eSTEAMATiON - Профессиональный серверный эмулятор Steam-а

Обсуждаем все, что относится к выделенным серверам *NIX (Unix, Linux) и Windows
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FrozDark
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#1576 Сообщение 26.06.2010, 12:45

Grizli777
я так и делал
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endreu
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#1577 Сообщение 26.06.2010, 13:17

GoDtm666 писал(а):
endreu писал(а):у меня походу всех пираток на css(1.0.0.40) выкидывает с steam validation reject c callback на true. У кого-то ещё есть проблемы?
Сам пока проверить немогу, нету клиента пиратского
Сначало Steam выруби[/quote]
какой стим? если это dedicated server на win 2008 R1 на специальной серверной машине

Grizli777
конфиг такой-же, но tf2 сервак крашится всё равно %-)

хотя кому не лень то попробуйте зайти с пиратки на tf2.lv:27016
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FrozDark
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#1578 Сообщение 26.06.2010, 13:46

Вышло ещё одно обновление для Counter-Strike:Source
Обновление для Cracked Steam на скачку CS:Source
Ссылка
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leporel
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#1579 Сообщение 26.06.2010, 13:47

UP
И ещё стимид STEAM_0:0:0 ставиться для клиента (пробую со SteamUP заходить), как исправить?
ЗЫ лицензии тоже STEAM_0:0:0 выдает
А с revEmu вак работает кто знает?

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#1580 Сообщение 26.06.2010, 14:40

endreu - попробуй обнови MetaMod и SourceMod. У меня работает с новыми.
Вы что думаете, я за вас буду свою работу делать?

reas0n
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#1581 Сообщение 26.06.2010, 15:09

а как можно проверить работает esteamation или нет? (Способ попробуй с пиратку зайти не предлагать))

VoidLess
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#1582 Сообщение 26.06.2010, 15:22

Запрети в конфиге стим и зайди со стима

endreu
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#1583 Сообщение 26.06.2010, 17:18

короче так, теперь после этого обновления на тф2(4248) стал всех пиратов выкидывать с STEAM validation rejected o_O :suicide:
уже всё перепробовал... а толку 0 :dash:
vityan666
примерно когда станет доступен для простых смертных Trunk ?
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#1584 Сообщение 26.06.2010, 18:02

всем здрасьте :)
у меня трабл с этой новой ксс, нефига не пойму все делал по инструкции, безтолку...
использовал eSTEAMATiON 2.0 Release Candidate 4 - ViTYAN, версия серва 40 (4248)
engine.dll не патчится, кто-то писал что можно не патчить, а вкл EnableCallbackControlExtension = true толку 0, при коннекте с пиратки пишет steam validation reject, стем естественно выключен...
мой конфиг:
ServerNeedsSTEAM2AuthenticationSubsystem = False
ServerNeedsExtendedSTEAM2AuthenticationSubsystem = False
ServerSteamUniverseUsed = Public
AcceptSteamEmuClients = True
AcceptLegacySteamEmuClients = False
AcceptHookEmuClients = True
AcceptAVSEMUClients = False
AcceptRevEmuClients = False
AcceptSteamClients = True
AcceptHL1WONClients = True
AccepteSTEAMATiONSemiSteamClients = True
ForceMinimumeSTEAMATiONSemiSteamVersionOnClient = True
MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce = 1.6
AccepteSTEAMATiONHL1WONClients = True;
AcceptSettiServerScanner = True
AcceptRevEmu2NDGenerationClients = True
AcceptRevEmu3RDGenerationClients = True
AcceptRevEmu4THGenerationClients = True
AcceptRevCrewSteamClient2009Clients = True
AcceptRevCrewSteamClient2009_2NDGenerationClients = True
AcceptRevEmuSteamUpClients = True
AcceptSteamUpAndAVSMPClients = True
AcceptLegitSteamClients = True
AcceptCrackedSteamClients = True
AcceptStrydersL4D2Loader = False
AcceptUnknownClients = False
AcceptUnknownLegitSimulatingClients = False
AcceptUnknownNonSteamSimulatingClients = False
AcceptUnknownTokenLessClients = False
EnforceSteamEmuCompatIDMode = True
SteamEmuCompatIDModeBackward17EmuVersionCompatability = False
SteamEmuCompatIDModeEnable18EmuOver17AuthMechanismUpdates = False
ForceTimeDerivedIDsForIPIDOnlyClients = False
ForceIPDerivedIDsForLegitClients = False
ForceIPDerivedIDsForAllNonLegitClients = False
SpecialActionForFailedSteamClients = ClassicDrop
LogClientTypeOnConnect = True
LogRejectedClientTypeOnConnect = True
LogSTATSRejectedSpecial = False
LogUsingMsgInAdditionToLogFn = True
EnableDebugLoggingExtension = False
InitSysEnableDebugLoggingExtension = False
ForceClientsRejectAfterInitialValidation = True
EnableCustomPolicyClientRejectMessages = False
CustomPolicyConfigMaxLineLength = 8192
CustomPolicyMinimalCallbackTextLength = 128
CustomPolicyMaximalCallbackTextLength = 8192
EnableLoadOutItemsSupportExtension = true
EnableCallbackControlExtension = true
EnableMinimalCertificatePatchExtension = False
InitSysEnableRuntimeSeparationExtension = True
я уже что только не пробовал, что тут писали... %-)
кто-нибудь что то подскажет?
Последний раз редактировалось __A 26.06.2010, 18:05, всего редактировалось 1 раз.

