eSTEAMATiON - Профессиональный серверный эмулятор Steam-а

Обсуждаем все, что относится к выделенным серверам *NIX (Unix, Linux) и Windows
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pinkpiton2
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#1426 Сообщение 22.05.2010, 04:47

Bl@cK C@pt@iN писал(а):всё пашет на ура
после запуска создаётся
steamclient_SCI_cache_nix.bin
спасибо
с твоим кешем взлетело наура

Добавлено спустя 5 часов 57 минут 58 секунд:
Re: eSTEAMATiON - Профессиональный серверный эмулятор Steam-а
спать надо больше...
обновляя эмуль обновил libsteam_api, но забыл про libeST_SCI...
чтение инструкции - 5$/строка.
чтение инструкции с выражением - 25$/строка.
чтение инструкции с пошаговым выполнением - прямо пропорционально тупости заказчика, но не менее 500$.

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Jeka
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#1427 Сообщение 22.05.2010, 16:23

У меня глупый вопрос =) ZPS обсудили - с ним всё понятно. А что использовать для Age Of Chivalry, Diprip, pvkii
Какие у них движки ?
Три ярких цвета - это Российский флаг !
Если ты не патриот, ты не русский, а мудак !

vityan666
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#1428 Сообщение 22.05.2010, 16:52

[Temasan]
Замечательный факт:
Если стартануть сначала l4d2(2.0.1.8) сервер, затем tf2(1.0.9.2) то в tf2 не работают анлоки для оружий\шапок у пиратов..
Угадаю с одного раза: Один из двух этих серверов использует steamclient2009/RevEmu.
Только он делает на винде падлу с записью в регистре при этом капитально подсирая серверам eST,клиентам Steam и даже самому Steam-у...

Вариант решения:

Изоляция сервера eST от вредоносного влияния соседних sc2009/Steam:
1)Откройте valve_api.dll на сервере с eST в шестнадцатиричном редакторе.
2)Найдите в нём ANSII строку SteamClientDLL
3)Поменяйте её на eST_ISL_XXXXXX где XXXXXX произвольное число в ANSII. Число сделайте уникальным для каждого специфического сервера eST(Хотя можно и один общий).
4)Сохраните изменения.
5)Всё - SC2009 и Steam больше не будут подсирать вашему серверу eST.
Местный Дьявол
Проекты:
OpenPtch Library
eSTEAMATiON VUP/OpenUGSP UP 1.9.XX
UKAIP
SmartFTP Universal Keyfilemaker and Patch
BootIt NG Keymaker and Patch
Iceni Infix 4.X Universal Patch
Killing Floor Deadly Survival MOD

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Temasan
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#1429 Сообщение 22.05.2010, 18:14

Перевел все сервера на eST, проблема решилась. спасибо

mrelfire
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#1430 Сообщение 23.05.2010, 12:59

I have installed TF2 with latest patch+ "esteamation", but now it says only class C can connect
any ideas to look for ?
I put sv_lan 0, but it still says I am "like" on lan 1

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DJ.GeX™
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#1431 Сообщение 23.05.2010, 14:31

vityan666
Здравствуйте, у меня такая вот проблема. Пытался пропатчить engine.dll от Day of Defeat Source c помощью VUP или ugsp. Но всё без надёжно, выходит вот такое сообщение.
http://www.loadpicture.ru/images/cxc.png
Скажите пожалуйста, что можно сделать? Зарание спасибо ;)
Мои проекты:
Проект №1: L4D2 MasterServer Tools
Проект №2: L4D2 Mini Launcher (В разработке)
Личный раздел:
Изображение
Изображение

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Temasan
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#1432 Сообщение 23.05.2010, 15:16

DJ.GeX™
В конфиге eST включите EnableCallbackControlExtension = True
И не нужно ничего патчить

mrelfire
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#1433 Сообщение 23.05.2010, 15:34

Temasan писал(а):DJ.GeX™
В конфиге eST включите EnableCallbackControlExtension = True
И не нужно ничего патчить
allready done, doesn't change anything

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#1434 Сообщение 23.05.2010, 15:51

mrelfire
update server with -verify_all

mrelfire
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#1435 Сообщение 23.05.2010, 16:33

Temasan писал(а):mrelfire
update server with -verify_all
my "reference" is by using HldsUpdateTool (HldsUpdateTool.exe -command update -game tf -dir N:\games\server\server_tf2 )
and verify_all is not a sub command of this tool. I did it in case of. but nothing change

Danfocus
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#1436 Сообщение 24.05.2010, 09:15

mrelfire писал(а):
Temasan писал(а):mrelfire
update server with -verify_all
my "reference" is by using HldsUpdateTool (HldsUpdateTool.exe -command update -game tf -dir N:\games\server\server_tf2 )
and verify_all is not a sub command of this tool. I did it in case of. but nothing change
Try

Код: Выделить всё

HldsUpdateTool.exe -command update -game tf -dir N:\games\server\server_tf2 -verify_all

mrelfire
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#1437 Сообщение 24.05.2010, 11:38

Danfocus писал(а):
mrelfire писал(а):
Temasan писал(а):mrelfire
update server with -verify_all
my "reference" is by using HldsUpdateTool (HldsUpdateTool.exe -command update -game tf -dir N:\games\server\server_tf2 )
and verify_all is not a sub command of this tool. I did it in case of. but nothing change
Try

Код: Выделить всё

HldsUpdateTool.exe -command update -game tf -dir N:\games\server\server_tf2 -verify_all
I have done your suggestion, but no difference

my esteamation.cfg in case of

Код: Выделить всё

######################################################################################################################################################
######################################################################################################################################################
################################################## eSTEAMATiON 2.X SERiES Policy Configuration File ##################################################
##################################################                Author: ViTYAN                    ##################################################
##################################################               Date:10.05.2010                    ##################################################
######################################################################################################################################################
######################################################################################################################################################




#######################################################################################################################################################
#####################################################      eSTEAMATiON STEAM LEVEL SETUP      #########################################################
##################################################### Ñõåìà STEAM Àâòîðèçàöèè äëÿ eSTEAMATiON #########################################################
#######################################################################################################################################################

; EN:
; Enable this ONLY if you use STEAM2(Source/Source 2007 ZPS) server. For those server's you MUST enable this option. Leave it in default(Disabled)
; state for STEAM3 servers.

