Обсуждаем все, что относится к выделенным серверам *NIX (Unix, Linux) и Windows
-
endreu
- Лейтенант

- Сообщения: 128
- Зарегистрирован: 06.11.2007
- Откуда: Riga, Latvia
#1577
Сообщение
26.06.2010, 13:17
GoDtm666 писал(а):endreu писал(а):у меня походу всех пираток на css(1.0.0.40) выкидывает с steam validation reject c callback на true. У кого-то ещё есть проблемы?
Сам пока проверить немогу, нету клиента пиратского
Сначало Steam выруби[/quote]
какой стим? если это dedicated server на win 2008 R1 на специальной серверной машине
Grizli777
конфиг такой-же, но tf2 сервак крашится всё равно %-)
хотя кому не лень то попробуйте зайти с пиратки на tf2.lv:27016
-
FrozDark
- Нович0к

- Сообщения: 26
- Зарегистрирован: 29.01.2010
#1578
Сообщение
26.06.2010, 13:46
Вышло ещё одно обновление для Counter-Strike:Source
Обновление для Cracked Steam на скачку CS:Source
Ссылка
-
leporel
- Сержант

- Сообщения: 40
- Зарегистрирован: 20.08.2008
#1579
Сообщение
26.06.2010, 13:47
UP
И ещё стимид STEAM_0:0:0 ставиться для клиента (пробую со SteamUP заходить), как исправить?
ЗЫ лицензии тоже STEAM_0:0:0 выдает
А с revEmu вак работает кто знает?
-
Grizli777
- Капитан

- Сообщения: 465
- Зарегистрирован: 22.06.2010
- Откуда: World Wide Web
#1580
Сообщение
26.06.2010, 14:40
endreu - попробуй обнови MetaMod и SourceMod. У меня работает с новыми.
Вы что думаете, я за вас буду свою работу делать?
-
reas0n
- Сержант

- Сообщения: 34
- Зарегистрирован: 24.06.2010
#1581
Сообщение
26.06.2010, 15:09
а как можно проверить работает esteamation или нет? (Способ попробуй с пиратку зайти не предлагать))
-
VoidLess
- Нович0к

- Сообщения: 23
- Зарегистрирован: 09.11.2009
#1582
Сообщение
26.06.2010, 15:22
Запрети в конфиге стим и зайди со стима
-
endreu
- Лейтенант

- Сообщения: 128
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- Откуда: Riga, Latvia
#1583
Сообщение
26.06.2010, 17:18
короче так, теперь после этого обновления на тф2(4248) стал всех пиратов выкидывать с STEAM validation rejected o_O

уже всё перепробовал... а толку 0
vityan666
примерно когда станет доступен для простых смертных Trunk ?
-
__A
- Капитан

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#1584
Сообщение
26.06.2010, 18:02
всем здрасьте :)
у меня трабл с этой новой ксс, нефига не пойму все делал по инструкции, безтолку...
использовал eSTEAMATiON 2.0 Release Candidate 4 - ViTYAN, версия серва 40 (4248)
engine.dll не патчится, кто-то писал что можно не патчить, а вкл EnableCallbackControlExtension = true толку 0, при коннекте с пиратки пишет steam validation reject, стем естественно выключен...
мой конфиг:

ServerNeedsSTEAM2AuthenticationSubsystem = False
ServerNeedsExtendedSTEAM2AuthenticationSubsystem = False
ServerSteamUniverseUsed = Public
AcceptSteamEmuClients = True
AcceptLegacySteamEmuClients = False
AcceptHookEmuClients = True
AcceptAVSEMUClients = False
AcceptRevEmuClients = False
AcceptSteamClients = True
AcceptHL1WONClients = True
AccepteSTEAMATiONSemiSteamClients = True
ForceMinimumeSTEAMATiONSemiSteamVersionOnClient = True
MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce = 1.6
AccepteSTEAMATiONHL1WONClients = True;
AcceptSettiServerScanner = True
AcceptRevEmu2NDGenerationClients = True
AcceptRevEmu3RDGenerationClients = True
AcceptRevEmu4THGenerationClients = True
AcceptRevCrewSteamClient2009Clients = True
AcceptRevCrewSteamClient2009_2NDGenerationClients = True
AcceptRevEmuSteamUpClients = True
AcceptSteamUpAndAVSMPClients = True
AcceptLegitSteamClients = True
AcceptCrackedSteamClients = True
AcceptStrydersL4D2Loader = False
AcceptUnknownClients = False
AcceptUnknownLegitSimulatingClients = False
AcceptUnknownNonSteamSimulatingClients = False
AcceptUnknownTokenLessClients = False
EnforceSteamEmuCompatIDMode = True
SteamEmuCompatIDModeBackward17EmuVersionCompatability = False
SteamEmuCompatIDModeEnable18EmuOver17AuthMechanismUpdates = False
ForceTimeDerivedIDsForIPIDOnlyClients = False
ForceIPDerivedIDsForLegitClients = False
ForceIPDerivedIDsForAllNonLegitClients = False
SpecialActionForFailedSteamClients = ClassicDrop
LogClientTypeOnConnect = True
LogRejectedClientTypeOnConnect = True
LogSTATSRejectedSpecial = False
LogUsingMsgInAdditionToLogFn = True
EnableDebugLoggingExtension = False
InitSysEnableDebugLoggingExtension = False
ForceClientsRejectAfterInitialValidation = True
EnableCustomPolicyClientRejectMessages = False
CustomPolicyConfigMaxLineLength = 8192
CustomPolicyMinimalCallbackTextLength = 128
CustomPolicyMaximalCallbackTextLength = 8192
EnableLoadOutItemsSupportExtension = true
EnableCallbackControlExtension = true
EnableMinimalCertificatePatchExtension = False
InitSysEnableRuntimeSeparationExtension = True
я уже что только не пробовал, что тут писали... %-)
кто-нибудь что то подскажет?
Последний раз редактировалось
__A 26.06.2010, 18:05, всего редактировалось 1 раз.
-
pinkpiton2
- Майор