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#1585 Сообщение 26.06.2010, 18:04

BearDED писал(а):всем здрасьте :)
у меня трабл с этой новой ксс, нефига не пойму все делал по инструкции, безтолку...
использовал eSTEAMATiON 2.0 Release Candidate 4 - ViTYAN
engine.dll не патчится, кто-то писал что можно не патчить, а вкл EnableCallbackControlExtension = true толку 0, при коннекте с пиратки пишет steam validation reject, стем естественно выключен...
мой конфиг:
ServerNeedsSTEAM2AuthenticationSubsystem = False
ServerNeedsExtendedSTEAM2AuthenticationSubsystem = False
ServerSteamUniverseUsed = Public
AcceptSteamEmuClients = True
AcceptLegacySteamEmuClients = False
AcceptHookEmuClients = True
AcceptAVSEMUClients = False
AcceptRevEmuClients = False
AcceptSteamClients = True
AcceptHL1WONClients = True
AccepteSTEAMATiONSemiSteamClients = True
ForceMinimumeSTEAMATiONSemiSteamVersionOnClient = True
MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce = 1.6
AccepteSTEAMATiONHL1WONClients = True;
AcceptSettiServerScanner = True
AcceptRevEmu2NDGenerationClients = True
AcceptRevEmu3RDGenerationClients = True
AcceptRevEmu4THGenerationClients = True
AcceptRevCrewSteamClient2009Clients = True
AcceptRevCrewSteamClient2009_2NDGenerationClients = True
AcceptRevEmuSteamUpClients = True
AcceptSteamUpAndAVSMPClients = True
AcceptLegitSteamClients = True
AcceptCrackedSteamClients = True
AcceptStrydersL4D2Loader = False
AcceptUnknownClients = False
AcceptUnknownLegitSimulatingClients = False
AcceptUnknownNonSteamSimulatingClients = False
AcceptUnknownTokenLessClients = False
EnforceSteamEmuCompatIDMode = True
SteamEmuCompatIDModeBackward17EmuVersionCompatability = False
SteamEmuCompatIDModeEnable18EmuOver17AuthMechanismUpdates = False
ForceTimeDerivedIDsForIPIDOnlyClients = False
ForceIPDerivedIDsForLegitClients = False
ForceIPDerivedIDsForAllNonLegitClients = False
SpecialActionForFailedSteamClients = ClassicDrop
LogClientTypeOnConnect = True
LogRejectedClientTypeOnConnect = True
LogSTATSRejectedSpecial = False
LogUsingMsgInAdditionToLogFn = True
EnableDebugLoggingExtension = False
InitSysEnableDebugLoggingExtension = False
ForceClientsRejectAfterInitialValidation = True
EnableCustomPolicyClientRejectMessages = False
CustomPolicyConfigMaxLineLength = 8192
CustomPolicyMinimalCallbackTextLength = 128
CustomPolicyMaximalCallbackTextLength = 8192
EnableLoadOutItemsSupportExtension = true
EnableCallbackControlExtension = true
EnableMinimalCertificatePatchExtension = False
InitSysEnableRuntimeSeparationExtension = True
я уже что только не пробовал, что тут писали... %-)
кто-нибудь что то подскажет?
лог запуска сервера и захода клиента хде ???
чтение инструкции - 5$/строка.
чтение инструкции с выражением - 25$/строка.
чтение инструкции с пошаговым выполнением - прямо пропорционально тупости заказчика, но не менее 500$.