; RU:
; Âêëþ÷àéòå ýòó îïöèþ òîëüêî åñëè ó âàñ ñåðâåð STEAM2(Source/Source 2007 ZPS). Äëÿ ñåðâåðîâ STEAM2 äàííàÿ îïöèÿ ÎÁßÇÀÍÀ áûòü âêëþ÷åíà. Äëÿ STEAM3
; ñåðâåðîâ îñòàâüòå äàííóþ îïöèþ â ñîñòîÿíèè ïî óìîë÷àíèþ(Âûêëþ÷åííîé).

ServerNeedsSTEAM2AuthenticationSubsystem = False

; EN:
; Enable this ONLY if you use STEAM2 Zombie Panic Source(ZPS). For those server's you MUST enable this option. Leave it in default(Disabled) state for
; all other servers.

; RU:
; Âêëþ÷àéòå ýòó îïöèþ òîëüêî åñëè ó âàñ ñåðâåð STEAM2 Zombie Panic Source(ZPS). Äëÿ ñåðâåðîâ STEAM2-ZPS äàííàÿ îïöèÿ ÎÁßÇÀÍÀ áûòü âêëþ÷åíà. Äëÿ
; îñòàëüíûõ ñåðâåðîâ îñòàâüòå äàííóþ îïöèþ â ñîñòîÿíèè ïî óìîë÷àíèþ(Âûêëþ÷åííîé).

ServerNeedsExtendedSTEAM2AuthenticationSubsystem = False

; EN:
; Valve's Universe the server belongs to.
; Note: This is internal setting - change only then specially asked to by author.

; RU:
; Universe ê êîòîðîìó îòíîñèòñÿ âàø ñåðâåð íà ñåðâåðàõ Valve(SteamID ñåðâåðà).
; Ïðèì: Ýòî âíóòðåííÿÿ íàñòðîéêà - ìåíÿòü òîëüêî åñëè ïîëó÷èòå óêàçàíèå îò ðàçðàáîò÷èêà.

ServerSteamUniverseUsed = Public


######################################################################################################################################################
###################################################          Access policy configuration      ########################################################
###################################################         Ïîëèòèêà êëèåíòñêîãî äîñòóïà      ########################################################
######################################################################################################################################################


######################################################################################################################################################
########################### SECTION A: Classic STEAM2 Clients(Only applicable to Classic Source Engine(CSS,Synregy,Insurgency) ) #####################
###########################      ÑÅÊÖÈß 1: Êëàññè÷åñêèå êëèåíòû STEAM2(Òîëüêî äëÿ äâèæêîâ Source) (CSS,Synregy,Insurgency))      #####################
######################################################################################################################################################


; EN:
; Allow clients with SteamEmu[hCupa] emulator to join your server and get their unique SteamID's.

; RU:
; Ðàçðåøèòü âõîä êëèåíòîâ ñ ýìóëåì SteamEmu íà âàø ñåðâàê è ïîëó÷èòü ïðè ýòîì èõ óíèêàëüíûå SteamID.

AcceptSteamEmuClients = True

#======================================================================================================================================================

; EN:
; Allow legacy SteamEmu clients(vVersion < 3.75) to join you server. Those clients does NOT support uniqueID authentication
; and will be assigned IP bounded SteamID's.
; Such old SteamEmu version is used for example in popular CSS v34 DZ release.

; RU:
; Ðàçðåøàòü êëèåíòàì ñî ñòàðûìè âåðñèÿìè SteamEmu(íèæå ÷åì 3.75) çàõîäèòü íà âàø ñåðâåð. Ýòè êëèåíòû íå ïîääåðæèâàþò àâòîðèçàöèþ
; ñ èñïîëüçîâàíèåì óíèêàëüíûõ ID è áóäóò ïîëó÷àòü èõ ïî IP àäðåñó.Ïîäîáíûé âåðñèè ýìóëÿòîðà èñïîëüçóþòñÿ íàïðèìåð â ïîïóëÿðíîì
; ðåëèçå CSS v34 îò DZ.

AcceptLegacySteamEmuClients = False

#=====================================================================================================================================================

; EN:
; Allow clients with HookEmu[cintX] emulator to join your server and get their unique SteamID's.

; RU:
; Ðàçðåøèòü âõîä êëèåíòîâ ñ ýìóëåì HookEmu íà âàø ñåðâàê è ïîëó÷èòü ïðè ýòîì èõ óíèêàëüíûå SteamID.

AcceptHookEmuClients = True

#======================================================================================================================================================

; EN:
; Allow clients with AVSEMU[Steam006] emulator to join your server.Please not that this emulator doesnt send ANY unique information about the client
; and thus ID will be generated by client's IP address.

; RU:
; Ðàçðåøèòü âõîä êëèåíòîâ ñ ýìóëåì AVSEMU îò Steam006 íà âàø ñåðâàê. Áóäüòå âíèìàòåëüíû - äàííûé ýìóëÿòîð íå ïðèñûëàåò ñåðâåðó íèêàêîé óíèêàëüíîé èíôîðìàöèè î
; êëèåíòå è ïîýòîìó äëÿ ýòîãî êëèåíòà ID áóäåò ãåíåðèðîâàòüñÿ èç åãî IP àäðåñà.