- Сообщения: 724
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#1585
Сообщение
26.06.2010, 18:04
BearDED писал(а):всем здрасьте :)
у меня трабл с этой новой ксс, нефига не пойму все делал по инструкции, безтолку...
использовал eSTEAMATiON 2.0 Release Candidate 4 - ViTYAN
engine.dll не патчится, кто-то писал что можно не патчить, а вкл EnableCallbackControlExtension = true толку 0, при коннекте с пиратки пишет steam validation reject, стем естественно выключен...
мой конфиг:

ServerNeedsSTEAM2AuthenticationSubsystem = False
ServerNeedsExtendedSTEAM2AuthenticationSubsystem = False
ServerSteamUniverseUsed = Public
AcceptSteamEmuClients = True
AcceptLegacySteamEmuClients = False
AcceptHookEmuClients = True
AcceptAVSEMUClients = False
AcceptRevEmuClients = False
AcceptSteamClients = True
AcceptHL1WONClients = True
AccepteSTEAMATiONSemiSteamClients = True
ForceMinimumeSTEAMATiONSemiSteamVersionOnClient = True
MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce = 1.6
AccepteSTEAMATiONHL1WONClients = True;
AcceptSettiServerScanner = True
AcceptRevEmu2NDGenerationClients = True
AcceptRevEmu3RDGenerationClients = True
AcceptRevEmu4THGenerationClients = True
AcceptRevCrewSteamClient2009Clients = True
AcceptRevCrewSteamClient2009_2NDGenerationClients = True
AcceptRevEmuSteamUpClients = True
AcceptSteamUpAndAVSMPClients = True
AcceptLegitSteamClients = True
AcceptCrackedSteamClients = True
AcceptStrydersL4D2Loader = False
AcceptUnknownClients = False
AcceptUnknownLegitSimulatingClients = False
AcceptUnknownNonSteamSimulatingClients = False
AcceptUnknownTokenLessClients = False
EnforceSteamEmuCompatIDMode = True
SteamEmuCompatIDModeBackward17EmuVersionCompatability = False
SteamEmuCompatIDModeEnable18EmuOver17AuthMechanismUpdates = False
ForceTimeDerivedIDsForIPIDOnlyClients = False
ForceIPDerivedIDsForLegitClients = False
ForceIPDerivedIDsForAllNonLegitClients = False
SpecialActionForFailedSteamClients = ClassicDrop
LogClientTypeOnConnect = True
LogRejectedClientTypeOnConnect = True
LogSTATSRejectedSpecial = False
LogUsingMsgInAdditionToLogFn = True
EnableDebugLoggingExtension = False
InitSysEnableDebugLoggingExtension = False
ForceClientsRejectAfterInitialValidation = True
EnableCustomPolicyClientRejectMessages = False
CustomPolicyConfigMaxLineLength = 8192
CustomPolicyMinimalCallbackTextLength = 128
CustomPolicyMaximalCallbackTextLength = 8192
EnableLoadOutItemsSupportExtension = true
EnableCallbackControlExtension = true
EnableMinimalCertificatePatchExtension = False
InitSysEnableRuntimeSeparationExtension = True
я уже что только не пробовал, что тут писали... %-)
кто-нибудь что то подскажет?
лог запуска сервера и захода клиента хде ???
чтение инструкции - 5$/строка
.
чтение инструкции с выражением - 25$/строка
.
чтение инструкции с пошаговым выполнением - прямо пропорционально тупости заказчика, но не менее 500$
.
-
__A
- Капитан