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#1586 Сообщение 26.06.2010, 18:13

pinkpiton2 писал(а):
BearDED писал(а):всем здрасьте :)
у меня трабл с этой новой ксс, нефига не пойму все делал по инструкции, безтолку...
использовал eSTEAMATiON 2.0 Release Candidate 4 - ViTYAN
engine.dll не патчится, кто-то писал что можно не патчить, а вкл EnableCallbackControlExtension = true толку 0, при коннекте с пиратки пишет steam validation reject, стем естественно выключен...
мой конфиг:
ServerNeedsSTEAM2AuthenticationSubsystem = False
ServerNeedsExtendedSTEAM2AuthenticationSubsystem = False
ServerSteamUniverseUsed = Public
AcceptSteamEmuClients = True
AcceptLegacySteamEmuClients = False
AcceptHookEmuClients = True
AcceptAVSEMUClients = False
AcceptRevEmuClients = False
AcceptSteamClients = True
AcceptHL1WONClients = True
AccepteSTEAMATiONSemiSteamClients = True
ForceMinimumeSTEAMATiONSemiSteamVersionOnClient = True
MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce = 1.6
AccepteSTEAMATiONHL1WONClients = True;
AcceptSettiServerScanner = True
AcceptRevEmu2NDGenerationClients = True
AcceptRevEmu3RDGenerationClients = True
AcceptRevEmu4THGenerationClients = True
AcceptRevCrewSteamClient2009Clients = True
AcceptRevCrewSteamClient2009_2NDGenerationClients = True
AcceptRevEmuSteamUpClients = True
AcceptSteamUpAndAVSMPClients = True
AcceptLegitSteamClients = True
AcceptCrackedSteamClients = True
AcceptStrydersL4D2Loader = False
AcceptUnknownClients = False
AcceptUnknownLegitSimulatingClients = False
AcceptUnknownNonSteamSimulatingClients = False
AcceptUnknownTokenLessClients = False
EnforceSteamEmuCompatIDMode = True
SteamEmuCompatIDModeBackward17EmuVersionCompatability = False
SteamEmuCompatIDModeEnable18EmuOver17AuthMechanismUpdates = False
ForceTimeDerivedIDsForIPIDOnlyClients = False
ForceIPDerivedIDsForLegitClients = False
ForceIPDerivedIDsForAllNonLegitClients = False
SpecialActionForFailedSteamClients = ClassicDrop
LogClientTypeOnConnect = True
LogRejectedClientTypeOnConnect = True
LogSTATSRejectedSpecial = False
LogUsingMsgInAdditionToLogFn = True
EnableDebugLoggingExtension = False
InitSysEnableDebugLoggingExtension = False
ForceClientsRejectAfterInitialValidation = True
EnableCustomPolicyClientRejectMessages = False
CustomPolicyConfigMaxLineLength = 8192
CustomPolicyMinimalCallbackTextLength = 128
CustomPolicyMaximalCallbackTextLength = 8192
EnableLoadOutItemsSupportExtension = true
EnableCallbackControlExtension = true
EnableMinimalCertificatePatchExtension = False
InitSysEnableRuntimeSeparationExtension = True
я уже что только не пробовал, что тут писали... %-)
кто-нибудь что то подскажет?
лог запуска сервера и захода клиента хде ???
вот:
L 06/26/2010 - 18:09:28: Log file started (file "logs\L0626001.log") (game "E:\CSS_v40\orangebox\cstrike") (version "4248")
L 06/26/2010 - 18:09:28: Loading map "de_dust2"
L 06/26/2010 - 18:09:28: server cvars start
L 06/26/2010 - 18:09:28: "mp_teamplay" = "0"
L 06/26/2010 - 18:09:28: "mp_falldamage" = "0"
L 06/26/2010 - 18:09:28: "mp_weaponstay" = "0"
L 06/26/2010 - 18:09:28: "mp_forcerespawn" = "1"
L 06/26/2010 - 18:09:28: "mp_footsteps" = "1"
L 06/26/2010 - 18:09:28: "mp_flashlight" = "0"
L 06/26/2010 - 18:09:28: "mp_autocrosshair" = "1"
L 06/26/2010 - 18:09:28: "decalfrequency" = "10"
L 06/26/2010 - 18:09:28: "mp_teamlist" = "hgrunt;scientist"
L 06/26/2010 - 18:09:28: "mp_allowNPCs" = "1"
L 06/26/2010 - 18:09:28: "mp_friendlyfire" = "0"