AcceptAVSEMUClients = true

#======================================================================================================================================================

; EN:
; Allow clients with LEGACY RevEmu of first generation(Or RevEmu SteamEmu Addon)[REVOLUTiON/shmelle] emulator to join your server
; and get their unique SteamID's

; RU:
; Ðàçðåøèòü âõîä êëèåíòîâ ñ ïåðâûìè âåðñèÿìè ýìóëÿ RevEmu(Ñåé÷àñ î÷åíü óñòàðåâøèìè) íà âàø ñåðâàê è ïîëó÷èòü ïðè ýòîì èõ óíèêàëüíûå SteamID.
AcceptRevEmuClients = true

#======================================================================================================================================================

; EN:
; Allow Valve's Legit Players or players with Cracked Steam clients to join your server and get
; their uniqie SteamID's or IP bounded SteamID's(See special options below).
; RU:
; Ðàçðåøèòü ëèöåíçèîíùèêàì è êëèåíòàì ñ ëîìàííûì Ñòèìîì çàéòè íà âàø ñåðâàê è ïîëó÷èòü èõ SteamID îò àóòåíòèôèêàöèîííûõ ñåðâåðîâ Valve.
AcceptSteamClients = True

#======================================================================================================================================================

; EN:
; Allow HL1 WON(-nosteam) clients to join your server and get IP bound ValveID.

; RU:
; Ðàçðåøèòü ñòàðûì HL1 êëèåíòàì èñïîëüçóþùèì WON àóòåíòèôèêàöèþ ïîäêëþ÷àòüñÿ ê âàøåìó ñåðâåðó è ïîëó÷àòü ValveID ñãåíåðèðîâàííîå èç IP àäðåñà.

AcceptHL1WONClients = True

#======================================================================================================================================================

; EN:
; Allow SemiSteam 1.9X clients to join on your server and get their unique SteamID's.
; If ForceMinimumeSTEAMATiONSemiSteamVersionOnClient is enabled then only SemiSteam of at-least version specified in
; MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce will be allowed to join the game server.

; RU:
; Ðàçðåøèòü êëèåíòàì SemiSteam çàõîäèòü íà âàø ñåðâåð è ïîëó÷àòü èõ óíèêàëüíûé SteamID.
; Åñëè âêëþ÷åíà îïöèÿ ForceMinimumeSTEAMATiONSemiSteamVersionOnClient òî äîñòóï áóäåò ðàçðåø¸í òîëüêî êëèåíòàì SemiSteam ñ âåðñèåé íå íèæå òîé
; ÷òî óêàçàíà â ïàðàìåòðå MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce.

AccepteSTEAMATiONSemiSteamClients = True
ForceMinimumeSTEAMATiONSemiSteamVersionOnClient = True
MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce = 1.6

#======================================================================================================================================================

; EN:
; Allow eSTEAMATiON WON 1.9X clients to join on your server and get their unique SteamID's.

; RU:
; Ðàçðåøèòü êëèåíòàì eSTEAMATiON WON çàõîäèòü íà âàø ñåðâåð è ïîëó÷àòü èõ óíèêàëüíûé SteamID.

AccepteSTEAMATiONHL1WONClients = True;

#======================================================================================================================================================

; EN:
; This allows Setti's Server Scanner to join your server. The scanner can be fully detected by eSTEAMATION regardless of its IP address.
; Anyway ive got information that this IP is static and does not change.
; This option applies to both STEAM2 and STEAM3 setti's server scanners, so use it on both STEAM2 and STEAM3 servers.

; RU:
; Ïîçâîëÿåò ñêàíåðó ñåðâåðîâ Setti çàõîäèòü íà âàø ñåðâåð. Ñêàííåð áóäåò ïîëíîñòüþ ðàñïîçíàí ýìóëåì íåçàâèñèìî îò åãî IP àäðåñà
; íåñìîòðÿ íà òî ÷òî ïî ïîëó÷åííîé ìíîé èíôîðìàöèè îí èñïîëüçóåò ñòàòè÷åñêèé(ïîñòîÿííûé) IP àäðåñ.
; Ýòà îïöèÿ ïðèìÿíèìà êàê ê áîòó ñêàííåðó STEAM2 òàê è ê áîòó ñêàííåðó STEAM3, òàê ÷òî èñïîëüçóéòå å¸ êàê íà ñåðâåðàõ STEAM2
; òàê è íà ñåðâåðàõ STEAM3.

AcceptSettiServerScanner = True


######################################################################################################################################################
################################ SECTION B: LATEST GENERATION STEAM3/STEAM2 Clients(Applicable to All Engines ) ######################################
################################           ÑÅÊÖÈß 2: Íîâåéøèå êëèåíòû STEAM3/STEAM2(Äëÿ âñåõ äâèæêîâ)           ######################################
######################################################################################################################################################


; EN:
; Allow clients with LEGACY  RevEmu[REVOLUTiON/RevCrew] 2-Nd generation emulator(Newer ID system than in 1St generation but already deprecated) to join your server
; and get their unique SteamID's
; RevEmu Versions: 9.6X

; RU:
; Ðàçðåøèòü âõîä êëèåíòîâ ñ óñòàðåâøèì ýìóëåì RevEmu 2-ãî ïîêîëåíèÿ íà âàø ñåðâàê è ïîëó÷èòü ïðè ýòîì èõ óíèêàëüíûå SteamID(Ïî óñòàðåâøåé ñèñòåìå ñîçäàíèÿ ID êëèåíòîì).
; Âåðñèè RevEmu: 9.6X

AcceptRevEmu2NDGenerationClients = True
#======================================================================================================================================================

; EN:
; Allow clients with RevEmu[REVOLUTiON/RevCrew] 3-Rd generation emulator(Newer ID system than 2Nd Gen) to join your server
; and get their unique SteamID's.
; RevEmu Versions: 9.7X for STEAM2/STEAM3 and 9.8x for STEAM2

; RU:
; Ðàçðåøèòü âõîä êëèåíòîâ ñ ýìóëåì RevEmu 3-ãî ïîêîëåíèÿ(ïîñëåäíèõ âåðñèé) íà âàø ñåðâàê è ïîëó÷èòü ïðè ýòîì èõ óíèêàëüíûå SteamID(Ïî íîâîé ñèñòåìå ñîçäàíèÿ ID êëèåíòîì).
; Âåðñèè RevEmu: 9.7X äëÿ STEAM2/STEAM3 è âåðñèè 9.8X äëÿ STEAM2.