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#1586
Сообщение
26.06.2010, 18:13
pinkpiton2 писал(а):BearDED писал(а):всем здрасьте :)
у меня трабл с этой новой ксс, нефига не пойму все делал по инструкции, безтолку...
использовал eSTEAMATiON 2.0 Release Candidate 4 - ViTYAN
engine.dll не патчится, кто-то писал что можно не патчить, а вкл EnableCallbackControlExtension = true толку 0, при коннекте с пиратки пишет steam validation reject, стем естественно выключен...
мой конфиг:

ServerNeedsSTEAM2AuthenticationSubsystem = False
ServerNeedsExtendedSTEAM2AuthenticationSubsystem = False
ServerSteamUniverseUsed = Public
AcceptSteamEmuClients = True
AcceptLegacySteamEmuClients = False
AcceptHookEmuClients = True
AcceptAVSEMUClients = False
AcceptRevEmuClients = False
AcceptSteamClients = True
AcceptHL1WONClients = True
AccepteSTEAMATiONSemiSteamClients = True
ForceMinimumeSTEAMATiONSemiSteamVersionOnClient = True
MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce = 1.6
AccepteSTEAMATiONHL1WONClients = True;
AcceptSettiServerScanner = True
AcceptRevEmu2NDGenerationClients = True
AcceptRevEmu3RDGenerationClients = True
AcceptRevEmu4THGenerationClients = True
AcceptRevCrewSteamClient2009Clients = True
AcceptRevCrewSteamClient2009_2NDGenerationClients = True
AcceptRevEmuSteamUpClients = True
AcceptSteamUpAndAVSMPClients = True
AcceptLegitSteamClients = True
AcceptCrackedSteamClients = True
AcceptStrydersL4D2Loader = False
AcceptUnknownClients = False
AcceptUnknownLegitSimulatingClients = False
AcceptUnknownNonSteamSimulatingClients = False
AcceptUnknownTokenLessClients = False
EnforceSteamEmuCompatIDMode = True
SteamEmuCompatIDModeBackward17EmuVersionCompatability = False
SteamEmuCompatIDModeEnable18EmuOver17AuthMechanismUpdates = False
ForceTimeDerivedIDsForIPIDOnlyClients = False
ForceIPDerivedIDsForLegitClients = False
ForceIPDerivedIDsForAllNonLegitClients = False
SpecialActionForFailedSteamClients = ClassicDrop
LogClientTypeOnConnect = True
LogRejectedClientTypeOnConnect = True
LogSTATSRejectedSpecial = False
LogUsingMsgInAdditionToLogFn = True
EnableDebugLoggingExtension = False
InitSysEnableDebugLoggingExtension = False
ForceClientsRejectAfterInitialValidation = True
EnableCustomPolicyClientRejectMessages = False
CustomPolicyConfigMaxLineLength = 8192
CustomPolicyMinimalCallbackTextLength = 128
CustomPolicyMaximalCallbackTextLength = 8192
EnableLoadOutItemsSupportExtension = true
EnableCallbackControlExtension = true
EnableMinimalCertificatePatchExtension = False
InitSysEnableRuntimeSeparationExtension = True
я уже что только не пробовал, что тут писали... %-)
кто-нибудь что то подскажет?
лог запуска сервера и захода клиента хде ???
вот:

L 06/26/2010 - 18:09:28: Log file started (file "logs\L0626001.log") (game "E:\CSS_v40\orangebox\cstrike") (version "4248")
L 06/26/2010 - 18:09:28: Loading map "de_dust2"
L 06/26/2010 - 18:09:28: server cvars start
L 06/26/2010 - 18:09:28: "mp_teamplay" = "0"
L 06/26/2010 - 18:09:28: "mp_falldamage" = "0"
L 06/26/2010 - 18:09:28: "mp_weaponstay" = "0"
L 06/26/2010 - 18:09:28: "mp_forcerespawn" = "1"
L 06/26/2010 - 18:09:28: "mp_footsteps" = "1"
L 06/26/2010 - 18:09:28: "mp_flashlight" = "0"
L 06/26/2010 - 18:09:28: "mp_autocrosshair" = "1"
L 06/26/2010 - 18:09:28: "decalfrequency" = "10"
L 06/26/2010 - 18:09:28: "mp_teamlist" = "hgrunt;scientist"
L 06/26/2010 - 18:09:28: "mp_allowNPCs" = "1"
L 06/26/2010 - 18:09:28: "mp_friendlyfire" = "0"
L 06/26/2010 - 18:09:28: "mp_fadetoblack" = "0"
L 06/26/2010 - 18:09:28: "sv_gravity" = "800"
L 06/26/2010 - 18:09:28: "sv_stopspeed" = "100"
L 06/26/2010 - 18:09:28: "sv_noclipaccelerate" = "5"
L 06/26/2010 - 18:09:28: "sv_noclipspeed" = "5"
L 06/26/2010 - 18:09:28: "sv_specaccelerate" = "5"
L 06/26/2010 - 18:09:28: "sv_specspeed" = "3"
L 06/26/2010 - 18:09:28: "sv_specnoclip" = "1"
L 06/26/2010 - 18:09:28: "sv_maxspeed" = "320"
L 06/26/2010 - 18:09:28: "sv_accelerate" = "10"
L 06/26/2010 - 18:09:28: "sv_airaccelerate" = "10"
L 06/26/2010 - 18:09:28: "sv_wateraccelerate" = "10"
L 06/26/2010 - 18:09:28: "sv_waterfriction" = "1"
L 06/26/2010 - 18:09:28: "sv_footsteps" = "1"
L 06/26/2010 - 18:09:28: "sv_rollspeed" = "200"
L 06/26/2010 - 18:09:28: "sv_rollangle" = "0"
L 06/26/2010 - 18:09:28: "sv_friction" = "4"
L 06/26/2010 - 18:09:28: "sv_bounce" = "0"
L 06/26/2010 - 18:09:28: "sv_stepsize" = "18"
L 06/26/2010 - 18:09:28: "r_VehicleViewDampen" = "1"
L 06/26/2010 - 18:09:28: "r_JeepViewDampenFreq" = "7.0"
L 06/26/2010 - 18:09:28: "r_JeepViewDampenDamp" = "1.0"
L 06/26/2010 - 18:09:28: "r_JeepViewZHeight" = "10.0"
L 06/26/2010 - 18:09:28: "r_AirboatViewDampenFreq" = "7.0"
L 06/26/2010 - 18:09:28: "r_AirboatViewDampenDamp" = "1.0"
L 06/26/2010 - 18:09:28: "r_AirboatViewZHeight" = "0.0"
L 06/26/2010 - 18:09:28: "mp_timelimit" = "0"
L 06/26/2010 - 18:09:28: "mp_fraglimit" = "0"
L 06/26/2010 - 18:09:28: "nextlevel" = ""
L 06/26/2010 - 18:09:28: "mp_respawnwavetime" = "10.0"
L 06/26/2010 - 18:09:28: "mp_tournament" = "0"
L 06/26/2010 - 18:09:28: "tf_arena_preround_time" = "10"
L 06/26/2010 - 18:09:28: "tf_arena_round_time" = "0"
L 06/26/2010 - 18:09:28: "tf_arena_max_streak" = "3"
L 06/26/2010 - 18:09:28: "tf_arena_use_queue" = "1"
L 06/26/2010 - 18:09:28: "mp_teams_unbalance_limit" = "1"
L 06/26/2010 - 18:09:28: "mp_maxrounds" = "0"
L 06/26/2010 - 18:09:28: "mp_winlimit" = "0"
L 06/26/2010 - 18:09:28: "mp_disable_respawn_times" = "0"
L 06/26/2010 - 18:09:28: "mp_stalemate_meleeonly" = "0"
L 06/26/2010 - 18:09:28: "mp_forceautoteam" = "0"
L 06/26/2010 - 18:09:28: "mp_autoteambalance" = "1"
L 06/26/2010 - 18:09:28: "mp_stalemate_enable" = "0"
L 06/26/2010 - 18:09:28: "mp_match_end_at_timelimit" = "0"
L 06/26/2010 - 18:09:28: "sv_alltalk" = "0"
L 06/26/2010 - 18:09:28: "mp_roundtime" = "5"
L 06/26/2010 - 18:09:28: "mp_freezetime" = "6"
L 06/26/2010 - 18:09:28: "mp_c4timer" = "45"
L 06/26/2010 - 18:09:28: "mp_limitteams" = "2"
L 06/26/2010 - 18:09:28: "mp_hostagepenalty" = "13"
L 06/26/2010 - 18:09:28: "sv_password" = ""
L 06/26/2010 - 18:09:28: "sv_tags" = ""
L 06/26/2010 - 18:09:28: "tv_relaypassword" = ""
L 06/26/2010 - 18:09:28: "tv_password" = ""
L 06/26/2010 - 18:09:28: "deathmatch" = "1"
L 06/26/2010 - 18:09:28: "coop" = "0"
L 06/26/2010 - 18:09:28: "sv_cheats" = "0"