L 06/26/2010 - 18:09:28: "mp_fadetoblack" = "0"
L 06/26/2010 - 18:09:28: "sv_gravity" = "800"
L 06/26/2010 - 18:09:28: "sv_stopspeed" = "100"
L 06/26/2010 - 18:09:28: "sv_noclipaccelerate" = "5"
L 06/26/2010 - 18:09:28: "sv_noclipspeed" = "5"
L 06/26/2010 - 18:09:28: "sv_specaccelerate" = "5"
L 06/26/2010 - 18:09:28: "sv_specspeed" = "3"
L 06/26/2010 - 18:09:28: "sv_specnoclip" = "1"
L 06/26/2010 - 18:09:28: "sv_maxspeed" = "320"
L 06/26/2010 - 18:09:28: "sv_accelerate" = "10"
L 06/26/2010 - 18:09:28: "sv_airaccelerate" = "10"
L 06/26/2010 - 18:09:28: "sv_wateraccelerate" = "10"
L 06/26/2010 - 18:09:28: "sv_waterfriction" = "1"
L 06/26/2010 - 18:09:28: "sv_footsteps" = "1"
L 06/26/2010 - 18:09:28: "sv_rollspeed" = "200"
L 06/26/2010 - 18:09:28: "sv_rollangle" = "0"
L 06/26/2010 - 18:09:28: "sv_friction" = "4"
L 06/26/2010 - 18:09:28: "sv_bounce" = "0"
L 06/26/2010 - 18:09:28: "sv_stepsize" = "18"
L 06/26/2010 - 18:09:28: "r_VehicleViewDampen" = "1"
L 06/26/2010 - 18:09:28: "r_JeepViewDampenFreq" = "7.0"
L 06/26/2010 - 18:09:28: "r_JeepViewDampenDamp" = "1.0"
L 06/26/2010 - 18:09:28: "r_JeepViewZHeight" = "10.0"
L 06/26/2010 - 18:09:28: "r_AirboatViewDampenFreq" = "7.0"
L 06/26/2010 - 18:09:28: "r_AirboatViewDampenDamp" = "1.0"
L 06/26/2010 - 18:09:28: "r_AirboatViewZHeight" = "0.0"
L 06/26/2010 - 18:09:28: "mp_timelimit" = "0"
L 06/26/2010 - 18:09:28: "mp_fraglimit" = "0"
L 06/26/2010 - 18:09:28: "nextlevel" = ""
L 06/26/2010 - 18:09:28: "mp_respawnwavetime" = "10.0"
L 06/26/2010 - 18:09:28: "mp_tournament" = "0"
L 06/26/2010 - 18:09:28: "tf_arena_preround_time" = "10"
L 06/26/2010 - 18:09:28: "tf_arena_round_time" = "0"
L 06/26/2010 - 18:09:28: "tf_arena_max_streak" = "3"
L 06/26/2010 - 18:09:28: "tf_arena_use_queue" = "1"
L 06/26/2010 - 18:09:28: "mp_teams_unbalance_limit" = "1"
L 06/26/2010 - 18:09:28: "mp_maxrounds" = "0"
L 06/26/2010 - 18:09:28: "mp_winlimit" = "0"
L 06/26/2010 - 18:09:28: "mp_disable_respawn_times" = "0"
L 06/26/2010 - 18:09:28: "mp_stalemate_meleeonly" = "0"
L 06/26/2010 - 18:09:28: "mp_forceautoteam" = "0"
L 06/26/2010 - 18:09:28: "mp_autoteambalance" = "1"
L 06/26/2010 - 18:09:28: "mp_stalemate_enable" = "0"
L 06/26/2010 - 18:09:28: "mp_match_end_at_timelimit" = "0"
L 06/26/2010 - 18:09:28: "sv_alltalk" = "0"
L 06/26/2010 - 18:09:28: "mp_roundtime" = "5"
L 06/26/2010 - 18:09:28: "mp_freezetime" = "6"
L 06/26/2010 - 18:09:28: "mp_c4timer" = "45"
L 06/26/2010 - 18:09:28: "mp_limitteams" = "2"
L 06/26/2010 - 18:09:28: "mp_hostagepenalty" = "13"
L 06/26/2010 - 18:09:28: "sv_password" = ""
L 06/26/2010 - 18:09:28: "sv_tags" = ""
L 06/26/2010 - 18:09:28: "tv_relaypassword" = ""
L 06/26/2010 - 18:09:28: "tv_password" = ""
L 06/26/2010 - 18:09:28: "deathmatch" = "1"
L 06/26/2010 - 18:09:28: "coop" = "0"
L 06/26/2010 - 18:09:28: "sv_cheats" = "0"
L 06/26/2010 - 18:09:28: "sv_pausable" = "0"
L 06/26/2010 - 18:09:28: "sv_contact" = ""
L 06/26/2010 - 18:09:28: "sv_voiceenable" = "1"
L 06/26/2010 - 18:09:28: "tv_enable" = "0"
L 06/26/2010 - 18:09:28: server cvars end
L 06/26/2010 - 18:09:28: Started map "de_dust2" (CRC "1413637712")
L 06/26/2010 - 18:09:28: server_cvar: "sv_accelerate" "5"
L 06/26/2010 - 18:09:28: server_cvar: "sv_stopspeed" "75"
L 06/26/2010 - 18:09:29: eSTEAMATiON SCI Library v2.0 Release Candidate 4 has been loaded[Mod: cstrike]
L 06/26/2010 - 18:09:29: eSTEAMATiON SCI Library starting INITIALIZATION ... L 06/26/2010 - 18:09:29: SUCCESS