AcceptRevEmu3RDGenerationClients = True

#======================================================================================================================================================

; EN:
; Allow clients with SteamClient 2009 [RevCrew] to join your server and get their unique SteamID's.

; RU:
; Ðàçðåøèòü âõîä êëèåíòîâ ñ íîâûì ýìóëåì RevCrew SteamClient 2009 íà âàø ñåðâàê è ïîëó÷èòü ïðè ýòîì èõ óíèêàëüíûå SteamID.

AcceptRevCrewSteamClient2009Clients = True

#======================================================================================================================================================

; EN:
; Allow clients with new SteamClient 2009 2-Nd Generation [RevCrew] to join your server and get their unique SteamID's.

; RU:
; Ðàçðåøèòü âõîä êëèåíòîâ ñ íîâûì ýìóëåì RevCrew SteamClient 2009 2-Nd Generation íà âàø ñåðâàê è ïîëó÷èòü ïðè ýòîì èõ óíèêàëüíûå SteamID.

AcceptRevCrewSteamClient2009_2NDGenerationClients = True

#======================================================================================================================================================

; EN:
; Allow clients with SteamUP![REVOLUTiON/RevCrew] emulator to join your server
; and get their unique SteamID's

; RU:
; Ðàçðåøèòü âõîä êëèåíòîâ ñ íîâûì ýìóëåì RevCrew SteamUP! íà âàø ñåðâàê è ïîëó÷èòü ïðè ýòîì èõ óíèêàëüíûå SteamID

AcceptRevEmuSteamUpClients = True

#======================================================================================================================================================

; EN:
; Allow clients with SteamUP!/AVSMP emulators to join your server
; and get their unique SteamID's

; RU:
; Ðàçðåøèòü âõîä êëèåíòîâ ñ íîâûìè ýìóëÿìè SteamUP/AVSMP íà âàø ñåðâàê è ïîëó÷èòü ïðè ýòîì èõ óíèêàëüíûå SteamID

AcceptSteamUpAndAVSMPClients = True

#======================================================================================================================================================

; EN:
; Allow Valve's LEGIT STEAM clients  to join your server
; and get their officia unique SteamID's
;NOTE:This option is only applicable for STEAM3 servers
;              For STEAM2 servers use old AcceptSteamClients option from STEAM2 auth-policies section(It doesn't differentiate Legit Steam from Cracked Steam).

; RU:
; Ðàçðåøèòü âõîä ëèöåíçèîííûõ êëèåíòîâ íà âàø ñåðâàê è ïîëó÷èòü ïðè ýòîì èõ îðèãèíàëüíûå SteamID
;ÏÐÈÌ:Äàííàÿ îïöèÿ äåéñòâóåò òîëüêî íà ñåðâåðàõ STEAM3.
;              Äëÿ ñåðâåðîâ STEAM2 èñïîëüçóéòå ñòàðóþ îïöèþ AcceptSteamClients â ñåêöèè STEAM2 àâòîðèçàöèè(Îíà íå îòëè÷àåò
;              Ëèöåíçèîííûå Ñòèìû îò âçëîìàííûõ).

AcceptLegitSteamClients = True

#======================================================================================================================================================

; EN:
; Allow Valve's CRACKED STEAM(Unlicensed) clients  to join your server
; and get their officia unique SteamID's
;NOTE:This option is only applicable for STEAM3 servers

; RU:
; Ðàçðåøèòü âõîä  êëèåíòîâ ñî âçëîìàííûì Ñòèìîì(Áåç ëèöåíçèè) íà âàø ñåðâàê è ïîëó÷èòü ïðè ýòîì èõ îðèãèíàëüíûå SteamID
;ÏÐÈÌ:Äàííàÿ îïöèÿ äåéñòâóåò òîëüêî íà ñåðâåðàõ STEAM3.

AcceptCrackedSteamClients = True

#======================================================================================================================================================

; EN:
; Allow clients with L4D2 Loader[Stryder] emulator to join your server.Please not that this emulator doesnt send ANY unique information about the client
; and thus ID will be generated by client's IP address.

; RU:
; Ðàçðåøèòü âõîä êëèåíòîâ ñ ýìóëåì L4D2 Loader îò Stryder íà âàø ñåðâàê. Áóäüòå âíèìàòåëüíû - äàííûé ýìóëÿòîð íå ïðèñûëàåò ñåðâåðó íèêàêîé óíèêàëüíîé èíôîðìàöèè î
; êëèåíòå è ïîýòîìó äëÿ ýòîãî êëèåíòà ID áóäåò ãåíåðèðîâàòüñÿ èç åãî IP àäðåñà.

AcceptStrydersL4D2Loader = true

#======================================================================================================================================================



######################################################################################################################################################
################################                       SECTION C:  UNKNOWN/UNSUPPORTED CLIENTS                           #############################
################################                  ÑÅÊÖÈß 3:  ÍÅÈÇÂÅÑÒÍÛÅ È/ÈËÈ ÍÅÏÎÄÄÅÐÆÈÂÀÅÌÛÅ ÊËÈÅÍÒÛ                  #############################
######################################################################################################################################################


; EN:
; Allow clients who's using unknown emulation libraries to join your server and get IP bounded SteamID's.

; RU:
; Ðàçðåøèòü êëèåíòàì ñ íåèçâåñòíûì äî ñåëå êëèåíòñêèì ýìóëåì çàõîäèòü íà âàø ñåðâåð. Èì áóäåò âûäåëåí SteamID ñãåíåðèðîâàííûé èç èõ IP àäðåñà.

AcceptUnknownClients = False

#======================================================================================================================================================

; EN:
; Allow clients who's using unknown emulation libraries(which try to simulate Legit clients like OLD RevEmu's) to join your server and get IP bounded SteamID's.