L 06/26/2010 - 18:09:28: "sv_pausable" = "0"
L 06/26/2010 - 18:09:28: "sv_contact" = ""
L 06/26/2010 - 18:09:28: "sv_voiceenable" = "1"
L 06/26/2010 - 18:09:28: "tv_enable" = "0"
L 06/26/2010 - 18:09:28: server cvars end
L 06/26/2010 - 18:09:28: Started map "de_dust2" (CRC "1413637712")
L 06/26/2010 - 18:09:28: server_cvar: "sv_accelerate" "5"
L 06/26/2010 - 18:09:28: server_cvar: "sv_stopspeed" "75"
L 06/26/2010 - 18:09:29: eSTEAMATiON SCI Library v2.0 Release Candidate 4 has been loaded[Mod: cstrike]
L 06/26/2010 - 18:09:29: eSTEAMATiON SCI Library starting INITIALIZATION ... L 06/26/2010 - 18:09:29: SUCCESS
L 06/26/2010 - 18:09:29:
eSTEAMATiON SCI STEAM3 ParaEmulation System.
Version : 2.0
Type: Release Candidate 4
Release Date: 15 June 2010 06:10 PM
Author:ViTYAN
L 06/26/2010 - 18:09:29:
eSTEAMATiON SCI configuration has been successfully determined(Local config).
L 06/26/2010 - 18:09:29: eSTEAMATiON SCI configuration is as following:
L 06/26/2010 - 18:09:29: [eSTEAMATiON SCI(STEAM3) SECURITY POLICY]
L 06/26/2010 - 18:09:29: LEGACY RevEmu Clients: DROP
L 06/26/2010 - 18:09:29: LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
L 06/26/2010 - 18:09:29: LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
L 06/26/2010 - 18:09:29: RevCrew's SteamClient 2009 Clients: ACCEPT
L 06/26/2010 - 18:09:29: RevCrew's SteamClient 2009 2-Nd Gen Clients: ACCEPT
L 06/26/2010 - 18:09:29: RevCrew's SteamUp Clients: ACCEPT
L 06/26/2010 - 18:09:29: SteamUp/AVSMP Clients: ACCEPT
L 06/26/2010 - 18:09:29: Unknown Clients: DROP
L 06/26/2010 - 18:09:29: Unknown Steam simulating Clients: DROP
L 06/26/2010 - 18:09:29: Unknown NonSteam simulating Clients: DROP
L 06/26/2010 - 18:09:29: Unknown TokenLess Clients: DROP
L 06/26/2010 - 18:09:29: Legit Steam Clients: ACCEPT
L 06/26/2010 - 18:09:29: Cracked Steam Clients: ACCEPT
L 06/26/2010 - 18:09:29: Stryder's L4D2 Loaders: DROP
L 06/26/2010 - 18:09:29: SETTI server scanner: ACCEPT
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI(STEAM3) REJECTION SETTINGS]
L 06/26/2010 - 18:09:29: REJECT Clients after initial validation process compleation: ENABLED
L 06/26/2010 - 18:09:29: USE CUSTOM messages for Client's rejection: DISABLED
L 06/26/2010 - 18:09:29: CUSTOM rejection messages file line scan limit: 8192 bytes per line
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI(STEAM3) GLOBAL ID-GENERATION MODE]
L 06/26/2010 - 18:09:29: GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
L 06/26/2010 - 18:09:29: GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's
L 06/26/2010 - 18:09:29: GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: Unique ID's
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI(STEAM3) LOGGING]
L 06/26/2010 - 18:09:29: Enable logging of Client type to console on connect: ENABLED(REGULAR)
L 06/26/2010 - 18:09:29: Enable logging of REJECTED Client type to console on connect: ENABLED(REGULAR)
L 06/26/2010 - 18:09:29: Enable DEBUG file logging: DISABLED
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI EXTENSIONS]
L 06/26/2010 - 18:09:29: Callback Control extension: ENABLED
L 06/26/2010 - 18:09:29: Minimal Certificate patch extension: DISABLED
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI STEAM SUBSYSTEM]
L 06/26/2010 - 18:09:29: Enable eSTEAMATiON STEAM2 subsystem: DISABLED(STEAM3 Mode)
L 06/26/2010 - 18:09:29: Enable eSTEAMATiON SCI Extended STEAM2 AUTH extension: DISABLED
L 06/26/2010 - 18:09:29:
L 06/26/2010 - 18:09:29: World triggered "Round_Start"
L 06/26/2010 - 18:09:45: Log file closed
-
endreu
- Лейтенант