L 06/26/2010 - 18:09:29:
eSTEAMATiON SCI STEAM3 ParaEmulation System.
Version : 2.0
Type: Release Candidate 4
Release Date: 15 June 2010 06:10 PM
Author:ViTYAN
L 06/26/2010 - 18:09:29:


eSTEAMATiON SCI configuration has been successfully determined(Local config).
L 06/26/2010 - 18:09:29: eSTEAMATiON SCI configuration is as following:

L 06/26/2010 - 18:09:29: [eSTEAMATiON SCI(STEAM3) SECURITY POLICY]
L 06/26/2010 - 18:09:29: LEGACY RevEmu Clients: DROP
L 06/26/2010 - 18:09:29: LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
L 06/26/2010 - 18:09:29: LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
L 06/26/2010 - 18:09:29: RevCrew's SteamClient 2009 Clients: ACCEPT
L 06/26/2010 - 18:09:29: RevCrew's SteamClient 2009 2-Nd Gen Clients: ACCEPT
L 06/26/2010 - 18:09:29: RevCrew's SteamUp Clients: ACCEPT
L 06/26/2010 - 18:09:29: SteamUp/AVSMP Clients: ACCEPT
L 06/26/2010 - 18:09:29: Unknown Clients: DROP
L 06/26/2010 - 18:09:29: Unknown Steam simulating Clients: DROP
L 06/26/2010 - 18:09:29: Unknown NonSteam simulating Clients: DROP
L 06/26/2010 - 18:09:29: Unknown TokenLess Clients: DROP
L 06/26/2010 - 18:09:29: Legit Steam Clients: ACCEPT
L 06/26/2010 - 18:09:29: Cracked Steam Clients: ACCEPT
L 06/26/2010 - 18:09:29: Stryder's L4D2 Loaders: DROP
L 06/26/2010 - 18:09:29: SETTI server scanner: ACCEPT
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI(STEAM3) REJECTION SETTINGS]
L 06/26/2010 - 18:09:29: REJECT Clients after initial validation process compleation: ENABLED
L 06/26/2010 - 18:09:29: USE CUSTOM messages for Client's rejection: DISABLED
L 06/26/2010 - 18:09:29: CUSTOM rejection messages file line scan limit: 8192 bytes per line
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI(STEAM3) GLOBAL ID-GENERATION MODE]
L 06/26/2010 - 18:09:29: GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
L 06/26/2010 - 18:09:29: GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's
L 06/26/2010 - 18:09:29: GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: Unique ID's
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI(STEAM3) LOGGING]
L 06/26/2010 - 18:09:29: Enable logging of Client type to console on connect: ENABLED(REGULAR)
L 06/26/2010 - 18:09:29: Enable logging of REJECTED Client type to console on connect: ENABLED(REGULAR)
L 06/26/2010 - 18:09:29: Enable DEBUG file logging: DISABLED
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI EXTENSIONS]
L 06/26/2010 - 18:09:29: Callback Control extension: ENABLED
L 06/26/2010 - 18:09:29: Minimal Certificate patch extension: DISABLED
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI STEAM SUBSYSTEM]
L 06/26/2010 - 18:09:29: Enable eSTEAMATiON STEAM2 subsystem: DISABLED(STEAM3 Mode)
L 06/26/2010 - 18:09:29: Enable eSTEAMATiON SCI Extended STEAM2 AUTH extension: DISABLED
L 06/26/2010 - 18:09:29:

L 06/26/2010 - 18:09:29: World triggered "Round_Start"
L 06/26/2010 - 18:09:45: Log file closed

endreu
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#1587 Сообщение 26.06.2010, 18:23

походу что-то изменили в адресации engine.dll в связи с чем eST rc4 перестал работать, хоть и показывает что loaded sucsesfull :cry:
поскольку у меня та-же проблема( engine.dll версии 4248 это TF2, DODS CSS)
Администратор Проекта https://ingame.lv
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FrozDark
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#1588 Сообщение 26.06.2010, 18:31

короче я сделал сервер, надо было оригинал steam_api.dll переименовать в valve_api.dll
а как описано в Dods, который я читал, не подходит! поправьте его, а то люди начнут ошибаться
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pinkpiton2
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#1589 Сообщение 26.06.2010, 19:40