; RU:
; Ðàçðåøèòü êëèåíòàì ñ íåèçâåñòíûì äî ñåëå êëèåíòñêèì ýìóëåì ïûòàþùèìñÿ ñèìóëèðîâàòü Steam êëèíåòîâ(êàê ñòàðûå RevEmu(îäíè èç ïåðâûõ)) çàõîäèòü íà âàø ñåðâåð. Èì áóäåò âûäåëåí SteamID ñãåíåðèðîâàííûé èç èõ IP àäðåñà.

AcceptUnknownLegitSimulatingClients = true

#======================================================================================================================================================

; EN:
; Allow clients who's using unknown emulation libraries(which try to simulate NonSteam clients) to join your server and get IP bounded SteamID's.

; RU:
; Ðàçðåøèòü êëèåíòàì ñ íåèçâåñòíûì äî ñåëå êëèåíòñêèì ýìóëåì ïûòàþùèìñÿ ñèìóëèðîâàòü äðóãèå ïèðàòêè çàõîäèòü íà âàø ñåðâåð. Èì áóäåò âûäåëåí SteamID ñãåíåðèðîâàííûé èç èõ IP àäðåñà.

AcceptUnknownNonSteamSimulatingClients = False



######################################################################################################################################################
##################################################            Additional authorization options        ################################################
##################################################            Äîïîëíèòåëüíûå îïöèè ÿâòîðèçàöèè        ################################################
######################################################################################################################################################

; EN:
; DEPRECATED: Will modify ID governing in such a way that every single client will get the same ID then playing with SteamEmu or HookEmu. If other emulator is used by the client
;                                  this option will not be applicable for him.
;                                  Use it only on STEAM2(Source) servers.
; RU:
; ÓÑÒÀÐÅÂØÅÅ: eSTEAMATION áóäåò èñïîëüçîâàòü ñïåö àëãîðèòì äëÿ ñâåäåíèÿ ID ýìóëåé SteamEmu è HookEmu ê åäèíîìó ID.
;                                   Åñëè êëèåíò èñïîëüçóåò äðóãîé ýìóëü ýòà îïöèÿ áóäåò íåàêòèâíà.  
;                                  Èñïîëüçîâàòü òîëüêî íà ñåðâåðàõ STEAM2(Source).

EnforceSteamEmuCompatIDMode = True

#======================================================================================================================================================

; EN:
; If you are an old user of eSTEAMATiON 1.7(Latest Linux version) on your STEAM2 server and have quite big DBs of pirate SteamID's in steamid_bans/admin-by-steamid/stats-by-steamid
; then you may wish to make eSTEAMATiON 2.0 assign SteamID's the same way to your clients(Native eST 2.0 AUTH will assign different Steam ID's.
; This option only takes place if EnforceSteamEmuCompatIDMode was turned-on on eST 1.7 server and still turned-on on eSTEAMATiON 2.0 server.
; Without EnforceSteamEmuCompatIDMode both systems provide identical Steam ID's.
; For full compatability then enabled RevEmu 1-St Gen clients are become affected too(Native eSTEAMATiON 2.0 AUTH's EnforceSteamEmuCompatIDMode doesn't
; affect RevEmu 1-St Gen any longer).
; NOTE: If SteamEmuCompatIDModeEnable18EmuOver17AuthMechanismUpdates option is enabled then this option will be automatically turned on regardless of the setting here.

; RU:
; Åñëè âû ñòàðûé ïîëüçîâàòåëü ïðîåêòà eSTEAMATiON è èñïîëüçóåòå êëàññè÷åñêóþ âåðñèþ 1.7(Ïîñëåäíÿÿ ïîä Linux) òî âû ìîæåòå ëåãêî ïåðåéòè íà âåðñèþ íîâîãî ïîêîëåíèÿ 2.X 
; èñïîëüçóÿ äàííóþ îïöèþ. Ïðè âêëþ÷åíèè äàííîé îïöèè eSTEAMATiON 2.X áóäåò âûäàâàòü êëèåíòàì SteamEmu,HookEmu à òàê-æå RevEmu 1St Gen òå-æå
; SteamID ÷òî âûäàâàëèñü èì âåðñèåé ýìóëÿòîðà 1.7. Ýòà îïöèÿ çàäåéñòâóåòñÿ òîëüêî ïðè âêëþ÷¸ííîì EnforceSteamEmuCompatIDMode òàê êàê åñëè îí áûë
; âûêëþ÷åí íà ñåðâåðå ñ eSTEAMATiON 1.7 è îñòàëñÿ âûêëþ÷åí â eSTEAMATiON 2.X SteamID ìåæäó íèìè áóäóò ñîâïàäàòü.
; Ïðè âêëþ÷åíèè äàííîé îïöèè EnforceSteamEmuCompatIDMode íà÷èíàåò âëèÿòü è íà êëèåíòîâ RevEmu 1St Gen äëÿ ïîëíîé ñîâìåñòèìîñòè ñî ñõåìîé
; èñïîëüçóåìîé â eSTEAMATiON 1.7 â îòëè÷èå îò ÷èñòîé ñõåìû eSTEAMATiON 2.X ãäå EnforceSteamEmuCompatIDMode áîëåå íå âëèÿåò íà êëèåíòîâ RevEmu 1St Gen.
; ÏÐÈÌ: Åñëè âêëþ÷åíà îïöèÿ SteamEmuCompatIDModeEnable18EmuOver17AuthMechanismUpdates , òî äàííàÿ îïöèÿ àâòîìàòè÷åñêè âêëþ÷èòñÿ íåçàâèñèìî îò íàñòðîéêè óêàçàííîé çäåñü.
 
SteamEmuCompatIDModeBackward17EmuVersionCompatability = False

#======================================================================================================================================================

; EN:
; If you are an old user of eSTEAMATiON 1.8(Latest Windows Version) on your STEAM2 server and have quite big DBs of pirate SteamID's in steamid_bans/admin-by-steamid/stats-by-steamid
; then you may wish to make eSTEAMATiON 2.0 assign SteamID's the same way to your clients(Native eST 2.0 AUTH will assign different Steam ID's.
; This option only takes place if EnforceSteamEmuCompatIDMode was turned-on on eST 1.8 server and still turned-on on eSTEAMATiON 2.0 server.
; Without EnforceSteamEmuCompatIDMode both systems provide identical Steam ID's.
; For full compatability then enabled RevEmu 1-St Gen clients are become affected too(Native eSTEAMATiON 2.0 AUTH's EnforceSteamEmuCompatIDMode doesn't
; affect RevEmu 1-St Gen any longer).
; This option automatically enables the SteamEmuCompatIDModeBackward17EmuVersionCompatability option and then adds one additional modification which
; added btw 1.7 and 1.8 AUTH algorithms back then.