- Сообщения: 128
- Зарегистрирован: 06.11.2007
- Откуда: Riga, Latvia
#1587
Сообщение
26.06.2010, 18:23
походу что-то изменили в адресации engine.dll в связи с чем eST rc4 перестал работать, хоть и показывает что loaded sucsesfull

поскольку у меня та-же проблема( engine.dll версии 4248 это TF2, DODS CSS)
-
FrozDark
- Нович0к

- Сообщения: 26
- Зарегистрирован: 29.01.2010
#1588
Сообщение
26.06.2010, 18:31
короче я сделал сервер, надо было оригинал steam_api.dll переименовать в valve_api.dll
а как описано в Dods, который я читал, не подходит! поправьте его, а то люди начнут ошибаться
-
pinkpiton2
- Майор

- Сообщения: 724
- Зарегистрирован: 06.08.2008
- Откуда: Одесса
- Благодарил (а): 1 раз
- Поблагодарили: 1 раз
#1589
Сообщение
26.06.2010, 19:40
BearDED писал(а):pinkpiton2 писал(а):BearDED писал(а):всем здрасьте :)
у меня трабл с этой новой ксс, нефига не пойму все делал по инструкции, безтолку...
использовал eSTEAMATiON 2.0 Release Candidate 4 - ViTYAN
engine.dll не патчится, кто-то писал что можно не патчить, а вкл EnableCallbackControlExtension = true толку 0, при коннекте с пиратки пишет steam validation reject, стем естественно выключен...
мой конфиг:

ServerNeedsSTEAM2AuthenticationSubsystem = False
ServerNeedsExtendedSTEAM2AuthenticationSubsystem = False
ServerSteamUniverseUsed = Public
AcceptSteamEmuClients = True
AcceptLegacySteamEmuClients = False
AcceptHookEmuClients = True
AcceptAVSEMUClients = False
AcceptRevEmuClients = False
AcceptSteamClients = True
AcceptHL1WONClients = True
AccepteSTEAMATiONSemiSteamClients = True
ForceMinimumeSTEAMATiONSemiSteamVersionOnClient = True
MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce = 1.6
AccepteSTEAMATiONHL1WONClients = True;
AcceptSettiServerScanner = True
AcceptRevEmu2NDGenerationClients = True
AcceptRevEmu3RDGenerationClients = True
AcceptRevEmu4THGenerationClients = True
AcceptRevCrewSteamClient2009Clients = True
AcceptRevCrewSteamClient2009_2NDGenerationClients = True
AcceptRevEmuSteamUpClients = True
AcceptSteamUpAndAVSMPClients = True
AcceptLegitSteamClients = True
AcceptCrackedSteamClients = True
AcceptStrydersL4D2Loader = False
AcceptUnknownClients = False
AcceptUnknownLegitSimulatingClients = False
AcceptUnknownNonSteamSimulatingClients = False
AcceptUnknownTokenLessClients = False
EnforceSteamEmuCompatIDMode = True
SteamEmuCompatIDModeBackward17EmuVersionCompatability = False
SteamEmuCompatIDModeEnable18EmuOver17AuthMechanismUpdates = False
ForceTimeDerivedIDsForIPIDOnlyClients = False
ForceIPDerivedIDsForLegitClients = False
ForceIPDerivedIDsForAllNonLegitClients = False
SpecialActionForFailedSteamClients = ClassicDrop
LogClientTypeOnConnect = True
LogRejectedClientTypeOnConnect = True
LogSTATSRejectedSpecial = False
LogUsingMsgInAdditionToLogFn = True
EnableDebugLoggingExtension = False
InitSysEnableDebugLoggingExtension = False
ForceClientsRejectAfterInitialValidation = True
EnableCustomPolicyClientRejectMessages = False
CustomPolicyConfigMaxLineLength = 8192
CustomPolicyMinimalCallbackTextLength = 128
CustomPolicyMaximalCallbackTextLength = 8192
EnableLoadOutItemsSupportExtension = true
EnableCallbackControlExtension = true
EnableMinimalCertificatePatchExtension = False
InitSysEnableRuntimeSeparationExtension = True
я уже что только не пробовал, что тут писали... %-)
кто-нибудь что то подскажет?
лог запуска сервера и захода клиента хде ???
вот:

L 06/26/2010 - 18:09:28: Log file started (file "logs\L0626001.log") (game "E:\CSS_v40\orangebox\cstrike") (version "4248")
L 06/26/2010 - 18:09:28: Loading map "de_dust2"
L 06/26/2010 - 18:09:28: server cvars start
L 06/26/2010 - 18:09:28: "mp_teamplay" = "0"
L 06/26/2010 - 18:09:28: "mp_falldamage" = "0"
L 06/26/2010 - 18:09:28: "mp_weaponstay" = "0"
L 06/26/2010 - 18:09:28: "mp_forcerespawn" = "1"
L 06/26/2010 - 18:09:28: "mp_footsteps" = "1"
L 06/26/2010 - 18:09:28: "mp_flashlight" = "0"
L 06/26/2010 - 18:09:28: "mp_autocrosshair" = "1"
L 06/26/2010 - 18:09:28: "decalfrequency" = "10"
L 06/26/2010 - 18:09:28: "mp_teamlist" = "hgrunt;scientist"
L 06/26/2010 - 18:09:28: "mp_allowNPCs" = "1"
L 06/26/2010 - 18:09:28: "mp_friendlyfire" = "0"
L 06/26/2010 - 18:09:28: "mp_fadetoblack" = "0"
L 06/26/2010 - 18:09:28: "sv_gravity" = "800"
L 06/26/2010 - 18:09:28: "sv_stopspeed" = "100"
L 06/26/2010 - 18:09:28: "sv_noclipaccelerate" = "5"
L 06/26/2010 - 18:09:28: "sv_noclipspeed" = "5"
L 06/26/2010 - 18:09:28: "sv_specaccelerate" = "5"
L 06/26/2010 - 18:09:28: "sv_specspeed" = "3"
L 06/26/2010 - 18:09:28: "sv_specnoclip" = "1"
L 06/26/2010 - 18:09:28: "sv_maxspeed" = "320"
L 06/26/2010 - 18:09:28: "sv_accelerate" = "10"
L 06/26/2010 - 18:09:28: "sv_airaccelerate" = "10"
L 06/26/2010 - 18:09:28: "sv_wateraccelerate" = "10"
L 06/26/2010 - 18:09:28: "sv_waterfriction" = "1"
L 06/26/2010 - 18:09:28: "sv_footsteps" = "1"
L 06/26/2010 - 18:09:28: "sv_rollspeed" = "200"
L 06/26/2010 - 18:09:28: "sv_rollangle" = "0"
L 06/26/2010 - 18:09:28: "sv_friction" = "4"
L 06/26/2010 - 18:09:28: "sv_bounce" = "0"
L 06/26/2010 - 18:09:28: "sv_stepsize" = "18"
L 06/26/2010 - 18:09:28: "r_VehicleViewDampen" = "1"
L 06/26/2010 - 18:09:28: "r_JeepViewDampenFreq" = "7.0"
L 06/26/2010 - 18:09:28: "r_JeepViewDampenDamp" = "1.0"
L 06/26/2010 - 18:09:28: "r_JeepViewZHeight" = "10.0"
L 06/26/2010 - 18:09:28: "r_AirboatViewDampenFreq" = "7.0"
L 06/26/2010 - 18:09:28: "r_AirboatViewDampenDamp" = "1.0"
L 06/26/2010 - 18:09:28: "r_AirboatViewZHeight" = "0.0"
L 06/26/2010 - 18:09:28: "mp_timelimit" = "0"
L 06/26/2010 - 18:09:28: "mp_fraglimit" = "0"
L 06/26/2010 - 18:09:28: "nextlevel" = ""
L 06/26/2010 - 18:09:28: "mp_respawnwavetime" = "10.0"
L 06/26/2010 - 18:09:28: "mp_tournament" = "0"
L 06/26/2010 - 18:09:28: "tf_arena_preround_time" = "10"
L 06/26/2010 - 18:09:28: "tf_arena_round_time" = "0"
L 06/26/2010 - 18:09:28: "tf_arena_max_streak" = "3"
L 06/26/2010 - 18:09:28: "tf_arena_use_queue" = "1"
L 06/26/2010 - 18:09:28: "mp_teams_unbalance_limit" = "1"
L 06/26/2010 - 18:09:28: "mp_maxrounds" = "0"
L 06/26/2010 - 18:09:28: "mp_winlimit" = "0"
L 06/26/2010 - 18:09:28: "mp_disable_respawn_times" = "0"
L 06/26/2010 - 18:09:28: "mp_stalemate_meleeonly" = "0"
L 06/26/2010 - 18:09:28: "mp_forceautoteam" = "0"
L 06/26/2010 - 18:09:28: "mp_autoteambalance" = "1"
L 06/26/2010 - 18:09:28: "mp_stalemate_enable" = "0"
L 06/26/2010 - 18:09:28: "mp_match_end_at_timelimit" = "0"
L 06/26/2010 - 18:09:28: "sv_alltalk" = "0"
L 06/26/2010 - 18:09:28: "mp_roundtime" = "5"
L 06/26/2010 - 18:09:28: "mp_freezetime" = "6"
L 06/26/2010 - 18:09:28: "mp_c4timer" = "45"
L 06/26/2010 - 18:09:28: "mp_limitteams" = "2"
L 06/26/2010 - 18:09:28: "mp_hostagepenalty" = "13"
L 06/26/2010 - 18:09:28: "sv_password" = ""
L 06/26/2010 - 18:09:28: "sv_tags" = ""
L 06/26/2010 - 18:09:28: "tv_relaypassword" = ""
L 06/26/2010 - 18:09:28: "tv_password" = ""
L 06/26/2010 - 18:09:28: "deathmatch" = "1"
L 06/26/2010 - 18:09:28: "coop" = "0"
L 06/26/2010 - 18:09:28: "sv_cheats" = "0"
L 06/26/2010 - 18:09:28: "sv_pausable" = "0"
L 06/26/2010 - 18:09:28: "sv_contact" = ""
L 06/26/2010 - 18:09:28: "sv_voiceenable" = "1"
L 06/26/2010 - 18:09:28: "tv_enable" = "0"
L 06/26/2010 - 18:09:28: server cvars end
L 06/26/2010 - 18:09:28: Started map "de_dust2" (CRC "1413637712")