BearDED писал(а):
pinkpiton2 писал(а):
BearDED писал(а):всем здрасьте :)
у меня трабл с этой новой ксс, нефига не пойму все делал по инструкции, безтолку...
использовал eSTEAMATiON 2.0 Release Candidate 4 - ViTYAN
engine.dll не патчится, кто-то писал что можно не патчить, а вкл EnableCallbackControlExtension = true толку 0, при коннекте с пиратки пишет steam validation reject, стем естественно выключен...
мой конфиг:
ServerNeedsSTEAM2AuthenticationSubsystem = False
ServerNeedsExtendedSTEAM2AuthenticationSubsystem = False
ServerSteamUniverseUsed = Public
AcceptSteamEmuClients = True
AcceptLegacySteamEmuClients = False
AcceptHookEmuClients = True
AcceptAVSEMUClients = False
AcceptRevEmuClients = False
AcceptSteamClients = True
AcceptHL1WONClients = True
AccepteSTEAMATiONSemiSteamClients = True
ForceMinimumeSTEAMATiONSemiSteamVersionOnClient = True
MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce = 1.6
AccepteSTEAMATiONHL1WONClients = True;
AcceptSettiServerScanner = True
AcceptRevEmu2NDGenerationClients = True
AcceptRevEmu3RDGenerationClients = True
AcceptRevEmu4THGenerationClients = True
AcceptRevCrewSteamClient2009Clients = True
AcceptRevCrewSteamClient2009_2NDGenerationClients = True
AcceptRevEmuSteamUpClients = True
AcceptSteamUpAndAVSMPClients = True
AcceptLegitSteamClients = True
AcceptCrackedSteamClients = True
AcceptStrydersL4D2Loader = False
AcceptUnknownClients = False
AcceptUnknownLegitSimulatingClients = False
AcceptUnknownNonSteamSimulatingClients = False
AcceptUnknownTokenLessClients = False
EnforceSteamEmuCompatIDMode = True
SteamEmuCompatIDModeBackward17EmuVersionCompatability = False
SteamEmuCompatIDModeEnable18EmuOver17AuthMechanismUpdates = False
ForceTimeDerivedIDsForIPIDOnlyClients = False
ForceIPDerivedIDsForLegitClients = False
ForceIPDerivedIDsForAllNonLegitClients = False
SpecialActionForFailedSteamClients = ClassicDrop
LogClientTypeOnConnect = True
LogRejectedClientTypeOnConnect = True
LogSTATSRejectedSpecial = False
LogUsingMsgInAdditionToLogFn = True
EnableDebugLoggingExtension = False
InitSysEnableDebugLoggingExtension = False
ForceClientsRejectAfterInitialValidation = True
EnableCustomPolicyClientRejectMessages = False
CustomPolicyConfigMaxLineLength = 8192
CustomPolicyMinimalCallbackTextLength = 128
CustomPolicyMaximalCallbackTextLength = 8192
EnableLoadOutItemsSupportExtension = true
EnableCallbackControlExtension = true
EnableMinimalCertificatePatchExtension = False
InitSysEnableRuntimeSeparationExtension = True
я уже что только не пробовал, что тут писали... %-)
кто-нибудь что то подскажет?
лог запуска сервера и захода клиента хде ???
вот:
L 06/26/2010 - 18:09:28: Log file started (file "logs\L0626001.log") (game "E:\CSS_v40\orangebox\cstrike") (version "4248")
L 06/26/2010 - 18:09:28: Loading map "de_dust2"
L 06/26/2010 - 18:09:28: server cvars start
L 06/26/2010 - 18:09:28: "mp_teamplay" = "0"
L 06/26/2010 - 18:09:28: "mp_falldamage" = "0"
L 06/26/2010 - 18:09:28: "mp_weaponstay" = "0"
L 06/26/2010 - 18:09:28: "mp_forcerespawn" = "1"
L 06/26/2010 - 18:09:28: "mp_footsteps" = "1"
L 06/26/2010 - 18:09:28: "mp_flashlight" = "0"
L 06/26/2010 - 18:09:28: "mp_autocrosshair" = "1"
L 06/26/2010 - 18:09:28: "decalfrequency" = "10"
L 06/26/2010 - 18:09:28: "mp_teamlist" = "hgrunt;scientist"
L 06/26/2010 - 18:09:28: "mp_allowNPCs" = "1"
L 06/26/2010 - 18:09:28: "mp_friendlyfire" = "0"
L 06/26/2010 - 18:09:28: "mp_fadetoblack" = "0"