; RU:
; Åñëè âû ñòàðûé ïîëüçîâàòåëü ïðîåêòà eSTEAMATiON è èñïîëüçóåòå êëàññè÷åñêóþ âåðñèþ 1.8(Ïîñëåäíÿÿ ïîä Windows) òî âû ìîæåòå ëåãêî ïåðåéòè íà âåðñèþ íîâîãî ïîêîëåíèÿ 2.X 
; èñïîëüçóÿ äàííóþ îïöèþ. Ïðè âêëþ÷åíèè äàííîé îïöèè eSTEAMATiON 2.X áóäåò âûäàâàòü êëèåíòàì SteamEmu,HookEmu à òàê-æå RevEmu 1St Gen òå-æå
; SteamID ÷òî âûäàâàëèñü èì âåðñèåé ýìóëÿòîðà 1.8. Ýòà îïöèÿ çàäåéñòâóåòñÿ òîëüêî ïðè âêëþ÷¸ííîì EnforceSteamEmuCompatIDMode òàê êàê åñëè îí áûë
; âûêëþ÷åí íà ñåðâåðå ñ eSTEAMATiON 1.8 è îñòàëñÿ âûêëþ÷åí â eSTEAMATiON 2.X SteamID ìåæäó íèìè áóäóò ñîâïàäàòü.
; Ïðè âêëþ÷åíèè äàííîé îïöèè EnforceSteamEmuCompatIDMode íà÷èíàåò âëèÿòü è íà êëèåíòîâ RevEmu 1St Gen äëÿ ïîëíîé ñîâìåñòèìîñòè ñî ñõåìîé
; èñïîëüçóåìîé â eSTEAMATiON 1.8 â îòëè÷èå îò ÷èñòîé ñõåìû eSTEAMATiON 2.X ãäå EnforceSteamEmuCompatIDMode áîëåå íå âëèÿåò íà êëèåíòîâ RevEmu 1St Gen.
; Ýòà îïöèÿ àâòîìàòè÷åñêè âêëþ÷àåò òàê-æå îïöèþ SteamEmuCompatIDModeBackward17EmuVersionCompatability è äåëàåò ïîâåðõ íå¸ îäíî èçìåíåíèå êîòîðîå
; áûëî äîáàâëåíî ìåæäó âåðñèÿìè 1.7 è 1.8 â áûëûå äíè.
 
SteamEmuCompatIDModeEnable18EmuOver17AuthMechanismUpdates = False

#======================================================================================================================================================

; EN:
; Enforce Non-Steam clients which doesn't support Unique-SteamID's at all to get their ID geenrated from connection time(server's time is used).
; Note: If set to False those clients will get their Unique ID's assigned vy IP address(the default - can pose a problem for clients siting behind NAT
; firewall/router).

; RU:
; Ïðèíóäèòåëüíî âûäàâàòü êëèåíòàì Non-Steam ,SteamID ñãåíåðèðîâàííûå èç âðåìåíè èõ âõîäà íà ñåðâåð(Ïî âðåìåíè ñåðâåðà).
; Åñëè óñòàíîâëåíî â False òî ýòè êëèåíòû áóäóò ïîëó÷àòü Steam ID èç ñîáñòâåííîãî IP àäðåñà(Ïî óìîë÷àíèþ - ìîæåò áûòü ïðîáëåìîé äëÿ ãðóïïû êëèåíòîâ
; ñèäÿùèõ çà NAT ìàðøðóòèçàòîðîì).

ForceTimeDerivedIDsForIPIDOnlyClients = False

#======================================================================================================================================================
; EN:
; Enforce Legit Steam /Cracked Steam clients to authorize via eSTEAMATiON and get IP bounded ID's.
; Note: If set to False those clients will get their Valve assigned Unique ID's 

; RU:
; Ïðèíóäèòåëüíî âûäàâàòü ëèöåíçèîíùèêàì è êëèåíòàì ñ ëîìàííûì Steam-îì SteamID ñãåíåðèðîâàííûå èç èõ IP àäðåñà.
; Ïðè ýòîì ïîäêëþ÷åíèå ê àâòîðèçàöèîííûì ñåðâåðàì Valve âûïîëíÿòüñÿ íå áóäåò.
; Åñëè óñòàíîâëåíî â False òî ýòè êëèåíòû áóäóò ïîëó÷àòü èõ ID ñ àâòîðèçàöèîííûõ ñåðâåðîâ Valve.

ForceIPDerivedIDsForLegitClients = False

#======================================================================================================================================================

; EN:
; Enforce all Non-Steam clients to get IP bounded ID's regardless of emulator type
; Note: If set to False each Non-Steam client with supported emulator will get his Unique SteamID.

