z_mob_spawn_min_interval_easy (16388)
z_mob_spawn_min_interval_expert (16388)
z_mob_spawn_min_interval_hard (16388)
z_mounted_gun_fire_think_interval (16388)
z_must_wander (16388)
z_nav_debug (16388)
z_no_cull (16388)
z_noise_level_fade_rate (24580)
z_noise_level_footstep (16388)
z_noise_level_max (24580)
z_noise_level_vocalize (16388)
z_non_head_damage_factor_easy (16388)
z_non_head_damage_factor_hard (16388)
z_non_head_damage_factor_multiplier (6)
z_non_head_damage_factor_normal (16388)
z_notice_it_range (16388)
z_notice_near_range (16388)
z_player_lunge_up (24580)
z_player_zombie_debug (16388)
z_pounce_allow_partial_hidden (16388)
z_pounce_crouch_delay (24580)
z_pounce_damage_interrupt (16388)
z_pounce_damage_interval (16388)
z_pounce_shake_amplitude (6)
z_pounce_shake_radius (6)
z_pounce_stumble_force (16388)
z_push_force (16388)
z_push_mass_max (16388)
z_ragdoll_discard_range (6)
z_randombodygroups (16388)
z_reload_chatter_intensity (16388)
z_reload_chatter_nearby_friend_range (16388)
z_reload_chatter_recent_enemy (16388)
z_reload_chatter_shotgun_ammo_threshold (16388)
z_reserved_wanderers (16388)
z_respawn_interval (16388)
z_restrict_team_change (16388)
z_run_exertion_interval (16388)
z_shotgun_bonus_damage_range (16388)
z_show_bottlenecks (16388)
z_show_completely_visible_to_survivor_team (16388)
z_show_damaging (16388)
z_show_escape_route (16388)
z_show_flow_distance (16388)
z_show_infected (16388)
z_show_mutually_visible_set (16388)
z_show_population_density (16388)
z_show_potentially_visible (16388)
z_show_traffic (16388)
z_sidespeed (24580)
z_skirmish_spawn_max_interval (16388)
z_skirmish_spawn_max_size (16388)
z_skirmish_spawn_min_interval (16388)
z_spawn_flow_limit (16388)
z_spawn_height (16388)
z_spawn_mobs_from_selected_set (16388)
z_spec_nightvision (8198)
z_special_spawn_interval (16388)
z_spew_areas (16388)
z_spit_detonate_delay (16388)
z_spitter_health (16388)
z_spitter_max_wait_time (16388)
z_spitter_speed (24580)
z_splat_survivor_pitch_max (16388)
z_splat_survivor_pitch_min (16388)
z_splat_survivor_shake_duration (16388)
z_splat_survivor_yaw_max (16388)
z_stumble_max_curve_accel (16388)
z_tank_autoshotgun_dmg_scale (16388)
z_tank_damage_slow_max_range (16388)
z_tank_damage_slow_min_range (16388)
z_tank_footstep_shake_duration (6)
z_tank_footstep_shake_interval (6)
z_tank_footstep_shake_radius (6)
z_tank_grenade_damage (16388)
z_tank_grenade_slowdown (16388)
z_tank_has_special_blood (16388)
z_tank_health (16388)
z_tank_incapacitated_decay_rate (16388)
z_tank_incapacitated_health (16388)
z_tank_max_stagger_distance (16388)
z_tank_rock_debug (16388)
z_tank_rock_radius (16388)
z_tank_speed_vs (24580)
z_tank_stagger_fade_alpha (16388)
z_tank_stagger_fade_duration (16388)
z_tank_throw_fail_interval (24580)
z_tank_throw_health (16388)
z_throttle_hit_interval_hard (16388)
z_throttle_hit_interval_normal (16388)
z_tracer_particles (8198)
z_tracer_spacing (24580)
z_transitioning_players_remove (16388)
z_use_belt_item_tolerance (24582)
z_use_next_difficulty_damage_factor (6)
z_use_tolerance (24580)
z_versus_boomer_limit (16390)
z_versus_charger_limit (16390)
z_versus_hunter_limit (16390)
z_versus_jockey_limit (16390)
z_versus_spitter_limit (16390)
z_versus_wandering_density (16404)
z_vision_range_alert (16388)
z_vision_range_obscured (16388)
z_vocalize_burn_min_interval (16388)
z_vocalize_shot_interval (16388)
z_vomit (16388)
z_vomit_debug (24580)
z_vomit_duration (24580)
z_vomit_fade_start (24580)
z_vomit_float (16388)
z_vomit_hit_pitch_min (16388)
z_vomit_interval (24580)
z_vomit_lifetime (16388)
z_vomit_slide_mult (24580)
z_vomit_slide_rate (24580)
z_vomit_vecrand (16388)
z_vomit_velocityfadeend (16388)
z_vomit_velocityfadestart (16388)
z_witch_allow_change_victim (16388)
z_witch_always_kills (6)
z_witch_anger_rate (16388)
z_witch_damage (16388)
z_witch_damage_per_kill_hit (16388)
z_witch_min_threat_time (16388)
z_witch_personal_space (16388)
z_witch_relax_rate (16388)
z_witch_retreat_exit_hidden_duration (16388)
z_witch_retreat_min_duration (16388)
z_witch_speed (24580)
z_witch_threat_normal_range (16388)
z_witch_tongue_range (6)
z_witch_wander_music_max_dist (16388)
z_witch_wander_music_max_interval (16388)
z_witch_wander_music_min_dist (16388)
z_witch_wander_music_min_interval (16388)
z_witch_wander_personal_space (16388)
z_witch_wander_personal_time (16388)
z_zombie_lunge_push (16388)
Никакого отношения к нацистским группам и направлениям не имею.