L 06/26/2010 - 18:09:28: "sv_gravity" = "800"
L 06/26/2010 - 18:09:28: "sv_stopspeed" = "100"
L 06/26/2010 - 18:09:28: "sv_noclipaccelerate" = "5"
L 06/26/2010 - 18:09:28: "sv_noclipspeed" = "5"
L 06/26/2010 - 18:09:28: "sv_specaccelerate" = "5"
L 06/26/2010 - 18:09:28: "sv_specspeed" = "3"
L 06/26/2010 - 18:09:28: "sv_specnoclip" = "1"
L 06/26/2010 - 18:09:28: "sv_maxspeed" = "320"
L 06/26/2010 - 18:09:28: "sv_accelerate" = "10"
L 06/26/2010 - 18:09:28: "sv_airaccelerate" = "10"
L 06/26/2010 - 18:09:28: "sv_wateraccelerate" = "10"
L 06/26/2010 - 18:09:28: "sv_waterfriction" = "1"
L 06/26/2010 - 18:09:28: "sv_footsteps" = "1"
L 06/26/2010 - 18:09:28: "sv_rollspeed" = "200"
L 06/26/2010 - 18:09:28: "sv_rollangle" = "0"
L 06/26/2010 - 18:09:28: "sv_friction" = "4"
L 06/26/2010 - 18:09:28: "sv_bounce" = "0"
L 06/26/2010 - 18:09:28: "sv_stepsize" = "18"
L 06/26/2010 - 18:09:28: "r_VehicleViewDampen" = "1"
L 06/26/2010 - 18:09:28: "r_JeepViewDampenFreq" = "7.0"
L 06/26/2010 - 18:09:28: "r_JeepViewDampenDamp" = "1.0"
L 06/26/2010 - 18:09:28: "r_JeepViewZHeight" = "10.0"
L 06/26/2010 - 18:09:28: "r_AirboatViewDampenFreq" = "7.0"
L 06/26/2010 - 18:09:28: "r_AirboatViewDampenDamp" = "1.0"
L 06/26/2010 - 18:09:28: "r_AirboatViewZHeight" = "0.0"
L 06/26/2010 - 18:09:28: "mp_timelimit" = "0"
L 06/26/2010 - 18:09:28: "mp_fraglimit" = "0"
L 06/26/2010 - 18:09:28: "nextlevel" = ""
L 06/26/2010 - 18:09:28: "mp_respawnwavetime" = "10.0"
L 06/26/2010 - 18:09:28: "mp_tournament" = "0"
L 06/26/2010 - 18:09:28: "tf_arena_preround_time" = "10"
L 06/26/2010 - 18:09:28: "tf_arena_round_time" = "0"
L 06/26/2010 - 18:09:28: "tf_arena_max_streak" = "3"
L 06/26/2010 - 18:09:28: "tf_arena_use_queue" = "1"
L 06/26/2010 - 18:09:28: "mp_teams_unbalance_limit" = "1"
L 06/26/2010 - 18:09:28: "mp_maxrounds" = "0"
L 06/26/2010 - 18:09:28: "mp_winlimit" = "0"
L 06/26/2010 - 18:09:28: "mp_disable_respawn_times" = "0"
L 06/26/2010 - 18:09:28: "mp_stalemate_meleeonly" = "0"
L 06/26/2010 - 18:09:28: "mp_forceautoteam" = "0"
L 06/26/2010 - 18:09:28: "mp_autoteambalance" = "1"
L 06/26/2010 - 18:09:28: "mp_stalemate_enable" = "0"
L 06/26/2010 - 18:09:28: "mp_match_end_at_timelimit" = "0"
L 06/26/2010 - 18:09:28: "sv_alltalk" = "0"
L 06/26/2010 - 18:09:28: "mp_roundtime" = "5"
L 06/26/2010 - 18:09:28: "mp_freezetime" = "6"
L 06/26/2010 - 18:09:28: "mp_c4timer" = "45"
L 06/26/2010 - 18:09:28: "mp_limitteams" = "2"
L 06/26/2010 - 18:09:28: "mp_hostagepenalty" = "13"
L 06/26/2010 - 18:09:28: "sv_password" = ""
L 06/26/2010 - 18:09:28: "sv_tags" = ""
L 06/26/2010 - 18:09:28: "tv_relaypassword" = ""
L 06/26/2010 - 18:09:28: "tv_password" = ""
L 06/26/2010 - 18:09:28: "deathmatch" = "1"
L 06/26/2010 - 18:09:28: "coop" = "0"
L 06/26/2010 - 18:09:28: "sv_cheats" = "0"
L 06/26/2010 - 18:09:28: "sv_pausable" = "0"
L 06/26/2010 - 18:09:28: "sv_contact" = ""
L 06/26/2010 - 18:09:28: "sv_voiceenable" = "1"
L 06/26/2010 - 18:09:28: "tv_enable" = "0"
L 06/26/2010 - 18:09:28: server cvars end
L 06/26/2010 - 18:09:28: Started map "de_dust2" (CRC "1413637712")
L 06/26/2010 - 18:09:28: server_cvar: "sv_accelerate" "5"
L 06/26/2010 - 18:09:28: server_cvar: "sv_stopspeed" "75"
L 06/26/2010 - 18:09:29: eSTEAMATiON SCI Library v2.0 Release Candidate 4 has been loaded[Mod: cstrike]
L 06/26/2010 - 18:09:29: eSTEAMATiON SCI Library starting INITIALIZATION ... L 06/26/2010 - 18:09:29: SUCCESS