; RU:
; Ïðèíóäèòåëüíî âûäàâàòü ïèðàòêàì ñ ïîääåðæèâàåìûìè ýìóëÿìè SteamID ñãåíåðèðîâàííûå èç èõ IP àäðåñà.
; Åñëè óñòàíîâëåíî â False òî ýòè êëèåíòû áóäóò ïîëó÷àòü ñâîè óíèêàëüíûå SteamID(åñëè êëèåíòñêèé ýìóëü ïîääåðæèâàåòñÿ eSTEAMATION)

ForceIPDerivedIDsForAllNonLegitClients = False


#######################################################################################################################################################
######################################################### Special logging configuration ###############################################################
#########################################################     Íàñòðîéêè ëîãèðîâàíèÿ     ###############################################################
#######################################################################################################################################################

; EN:
; If set to True then during connection initialization process of client type of his emu will be printed
; to server's console and logged to server's log.
; NOTE: HL1-AMD64 eSTEAMATiON will only out this info to console(log writing will not be performed)

; RU:
; Åñëè ýòà îïöèÿ âêëþ÷åíà òî ïðè ïîäêëþ÷åíèè êëèåíòà åãî òèï(Steam èëè Ïèðàòêà+Íàçâàíèå å¸ ýìóëÿ) áóäåò çàïèñûâàòüñÿ â ñåðâåðíûå ëîã è êîíñîëü.
; ÏÐÈÌÅ×ÀÍÈÅ : eSTEAMATiON äëÿ HL1-AMD64 áóäåò âûâîäèòü ýòó èíôó íà êîíñîëü áåç ëîãèðîâàíèÿ(ñëèøêîì ñòàðûé äâèã - ëîãèðîâàíèå áûëî ïî òåõíîëîãèè
; äâèæêà Quake à íå ïî áèáëèîòåêå tier0 îò Valve êîòîðàÿ ïðèøëà êàê ÷àñòü Steam).

LogClientTypeOnConnect = True

#======================================================================================================================================================

; EN:
; If enabled EVERY client which dropped by security policy will be logged in server log and console with special eSTEAMATiON Security NOTICE.
; You as administrator will be able to determine and always know that is dropped client type.

; RU:
; Åñëè ýòà îïöèÿ âêëþ÷åíà òî ëþáîé âûáðîøåííûé ïîëèòèêîé áåçîïàñòíîñòè êëèåíò áóäåò ëîãèðîâàòüñÿ ïîä ñòðîêîé eSTEAMATiON Security NOTICE â êîíñîëè
; è ëîãå ñåðâåðà. Âû êàê àäìèíèñòðàòîð âñåãäà ñìîæåòå çíàòü êàêîé òèï êëèåíòà áûë èñïîëüçîâàí âûáðîøåííûì êëèåíòîì.

LogRejectedClientTypeOnConnect = True

#======================================================================================================================================================

; EN:
; If set to True then during connection initialization process of client special extended information for STAT systems will be printed to server's
; console and logged to server's log. This information will include client's SteamID, IP address and client emulator type.
; NOTE: This option only takes effect on STEAM2 servers(eST-STEAM2).

; RU:
; Åñëè ýòà îïöèÿ âêëþ÷åíà òî ïðè ïîäêëþ÷åíèè êëèåíòà â ñåðâåðíûå ëîã è êîíñîëü áóäåò çàïèñûâàòüñÿ ñïåö èíôîðìàöèÿ äëÿ ñèñòåì ïîäñ÷¸òà ñòàòèñòèêè.
; Èíôîðìàöèÿ áóäåò âêëþ÷àòü SteamID êëèåíòà,åãî IP àäðåñ è òèï åãî ýìóëÿòîðà.
; ÏÐÈÌ: Äàííàÿ îïöèÿ äåéñòâóåò òîëüêî íà ñåðâåðàõ STEAM2(eST-STEAM2).

LogSTATSSpecial = False

#======================================================================================================================================================

; EN:
; If set to True then during connection initialization process of client which is restricter by security policy special extended information for STAT 
; systems will be printed to server's console and logged to server's log. This information will include client's SteamID, IP address and client 
; emulator type.
; NOTE: This option only takes effect on STEAM2 servers(eST-STEAM2).

; RU:
; Åñëè ýòà îïöèÿ âêëþ÷åíà òî ïðè ïîäêëþ÷åíèè êëèåíòà çàïðåù¸ííîãî ïîëèòèêîé áåçîïàñòíîñòè â ñåðâåðíûå ëîã è êîíñîëü áóäåò çàïèñûâàòüñÿ ñïåö èíôîðìàöèÿ
; äëÿ ñèñòåì ïîäñ÷¸òà ñòàòèñòèêè. Èíôîðìàöèÿ áóäåò âêëþ÷àòü SteamID êëèåíòà,åãî IP àäðåñ è òèï åãî ýìóëÿòîðà.
; ÏÐÈÌ: Äàííàÿ îïöèÿ äåéñòâóåò òîëüêî íà ñåðâåðàõ STEAM2(eST-STEAM2).

LogSTATSRejectedSpecial = False

#======================================================================================================================================================

; EN
; If enabled will use both Log and Msg functions from Tier0 for logging.
; It is enabled by default now.
; On some servers the console will have aech line once in console - thats fine
; Other servers will output each line twice in console - if thats your case disbale this option.

; RU
; Åñëè âêëþ÷åíà áóäåò èñïîëüçîâàòü îáå ôóíêöèè(Msg è Log) èç Tier0 äëÿ ëîãèðîâàíèÿ.
; Òåïåðü äàííàÿ îïöèÿ ïî óìîë÷àíèþ âêëþ÷åíà.
; Íà íåêîòîðûõ ñåðâåðàõ êàæäàÿ ñòðîêà áóäåò ïîÿâëÿòüñÿ â êîíñîëè îäèí ðàç - ýòî íîðìàëüíî
; Íà íåêîòîðûõ ñåðâåðàõ êàæäàÿ ñòðîêà áóäåò ïîÿâëÿòüñÿ â êîíñîëè äâàæäû - â òàêîì ñëó÷àå îòêëþ÷èòå ýòó îïöèþ.

LogUsingMsgInAdditionToLogFn = True




#######################################################################################################################################################
####################################################     Clients REJECT mode configuration       ######################################################
####################################################       Íàñòðîéêè âûêèäûâàíèÿ ÊËÈÅÍÒÎÂ        ######################################################
#######################################################################################################################################################

; EN:
; If set to true server will drop restricted clients in late state of AUTH process. This drop method cannot be verifyed by SETTI autoscanners yet.
; You can drop all clients(and even their own scanner) form the server via policy and theyll consider the server as FFA(Free For All).
; NOTE: This option will be automatically enabled regadless of the setting here if EnableCustomPolicyClientRejectMessages option is enabled.