axelllerator
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Капитан
Сообщения: 348
Зарегистрирован: 18.06.2008
Откуда: Славутич, Украина
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#54 Сообщение 22.11.2009, 18:58

А где создавать этот server.cfg? Что он делает? Как им пользоваться?
Последний раз редактировалось Kick-Bum 22.11.2009, 19:27, всего редактировалось 1 раз.
Причина: в left4dead2\cfg, погугли если что.

FirstMans
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#55 Сообщение 22.11.2009, 22:05

Качаю см+мм захожу в игру, делаю кампу - с друзьями - новое лобби - локал, и нефига
Качаю сборку DarkHaze,ставлю админку, ставлю свой вдф с путем
D:\Games\Steam\steamapps\common\left 4 dead 2\left4dead2\
захожу в игру и опять нефига, даже команд "mm xxx" "sm xxx" "sm_xxx" нету, тобишь он не грузится
ЧЯДНТ? :dash:
UPD
Unable to load plugin "..\D:\Games\Steam\steamapps\common\left 4 dead 2\left4dead2\\addons\metamod\bin\server.dll"
Такие дела при версии DarkHaze на которой он както играет
Причем появляется это в консоле просто при заходе в игру
UPD2
создаю через дедик, ошибки нету, но приконектится не могу
Изображение
~<Изображение>~~<Изображение>~ ~<Изображение>~ ~<Изображение>~

dedyo10
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#56 Сообщение 22.11.2009, 23:48

:( Ребята, подскажите пожалуйста, выкачал сервер через hldsupdate, проатчил engine.dll rev_patch'ем, создаю сервер, ко мне коннектятся какие-то люди, судя по стим id, имеющие лицензию, при моей попытке коннекта выдается седущая информация в консоле:
Connecting to public(92.255.138.154:27015)
Sending UDP connect to public IP 92.255.138.154:27015
Server using 'public' lobbies, requiring pw no, lobby id 184025885fc4400
RememberIPAddressForLobby: lobby 184025885fc4400 from address 92.255.138.154:27015
BinkOpen( d:\games\steamall\steamup!\steamapps\common\left 4 dead 2\left4dead2\media\l4d2_background01.bik )
CSysSessionClient: lobby response 5!
На экране сообщение: Ошибка создания сеанса игры
:cry: З.Ы. Использую стимап и игру от акеллы, dll шники сгенерировал лицензионный аккаунт друга, с купленной игрой, поэтому проблем с вылетами в локальной сети и в одиночной игре не было.

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0zon
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#57 Сообщение 22.11.2009, 23:59

dedyo10
Server using 'public' lobbies, requiring pw no, lobby id 184025885fc4400
Это значит что на твой сервак зашли через лобби, у пиратчиков лобби не пашет, делай выводы.

dedyo10
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#58 Сообщение 23.11.2009, 00:12

0zon писал(а):dedyo10
Server using 'public' lobbies, requiring pw no, lobby id 184025885fc4400
Это значит что на твой сервак зашли через лобби, у пиратчиков лобби не пашет, делай выводы.
И правда, когда на сервере нет никого, кто законнектился через лобби, я нормально захожу, а когда появляются обладатели лицензий с лобби, я зайти не могу.
Вопрос следующий, как сделать сервер невидимым для лобби???

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Kick-Bum
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#59 Сообщение 23.11.2009, 00:43

sv_allow_lobby_connect_only "0"

Ru_Extrem4eG
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#60 Сообщение 23.11.2009, 10:59

подскажите когда может появить сервер под линукс?

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