L 06/26/2010 - 18:09:29:
eSTEAMATiON SCI STEAM3 ParaEmulation System.
Version : 2.0
Type: Release Candidate 4
Release Date: 15 June 2010 06:10 PM
Author:ViTYAN
L 06/26/2010 - 18:09:29:


eSTEAMATiON SCI configuration has been successfully determined(Local config).
L 06/26/2010 - 18:09:29: eSTEAMATiON SCI configuration is as following:

L 06/26/2010 - 18:09:29: [eSTEAMATiON SCI(STEAM3) SECURITY POLICY]
L 06/26/2010 - 18:09:29: LEGACY RevEmu Clients: DROP
L 06/26/2010 - 18:09:29: LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
L 06/26/2010 - 18:09:29: LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
L 06/26/2010 - 18:09:29: RevCrew's SteamClient 2009 Clients: ACCEPT
L 06/26/2010 - 18:09:29: RevCrew's SteamClient 2009 2-Nd Gen Clients: ACCEPT
L 06/26/2010 - 18:09:29: RevCrew's SteamUp Clients: ACCEPT
L 06/26/2010 - 18:09:29: SteamUp/AVSMP Clients: ACCEPT
L 06/26/2010 - 18:09:29: Unknown Clients: DROP
L 06/26/2010 - 18:09:29: Unknown Steam simulating Clients: DROP
L 06/26/2010 - 18:09:29: Unknown NonSteam simulating Clients: DROP
L 06/26/2010 - 18:09:29: Unknown TokenLess Clients: DROP
L 06/26/2010 - 18:09:29: Legit Steam Clients: ACCEPT
L 06/26/2010 - 18:09:29: Cracked Steam Clients: ACCEPT
L 06/26/2010 - 18:09:29: Stryder's L4D2 Loaders: DROP
L 06/26/2010 - 18:09:29: SETTI server scanner: ACCEPT
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI(STEAM3) REJECTION SETTINGS]
L 06/26/2010 - 18:09:29: REJECT Clients after initial validation process compleation: ENABLED
L 06/26/2010 - 18:09:29: USE CUSTOM messages for Client's rejection: DISABLED
L 06/26/2010 - 18:09:29: CUSTOM rejection messages file line scan limit: 8192 bytes per line
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI(STEAM3) GLOBAL ID-GENERATION MODE]
L 06/26/2010 - 18:09:29: GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
L 06/26/2010 - 18:09:29: GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's
L 06/26/2010 - 18:09:29: GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: Unique ID's
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI(STEAM3) LOGGING]
L 06/26/2010 - 18:09:29: Enable logging of Client type to console on connect: ENABLED(REGULAR)
L 06/26/2010 - 18:09:29: Enable logging of REJECTED Client type to console on connect: ENABLED(REGULAR)
L 06/26/2010 - 18:09:29: Enable DEBUG file logging: DISABLED
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI EXTENSIONS]
L 06/26/2010 - 18:09:29: Callback Control extension: ENABLED
L 06/26/2010 - 18:09:29: Minimal Certificate patch extension: DISABLED
L 06/26/2010 - 18:09:29:
[eSTEAMATiON SCI STEAM SUBSYSTEM]
L 06/26/2010 - 18:09:29: Enable eSTEAMATiON STEAM2 subsystem: DISABLED(STEAM3 Mode)
L 06/26/2010 - 18:09:29: Enable eSTEAMATiON SCI Extended STEAM2 AUTH extension: DISABLED
L 06/26/2010 - 18:09:29:

L 06/26/2010 - 18:09:29: World triggered "Round_Start"
L 06/26/2010 - 18:09:45: Log file closed
а где лог захода клиента или хотя-бы название эмуля который используется в клиенте???
с таким конфигом стимап залетит аж со свистом
чтение инструкции - 5$/строка.
чтение инструкции с выражением - 25$/строка.
чтение инструкции с пошаговым выполнением - прямо пропорционально тупости заказчика, но не менее 500$.

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#1590 Сообщение 26.06.2010, 19:43

он даже не показывает заход на сервер как будто не кто не заходит!
rev-emu_9_8_2

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