; RU:
; Åñëè óñòàíîâëåíî â True òî ñåðâåð áóäåò âûêèäûâàòü çàïðåù¸ííûõ êëèåíòîâ íà ïîçäíåì ýòàïå âàëèäàöèè. Ýòîò ìåòîä íå ìîæåò áûòü ïîêà âû÷èñëåí
; àâòîñêàíåðàìè ñåðâåðîâ SETTI è äàæå åñëè âû çàáëî÷èòå íà õåð âñåõ êëèåíòîâ(âêëþ÷àÿ èõ æå ñêàíåð) îíè áóäóò ñ÷èòàòü ñåðâåð ïîëíîñòüþ âçëîìàííûì
; ñ äîñòóïîì äëÿ âñåõ. 
; ÏÐÈÌ: Äàííàÿ îïöèÿ áóäåò àâòîìàòè÷åñêè âêëþ÷åíà âíå çàâèñìîñòè îò äàííîé íàñòðîéêè åñëè âêëþ÷åíà îïöèÿ EnableCustomPolicyClientRejectMessages.

ForceClientsRejectAfterInitialValidation = True

#======================================================================================================================================================

; EN:
; If set to true server will drop restricted clients with custom message in late state of AUTH process.
; eSTEAMATiON has a base of simple yet informative messages by default in its own code.
; To configure your own messages create/edit cfg/rej-msgs.conf (NiX) or cfg\rej-msgs.cfg(Win)  configuration file manually
; NOTE: This option automatically enables ForceClientsRejectAfterInitialValidation even if disabled explicitly
;

; RU:
; Åñëè óñòàíîâëåíî â True òî ñåðâåð áóäåò âûêèäûâàòü çàïðåù¸ííûõ êëèåíòîâ íà ïîçäíåì ýòàïå âàëèäàöèè ñî ñïåöñîîáùåíèåì óêàçàííûì àäìèíèñòðàöèåé.
; eSTEAMATiON èìååò ïî óìîë÷àíèþ áàçó íåáîëüøèõ íî èíôîðìàòèâíûõ ñîîáùåíèé â ñâî¸ì êîäå.
; Äëÿ íàñòðîéêè ñîáñòâåííûõ ñîîáùåíèé ñîçäàéòå/ïîäðåäàêòèðóéòå ôàéë cfg/rej-msgs.conf (Íèêñû) or cfg\rej-msgs.cfg(Âèíäà)
; ÏÐÈÌ: Ýòà îïöèÿ àâòîìàòè÷åñêè âêëþ÷àåò îïöèþ ForceClientsRejectAfterInitialValidation äàæå åñëè òà áûëà âûêëþ÷åíà ÷åðåç êîíôèã.
EnableCustomPolicyClientRejectMessages = False




#######################################################################################################################################################
####################################################    eSTEAMATiON extensions configuration     ######################################################
####################################################      Íàñòðîéêè ðàñøèðåíèé eSTEAMATiON       ######################################################
#######################################################################################################################################################

; EN:
; If set Coordinator Control extension will be turned on adding support for handling Item's request from special Non-Steam clients in Team Fortress 2.
; Note: This extension enables the prerequecity to handle Item related requests. To fully enable LoadOut items you must install Items DB on your
; server(See STAGE-8 of installation manual for details).

; RU:
; Åñëè äàííàÿ îïöèÿ âêëþ÷åíà òî áóäåò âêëþ÷åíî ðàñøèðåíèå Coordinator Control ïðåäîñòàâëÿþùåå âîçìîæíîñòü îáðàáîòêè ñîäåðæèìîãî ðþêçàêà è ýêèïèðïâêè
; íà ñåðâåðàõ Team Fortress 2.
; Ïðèì: Äàííîå ðàñøèðåíèå îòâå÷àåò çà âíóòðåííþþ ïîäñèñòåìó òðåáóåìóþ äëÿ ïîääåðêè ýêèïèðîâêè. Äëÿ ïîëíîãî âêëþ÷åíèÿ ýêèïèðîâêè òðåáóåòñÿ óñòàíîâèòü
; ÁÄ ýêèïèðîâêè(ñ.ì 8-îé Ýòàï â èíñòðóêöèè ïî óñòàíîâêå).
EnableLoadOutItemsSupportExtension = true

#======================================================================================================================================================

; EN:
; If set will enable Callback Control extension allowing administrator to run their servers with original(unpatched) engine modules.
; Note: Only few STEAM3 servers are supported by this extension.

; RU:
; Åñëè äàííàÿ îïöèÿ âêëþ÷åíà áóäåò àêòèâèðîâàíî ðàñøèðåíèå Callback Control ïîçâîëÿþùåå àäìèíèñòðàòîðàì èñïîëüçîâàòü ñâîè ñåðâåðà ñ îðèãèíàëüíûì
; (íå ïà÷åííûì) äâèæêîì.
; Ïðèì: Òîëüêî íåêîòîðûå ñåðâåðà STEAM3 ïîääåðæèâàþòñÿ äàííûì ðàñøèðåíèåì.
EnableCallbackControlExtension = true



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qANTONq
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#1438 Сообщение 24.05.2010, 21:17

Народ у меня возникла вот такая проблема с TF2!
Сервер поставил, работает он отлично, но есть одно но...
Играки невидят у друг друга оружия!! А кто конектится с лицки невидят оружия даже у себя(
В чом я сделал косяк?
eST-ставил по инструкции!
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bugme666
Эксперты no-Steam
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#1439 Сообщение 24.05.2010, 21:31

qANTONq
http://forum.csmania.ru/viewtopic.php?p=437319#p437319

это не твой косяк. такая проблема сейчас у всех.

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qANTONq
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#1440 Сообщение 24.05.2010, 21:38

bugme писал(а):qANTONq
http://forum.csmania.ru/viewtopic.php?p=437319#p437319

это не твой косяк. такая проблема сейчас у всех.
Спасибо за оперативный ответ!!
Щас попробую REV-Emu поставить!!
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