L 06/26/2010 - 18:09:28: server_cvar: "sv_accelerate" "5"
L 06/26/2010 - 18:09:28: server_cvar: "sv_stopspeed" "75"
L 06/26/2010 - 18:09:29: eSTEAMATiON SCI Library v2.0 Release Candidate 4 has been loaded[Mod: cstrike]
L 06/26/2010 - 18:09:29: eSTEAMATiON SCI Library starting INITIALIZATION ... L 06/26/2010 - 18:09:29: SUCCESS
L 06/26/2010 - 18:09:29:
eSTEAMATiON SCI STEAM3 ParaEmulation System.
Version : 2.0
Type: Release Candidate 4
Release Date: 15 June 2010 06:10 PM
Author:ViTYAN
L 06/26/2010 - 18:09:29:
eSTEAMATiON SCI configuration has been successfully determined(Local config).
L 06/26/2010 - 18:09:29: eSTEAMATiON SCI configuration is as following:
L 06/26/2010 - 18:09:29: [eSTEAMATiON SCI(STEAM3) SECURITY POLICY]
L 06/26/2010 - 18:09:29: LEGACY RevEmu Clients: DROP
L 06/26/2010 - 18:09:29: LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
L 06/26/2010 - 18:09:29: LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
L 06/26/2010 - 18:09:29: RevCrew's SteamClient 2009 Clients: ACCEPT
L 06/26/2010 - 18:09:29: RevCrew's SteamClient 2009 2-Nd Gen Clients: ACCEPT
L 06/26/2010 - 18:09:29: RevCrew's SteamUp Clients: ACCEPT
L 06/26/2010 - 18:09:29: SteamUp/AVSMP Clients: ACCEPT
L 06/26/2010 - 18:09:29: Unknown Clients: DROP
L 06/26/2010 - 18:09:29: Unknown Steam simulating Clients: DROP
L 06/26/2010 - 18:09:29: Unknown NonSteam simulating Clients: DROP
L 06/26/2010 - 18:09:29: Unknown TokenLess Clients: DROP
L 06/26/2010 - 18:09:29: Legit Steam Clients: ACCEPT
L 06/26/2010 - 18:09:29: Cracked Steam Clients: ACCEPT
L 06/26/2010 - 18:09:29: Stryder's L4D2 Loaders: DROP
L 06/26/2010 - 18:09:29: SETTI server scanner: ACCEPT
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI(STEAM3) REJECTION SETTINGS]
L 06/26/2010 - 18:09:29: REJECT Clients after initial validation process compleation: ENABLED
L 06/26/2010 - 18:09:29: USE CUSTOM messages for Client's rejection: DISABLED
L 06/26/2010 - 18:09:29: CUSTOM rejection messages file line scan limit: 8192 bytes per line
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI(STEAM3) GLOBAL ID-GENERATION MODE]
L 06/26/2010 - 18:09:29: GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
L 06/26/2010 - 18:09:29: GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's
L 06/26/2010 - 18:09:29: GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: Unique ID's
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI(STEAM3) LOGGING]
L 06/26/2010 - 18:09:29: Enable logging of Client type to console on connect: ENABLED(REGULAR)
L 06/26/2010 - 18:09:29: Enable logging of REJECTED Client type to console on connect: ENABLED(REGULAR)
L 06/26/2010 - 18:09:29: Enable DEBUG file logging: DISABLED
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI EXTENSIONS]
L 06/26/2010 - 18:09:29: Callback Control extension: ENABLED
L 06/26/2010 - 18:09:29: Minimal Certificate patch extension: DISABLED
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI STEAM SUBSYSTEM]
L 06/26/2010 - 18:09:29: Enable eSTEAMATiON STEAM2 subsystem: DISABLED(STEAM3 Mode)
L 06/26/2010 - 18:09:29: Enable eSTEAMATiON SCI Extended STEAM2 AUTH extension: DISABLED
L 06/26/2010 - 18:09:29:
L 06/26/2010 - 18:09:29: World triggered "Round_Start"
L 06/26/2010 - 18:09:45: Log file closed
а где лог захода клиента или хотя-бы название эмуля который используется в клиенте???
с таким конфигом стимап залетит аж со свистом
чтение инструкции - 5$/строка
.
чтение инструкции с выражением - 25$/строка
.
чтение инструкции с пошаговым выполнением - прямо пропорционально тупости заказчика, но не менее 500$
.
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web271
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- Сообщения: 32
- Зарегистрирован: 18.05.2010
#1590
Сообщение
26.06.2010, 19:43
он даже не показывает заход на сервер как будто не кто не заходит!
rev-emu_9_8_2